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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
 
Made with RPG Maker XP and Pokémon Essentials v. 17.2 (incorporates some bug fixes from later Essentials versions) Developer: Celestial Mine Discord: link Download: here On a planet far, far away, lies the galaxy's greatest mystery... a collection of hermetic tombs that seemingly defy all logic. 10 Standard Years ago, the tombs began to open... Unbeknowst to the people of the Pangalactic Empire, the fate of the galaxy was about to change forever. Pre-release trailer (with in-game footage): watch here Eevee Expo 4 trailer: watch here Screenshots: Story Inspired by and originally an adaptation of the two first novels of the Hyperion Cantos series, though the final plot deviates quite a lot from the novels. Expect, however, many references to the Hyperion Cantos. 2856 AD. On Zelene, a recently colonized agricultural planet that is part of the powerful Pangalactic Empire, two 18-year-olds are set to begin their journey as Pokémon Trainers. However, tragedy strikes when a Senator is mysteriously murdered in the capital Alpha Centre, triggering a state of emergency. Meanwhile, cracks are starting to appear within the Pangalactic Empire. Not all colonies are happy with their political status and the dominance of the Empire. Organized crime is starting to flourish, and Team Rocket is taking advantage of the situation to step up their operations, seemingly in pursuit of an unclear end goal. But that's not the Empire's only concern. On Archaeon, a far-flung underdeveloped planet, the mysterious Eternal Tombs have opened. The Eternal Tombs are famous for their reality-bending properties, and the scientific might of the Empire is trying their best to understand who built them and why. But this effort is proving increasingly dangerous, as the strange effects the Tombs have on their surroundings intensify... A galactic crisis is looming on the horizon. Nothing is what it seems... 𐡌𐡍𐡀 𐡌𐡍𐡀 𐡕𐡒𐡋 𐡅𐡐𐡇𐡓𐡎𐡉𐡍 Features! 15 different planets to explore, varying in size from a single city to a small region, each with its own culture and history! 14 different Pokédex to complete and over 500 Pokémon to catch! A complex story with two main routes and multiple character arcs, with a morality system based on the player's decisions A relationship system with your rival, based on player decisions Custom EBS animations (more are added every update!) A level cap system with three difficulty settings that the player can change at any time! The best of every generation's mechanics! (see below) Mechanics Credits Please notify Celestial Mine of any mistakes with the crediting. The use of these resources does not imply an endorsement of this game by the resources' authors in any way. FAQ How many people are involved in this project? How long did it take to develop? This is a solo project, with Celestial Mine as the only developer. Some of my friends provided input and even playtesting in pre-release versions. The original Pokémon Beyond began development in January 2021. This is a heavily remastered version updated for public release. How long is this game? In a test run, I completed the Pokémon League in about 18h, plus 3-4 h of extra post-game content. How "complete" is this game? What features are missing? This game is complete in the sense that all of its major features and locations / story events are done. However, there potential unsolved technical issues and some minor aspects (e.g. battle animations) still need some work. Is this game hard? Compared to the official games, yes. Compared to many "hardcore" Pokémon fan games, Pokémon Beyond DX might seem a breeze. Changelog
 
POKEMON NEW FRONTIERS Version 0.1.1 | Developed using Pokemon Essentials v 21.1 "The Pokemon game of the future, today!" What is Pokemon New Frontiers? Pokemon New Frontiers is a fangame set in the far, far future. As a new recruit for the Silver Authority, the defense force of the revolutionary Silver Ship, your tasks are defending the ship and its residents from extraterrestrial life and other anomalies, exploring alternate points in time and space through portals, and fighting back against the criminals and the seedy underbelly of this futuristic society that seek to do it all in. Or is it? It's up to you to determine if you wish to be the brave hero of the futuristic police force and the Ship itself... or resist this role and follow the lead of a former member who seems to know more than he's letting on. As stated above, Pokemon New Frontiers takes place on the Silver Ship, a futuristic marvel designed to replicate life on Earth while taking humanity further into space to explore the new frontiers. While the classic gym structure returns, Pokemon New Frontiers introduces a ranking system somewhat similar to Legends Arceus where completing certain tasks will improve your ranking (visible on your Trainer ID). The game will encourage you to complete the missions to ascend through the ranks of the Silver Authority, but you can freely choose to ignore this responsibility... and see what happens from there. You can even choose to ignore the Silver Authority entirely if you so choose... although things may get a bit complicated should you choose to do so. Features: New ranking system for progression Over 100 new Fakemon, along with several new evolutions/pre-evolutions Several returning beta Pokemon which have been given a second chance at life A handful of ZA megas, ideally they will all be in the full release but at the moment only a select few are obtainable Canon Pokemon lines have received reworks to breathe new life into them (For example, Beedrill gets a new (for now) signature move called Final Stinger, Spearow and Fearow get a new ability called Rage Winds that set Tailwind, the Roggenrola line gets a Defense buff, wider movepools all around) Pokemon that evolve via trade while holding an item can now evolve while just holding the item and leveling up New moves and abilities, with several older ones receiving significant reworks (Barrage is now a special Psychic clone of Rock Blast, Cut is now Steel-type and 80 power, Foresight now bypasses all type immunities, and more) Numerous quality of life features designed to speed up gameplay (faster Pokemon Center healing and bike speeds, gen 5 EXP system and EXP All simultaneously) Light-based moves. While Light is not a type in this game, it is a new move category (like sound, punching, biting, etc). Pokemon with the Illuminate ability gain a 50% damage increase to their light-based moves, and Pokemon with the ability Blindness are immune to light-based attacks. Minor type chart rework (Water is now weak to Poison, Fairy is now weak to Bug, Rock now resists Ghost) Additional notes: Since this is a demo, please let me know of any obvious bugs/glitches. I'll work on patching them out, but I won't add anything major to this for probably a few months at least. There is one hidden Ability Patch per gym. The first one is easy to find, but the rest will be more hidden. Since most of the newer Pokemon in this game have fantastic Hidden Abilities, use your patches wisely. The demo doesn't have an official "end" since the 4th, 5th and 6th gyms are somewhat open ended in order. You'll know once you've reached the end when the literal roadblocks block your path after the final rival fight. There are a few obvious placeholder sprites that I'm still working on. Their finalized sprites will be included in my first patch, whenever that inevitably happens :P Older versions of this project will sadly not be compatible with 0.1.0, which is unfortunately a necessary sacrifice so that I can make large, needed changes before the game's official release. DOWNLOAD LINK: https://drive.google.com/drive/u/1/folders/1wysOWLAN4FX7tL9YPFpAnmKIV5fQvFJF OFFICIAL SERVER LINK: https://discord.gg/fE34tn7AGQ To contact me, please reach me at 2spicyforu@gmail.com or @spicygecko1 on Twitter.
 
POKéMON VICTORIOUS BRONZE Five gym demo out now! Developed with the Pokémon Essentials GSC Kit SYNOPSIS The region of VIKTON has been relatively peaceful for many years. You, a regular kid, apply for a position as the local PROFESSOR's assistant. With a POKéDEX in hand and POKéMON by your side, you begin to travel the region. However, trouble is beginning to brew... and it all converges on one POKéMON, and one event, from VIKTON's past. Will you be able to uncover the history of the VIKTON region? THE VIKTON REGION A region with a storied past, the VIKTON region has a diverse range of locations to explore, including open plains, dry mesas, a dense jungle, and much more. FEATURES =- A dex featuring POKéMON from generations beyond Gen 2. -= =- Reworked POKéMON, including new movesets, abilities, stats, and typings. -= =- No need to trade POKéMON to evolve them - simply use their required items to evolve [ or discover new evolution methods... ] -= =- Mechanics from past Gen 2, including the Physical / Special split. -= =- A brand new region to explore, the VIKTON region. -= =- Easy access to Mints and ability changing items at Gym 4. -= SCREENSHOTS DOWNLOAD DEMO (Version 0.3.2) <!>The game has only been tested on Windows<!> Mega Download Drive Download If you encounter any bugs, make sure to let me know! Pokemon Locations CREDITS
 
Hi everyone! I've played a bunch of Pokemon browser games over the years and always wished for one that combined the best bits—exploration, collecting, battling, and community. So I started building one. It's called PokemonWR, a free browser game. I'd love to get more players in to test it and hear what you think. some examples of the different variants in the game Website: https://worldrift.org Game guide: in-game from the Community menu. If this sounds like your kind of thing, come try it. Feedback from real players is what we need most. Thanks for reading. Most of these pictures are pretty dated as this game is constantly being updated. but they give you a general idea of what the game is.
 
O wandering soul. Deep in the endless darkness, thy lament has reached my ears. I, the God of the Mirror, shall grant thee a new chance. Thou will be given new eyes to see, new ears to hear, and a new body to once again bathe in the light. ... [Plot] You wake up in a basement, in an unfamiliar world, and in a body that isn't originally yours. You don't remember anything, not even why you were brought here. Before you know it, you're caught up in a conflict with Team Sodius, a terrorist organization in Chemia region, and barely manage to escape. But that’s just the beginning. This world is in danger, though no one has noticed yet. The ecosystem is slowly disrupted, reality is starting to distort, and chaos is quietly building. So, dear stranger, Would you give everything to protect a world you have no connections with? ... Your answer won't change anything. Your actions will. [Description] [Features] A brand-new long story filled with happy, rewarding, depressing and silly moments. Pokémon from Generations 1–9 included. Discover original Pokémon, along with new regional and convergent forms. A Pokémon-focused sidequest system, each quest explores the design concepts of new Pokémon or expands on Chemia’s core plot. Multiple playable character profiles to choose from, and you can choose your own pronoun! Intense boss battles with multi-phase mechanics with additional effects. Take on the Chemia League, featuring 18 Gym Leaders and an Elite Four, each with their own signature moves and battle strategies. New original weather and terrain types: Silver Wind, Dragonic Terrain, Thunderstorm, and Soul Fog. Customize your gameplay experience with the Playthrough Settings system, adjustable during your adventure. Two difficulty modes: Story Mode (designed for casual players, with a slightly higher difficulty curve than mainline games) and Classic Mode (for those who enjoy challenging battles and strategic gameplay) Quality of Life features: And silly jokes! [Development team] f-croco0708 (Discord: friedcroco) [Download & Discord] Current Version: v1.2.2 Story Progression: Up to the 3rd Gym + 1 optional Gym, plus several side quests New Pokémon and Forms: 43 new (plus 3 new Mega), with 32 currently obtainable Estimated Playtime: ~12-13 hours for main story, ~20 hours including all side quests Download link: BioTerror v1.2.2: https://www.mediafire.com/file/apb0somsl1h6ho0/Pokemon_Bioterror_v1.2.2.zip/file Patch v1.2.2 (only for players who have downloaded v1.2.0 or v1.2.1): https://www.mediafire.com/file/45zcdrycrmros6p/Pokemon_Bioterror_Patch_v1.2.2.zip/file Important: Save file migration for old players from v1.1: If you'd like to report bugs, get gameplay help, or stay updated on development, feel free to join BioTerror Discord server: https://discord.gg/BUtgkFQuAP [Credits] Essentials hotfix v21.1 Auto multi save Delta speed up Gen 9 Pack Deluxe Battle Kit + Z-Move + Dynamax plugin Animation Battlebacks Tilesets Gen 4-5 OW in Gen 3 style Sound & Music Map & Backgrounds Unreal Time System [/SPOILER] Please let me know if I miss anyone at credits section.
 
Welcome to the kingdom of Keltios! I have the honor to present my fangame project: Pokémon Sacred Phoenix. Born on June 23, 2018, here it is officially presented in the community! Currently developed on a heavily modded version 24 of PSDK, this ambitious project aims to bring audacity and originality both in terms of the scenario and Pokémon gameplay while retaining the very essence of this famous license. In the long term, it is on the open-source Godot engine that I want to develop on, because it is the only way to make a fangame worthy of my ambitions. In the spirit of the Relic Castle's game jams, this project that will be free of public use in order to allow everyone to benefit from it, but also to be able to make a contribution to the edifice. When a Legend falls into one of the eternal human conflicts, the Mythical King will lose his Guardian and will no longer be worthy of Arceus' Throne. From this fall will be reborn the curse of the Sovereign of Kalos. Then utter Shadow will plunge the Divine Pokémon into a tormented sleep, subjecting it to dark servitude. From this Shadow that puts many Pokémons' souls to sleep, the Rebirth will shine with the Rainbow Bird. Blessed by the flames of the Sacred Fire and the unconditional Love of the Phoenix Prophet, the Pokémons of Light will restore the balance of the Legendaries ... For from the Shadow type is born the Light, the balance of the world will never be broken. Pokémon Sacred Phoenix is a fan-game that will introduce you to the kingdom of Keltios, a medieval-fantasy world blessed by the Legendaries. Loving myths and legends, it is therefore only natural that I transcribe these passions through my creation. This will involve a unique project on many points, originalities that will make the strength of this project: On Giratina's sphere (the plot): What would a world be without adventures? A medieval-fantasy world is full of mages, prophecies, court intrigues, quests, enemies, battles, deaths, hope and heroes. Through a scenario that skillfully mixes Celtic inspiration and the richness of the official Pokémon Lore, you will live the Phoenix Prophecy and will be led to discover the origin of a mysterious evil (the Shadow type) corrupting the heart of some pocket monsters. On Palkia's sphere (the space): Keltios, a frontier nation of ancient Kalos, will be a brand-new land to explore. At the height of its glory, this historically rich kingdom remains twice the size of a traditional Pokémon region. On Dialga's sphere (the time): A very rare originality, the quest of the Sacred Phoenix will go far into the past: 500 years after the Kalosian reign of AZ, or 2500 years before the contemporary events of the Pokéworld. This implies the absence of almost all technologies. Forget about glass buildings, motor vehicles, computers, Pokémon Centers and modern medicines! It is an opportunity to discover new landscapes (tilesets) and a different philosophy of life, especially magic which is very prominent. It is thanks to it that the forging of Apricorns into Pokéballs was already known and mastered in Keltios. And to make sure you don't feel out of place, you will have the opportunity to "Gotta Catch 'Em All" and to collect dozens of pocket monsters thanks to a mage's privilege that you will inherit very quickly. Yes, an enchanted grimoire will act as a Pokédex! On Arceus' sphere (the physical laws): As magic replaces technology, the inhabitants have learned to live in symbiosis with nature and the "magical creatures" that populate it. You will learn for example that Pokémons recover their energy by camping or resting in an inn (or by praying at an altar), but also that battles can be deadly to your fellow travelers in case of a blow that is too powerful (feature that can be set in the options: disabled, realistic or Nuzlocke). Because yes, in Keltios, the carnal envelope of a Pokémon remains mortal and many trainers have shed tears as a consequence! Generally speaking, the Pokémon gameplay will be revisited in order to get closer to a classic fantasy RPG while keeping the essence of the license. The Sacred Phoenix Quest (and its secondary objectives) will lead you to visit all 22 kelt towns, but also potentially some of the 12 known cities beyond the borders. After an introduction on Phoenix Hill, where your starter will be given to you, your story will start in the peaceful province of Alienor in the west of Keltios, to the battlefields near the Distortion Massif, and to the dream of every trainer: the Mt. Asgard, where the Colosseum of Arceus, the headquarters of the Pokémon League of Keltios, is built. The map is designed to offer you a semi-liberty inspired by open worlds while guiding you a minimum to avoid finding yourself in an off-level zone. In keeping with the Pokémon tradition, most of the cities are themed around the Celtic tree. The geography will also make nods to ancient legends such as those of Avalon or Broceliande. – A mature scenario rich in myths and legends, and where the Legendaries are honored as gods. – Three Dragon Starters: Dratini, Bagon and Gible. All three final forms have their Mega-Evolution. – Unique tilesets for a medieval-fantasy atmosphere – Mapping using the terraforming technique: all Keltios maps have a realistic relief and are perfectly joined. This provides an organic environment and a semi-open world that will allow soaring in the sky between all areas. – An orchestral soundtrack by Pipevanes and Braxton Burks! – 3 rivals – 10 Augurs (replacing Gym Leaders), 2 of which are optional. Each will give a Talisman, equivalent to a badge. – Two sects that will act as Teams: the Cult of Darkrai and the Cult of Giratina. – Fully customizable difficulty, from Assist Mode to Giratina's Hell (hardcore Nuzlocke). – You can forfeit to most trainers and thus decline the battle (but it will be perceived as a dishonor by your party). It is also possible to explore Keltios without battle-capable Pokémon, but be careful not to make unfortunate encounters! – A Game Over is present and can be triggered in three ways: being defeated by a hostile enemy (death match), being killed by one of your own Pokémon or having all your creatures die (with an optional Black Out Clause). – Follow Me: you first Pokémon walks by your side. This can be toggled by [Ctrl] key and has implications on the gameplay. – Presence of holy and cursed places. This impacts your magic and the behavior of your Pokémons. – Shiny encounter chance increased to 1/1074. Shinies have better IVs. – Alpha and Noble Pokémons ! They have a greater chance of being shiny because of their perfect IVs (1/266 and 1/64 chances respectively). – Speed-up button ([F5] key). – An internal clock for the game with its own calendar and season management. – Harvest of Keltios: many wild plants can be harvested in the lands of Keltios and require no maintenance. Their productivity depends on the season, but the Floral Gift (a passive ability possessed by fully evolved Grass Pokémons) can speed up an almost ready harvest. – New potions and healing items adapted to the old era of Keltios. – A mining system allows you to collect the raw materials needed for crafting, including the creation of Pokéballs. – Field Effects: Like Pokémon Reborn, battlefields will have a very significant influence on the power of attacks and will combine with weather and auras. The number of weathers will also be extended. – Caught Overhaul: The capture mechanics have been revisited. A Pokémon that is not weakened or of too high level can deflect balls. Conversely, weakening them will significantly increase your chances of capture! At the same time, the Apricorns-based Pokéballs – the only ones present in Keltios – are rebalanced and offered in three levels of quality. Thus, each one of them will have its utility. – Death Overhaul: The death of Pokémon will be a reality in Keltios: you will be able to lose your magical creatures if they are hit too hard. This can be set in the options (disabled / realistic / Nuzlocke mode). A reincarnation system is present and allows you to get some ghost Pokémons! – Overkill mechanism: Grants a XP boost in case of a powerful fatal blow, but beware not to bloodshed too often. – Loyalty Overhaul: Many parameters influence the feelings of your Pokémons. Gain their trust by giving them food or massaging them. Their level of friendship will have a real influence on battles and will determine how loyal they are to you. You can also instill fear in them to gain respect. – XP Overhaul: Depending on the importance of the fights, the experience gain will be more or less important. At the same time, an original soft level cap greatly accelerates the experience gained if your Pokémon is underlevel and reduces it by half if your Pokémon is too high level. The overlevel also reduces the dread felt by your magical creature, which will impact the obedience they have for you. This effect can be compensated with high friendship. – Pokémons can evolve mid-battle and trade evolutions are replaced by alternatives ones. – A Keltios Pokédex made up of around 500 creatures, of which 15% are Fakemons and regional variants (known as "ancient" forms). New Mega-Evolutions are also present! – Two new types: Shadow and Light. It will be possible to grant one of these two types to your Pokémon through a ritual. – A rebalanced type chart! – Status moves are divided into three sub-categories: buff, debuff, and terrain. – Effectiveness Overhaul: Chances of hitting with a debuff move are influenced by type affinity. Affinity also influences the chances of inflicting a side effect and the rate of indirect or fixed damage. – Statuses and critical hits have been overhauled. – Hax smoother: Minimizes the luck/bad luck discrepancies that frustrate players in battle. This will be done by taking into account the success or failure of the last actions. For example, if you failed your Blizzard, the next one will have more chances to succeed, and vice versa. – EVs and IVs will be visible on the stats. The Pokémon summary will also include much more information than in the official games. (Great for fans of RPG feats). – The EV system is rebalanced and expanded to be closer to what it was in Gen 1 / Gen 2, rewarding trainers who train the same Pokémon over the long term. – Possibility to curse, strengthen or bless the IVs of your Pokémon in order to minimize or maximize them. All your magical creatures will have a chance to become "Perfect". The nature in battle can also be modified in the same manner as mints. – The hermaphrodite gender for Pokémons and egg groups redone from scratch. – Each Legendary Pokémon will have its own Legendary move and/or Ability, reflecting its divine power over the world. – A craft system with the smithing art. – Double and Triple battles with the possibility of meeting wild Pokémons in pairs or triples (the latter is a horde battle.) – Wild Pokémons that will act as bosses and will be fought in 1 vs. 2. In return, they will be able to call for reinforcements in the manner of the SOS battles in SM/USUM. – Augur Battles will take place in colosseums. (Pokémon matches are the most popular entertainment in Keltios and the public wants to see the show!) No puzzles in these buildings, but the Augurs will give you an Alola Trial-style quest before facing you. – Augur Battles will follow the Gym leaders' rules of the Anime with a battlefield to their advantage and a no item clause. – In-map use of HM moves based on the Pokémon's ability to learn the attack (instead of having it in its moveset) and the presence of Poké Ride. – Completing the three branches of crafting: forging, alchemy and enchanting. (Forging is done, left Alchemy and Enchanting.) – Develop the game in HD with a resolution of 1280x720 and sprites in 192x192 for the Pokémons. My ultimate wish is that these HD sprites are also animated. – A Pokémon League in the form of a Double battle tournament in a sumptuous colosseum. – Replacing PP system with 2 new energy gauges for your Pokémons: Mana and Breath. This will allow more than 4 moves per Pokémon. – 6 tactical options instead of 4 in battle: Attack, Stances, Tactics, Pokémon, Bag and Run. – Ho-Oh's Scepter will allow your character to use magic, including casting O-Power style spells, but also to Mega-Evolve your Pokémons and use the Z-Power. – The Sacred Mega-Evolution! Find the true Mega-Evolution as it is described in the anime: the one that requires a sincere love towards your Pokémon. It will also allow the use of Z-moves. – The possibility of performing Poké-Jobs, a kind of repeatable quest that will allow you to earn money without spilling the blood of your magical creatures. – Integration of Pokémon Contests. The Silvynis family is a lineage that has had several royal ancestors. The latest was Nimue the Pure, Mythical Queen who watched over Keltios a century ago. Going back in the genealogy, it is revealed that the blood of Morgana Harmonia and AZ of Kalos also runs in their veins. Of course, as in any self-respecting Pokémon game, you can choose your character's name. Be aware that if you take the hero, the heroine will become one of your rivals and vice versa. The hero Only son of Brendan and Ygerne, Aranel is a young man of 18 who, after the death of his father, found hope by following the teachings of the Ho-Oh cult. Shy but honest, he has always dreamed of becoming friends with Pokémons. He is very close to his cousin Viviane. The heroine Only daughter of Elowen and Gorlois, Viviane is a young lady of 19 years. Her destiny seems to be linked to Aranel's, for she too saw her father die during the terrible battle of Taranus 11 years ago, the same battle where the Mythical King Oromis lost his Suicune. Like her cousin Aranel, she decided to follow the teachings of the Temple of Ho-Oh. Enthusiastic and determined, she has always been fascinated by the magic of Pokémons. The Pokémon "Professor" Fintan the Wise is the grandfather of Viviane and Aranel, 68 years old at the beginning of the adventure. Lord of Sylvan Town, his manor houses a vast library, his dream being to list all the existing Pokémons in Keltios. Legend has it that he even met Celebi in the Lake of Time when he was 12 years old. When he sees that his grandchild has inherited the Scepter of Ho-Oh, he will entrust him with the Pokégrimoire, an enchanted book that acts as an ancient Pokédex. Gwydion High Priest of Ho-Oh, he plays the role of your mentor during the beginning of the game. Guardian of the Scepter of Phoenix Pokémon, he masters the Sacred Mega-Evolution, but it seems that his artifact attracts dangerous lusts... Kerdus He is the blacksmith and the Lord of Tintignac, the second town in the game. Master in the art of making Pokéballs from Apricorns, he will teach his knowledge to our hero very early in his adventure. (Yes, there will be crafting!) Aerouna Intrepid damsel of the Draconid People and aspiring Dragon Rider, it was she who gave you one of the three dragon eggs she possessed as a reward for your initiation. She will keep you company as your second rival, for she too was entitled to her dragon hatching as the new Priestess of Rayquaza. Sveifla Sveifla is an enigmatic character. The son of a high-ranking person, he used to serve the Cult of Giratina, but was banished after losing control of his Shadow Pokémon. The scar on his face is a testament to this. In revenge, he stole a dragon egg from Duiraco and hatched it, and is now trying to rebuild his career as a trainer. He will cross your path several times and will act as your third rival. AZ - Azoth of his real name Former King of Kalos and master alchemist, his love for Pokémon earned him the trust of Xerneas and Yveltal. But at that time, the Legendaries refused to intervene in human wars, which cost the life of his Floette. Despite the kindness of the two Guardians of Kalos who helped him create the Philosopher's Stone and resurrect his beloved Pokémon, the sovereign succumbed to his dark side by freeing Giratina from the Distortion World. The ultimate weapon was created and ravaged Keltios, ending a 16-year war... but at the cost of his Floette's departure and an unforgivable reputation as a god of destruction in the eyes of the kelts. The only thing he was able to keep was his Philosopher's Stone, which is why he is still living 500 years later, wandering around looking for his redemption. Our heroes will cross his path several times. Unos the Mythical King Successor of Oromis, he is the current Mythical King of Keltios. He is the first mortal to have obtained the allegiance of three Legendaries at the same time, including Arceus himself. Needless to say, with so many divine Pokémons at his side, he is an exceptionally powerful trainer! The equivalent of Gym Leaders, Augurs are the head of each Keltios Cult. Guardians of the wisdom of the Legendary they represent; they will subject you to a Grand Trial (like the Trials of Alola) if you express the desire to them to face them. Succeed in their quest, and they will then give you an appointment in their arena backed by the Temple, coliseums offering very beautiful shows for the inhabitants of their city. These official Keltios League battles will be tough, as Augurs treat their magical creatures with the utmost love, healing items will be forbidden, you won't be able to send more Pokémon than your opponent has, and the arena's terrain will be significantly to their advantage. A small concession, however: you will be allowed to switch Pokémon for free if you knock out one of the Augur's magical creatures, and the Augur will never be allowed to switch voluntarily. In short, it's exactly the official rules of the Gym battles from the Anime. Triumph and you will be rewarded with a Talisman, a badge that will reinforce your authority over your pocket monsters and unlock a quest that will allow you to learn a field move... And let's not forget the applause of the audience who will reward you with a nice amount of gold! List of Augurs Awena: Augur of Celebi – specialized Grass and Psychic-type Meirion: Augur of Kyogre – specialized Water and Ice-type Aedan: Augur of Groudon – specialized Fire and Ground-type Blodwyn: Augur of Xerneas – specialized Fairy and Grass-type Arianna: Augur of Lugia – specialized Water, Flying and Psychic-type Houarnon: Augur of Heatran – specialized Fire, Steel and Rock-type Erwana: Augur of Yveltal – specialized Dark and Ghost-type Cerridwyn: Augur of Uxie, Mesprit, and Azelf – specialized Psychic and Light-type (It will be a Trio Combat) Neñvel: Augur of Rayquaza – specialized Dragon and Electric-type Ambros: Augur of Ho-Oh – specialized Fire and Flying-type Note that the Augurs of Ho-Oh and Heatran will be optional (although highly recommended). The first one, because you'll already have his Talisman from being initiated by the priests of Ho-Oh, the second one because it won't unlock a field move that's essential to the main quest (and the League of Keltios only requires 9 Talismans to compete). You'll also notice that their teams won't be monotype, but in the theme of the Legendary that fits them. Sacred Phoenix renews the battle mechanics in depth, offering a new wind on the Pokémon license. If your will is to be surprised and discover everything by yourself, follow the path of Azelf. The scenario will introduce you to these new features gradually. But if you choose the path of Uxie and wish his knowledge, a documentation has been specially written for you. It is available in the "doc" folder of the game. Fintan's library contains many books that can be accessed from the shelves of his manor. For an independent reading of the game, these writings are also available in PDF format. A good majority of the gameplay changes are described there, as well as some of the lore. The library of Fintan the Wise (French version) (Spanish version) Since June 23, 2018, Sacred Phoenix has grown and developed. The changelog traces its history. View the changelog (French version) This short document lists the questions related to the installation or the update of the game. https://www.sacredphoenix.fr/res/Telechargements/PDF/FAQ/FAQ and troubleshooting_EN.pdf Game download: Alpha v0.4.1.7 of April 10th, 2026 Available languages: / / Includes the full prologue + Chapter 1 and 2 + 5 side quests, approximately 3 hours of gameplay - up to 6 hours with the side quests and optional content Scriptwriting the town of Eldania and its surroundings + coding the enchantment menu are our next goals. Official website of Sacred Phoenix Official Discord (boosted at level 2) Deviantart gallery Twitter Youtube Channel
 
🇬🇧Pokémon Plasma🇬🇧 Welcome to the radiant region of Luminaria, an island where nature’s laws are enforced by the powerful Plasma Police. In this dynamic world, you will step into the shoes of a young, newly graduated trainer, embarking on a journey through the region’s gyms. Along the way, you’ll encounter loyal friends, fierce rivals, and face countless challenges as you strive to become the ultimate Pokémon Master. Classic Pokémon mechanics with exciting new additions. New features: Capture criminals, join intense raids, and more. Explore the unique region of Luminaria, an island bathed in light with a strong ecological political system. A fully developed crafting system to create and customize items. Numerous captivating side quests to further immerse you in the adventure. Never lose your way with the adventure guide that ensures you stay on track. An enhanced Shiny system for even more thrilling encounters. Dynamic and colorful battles with varied and strategic trainers. A more comprehensive career path: become a Trainer, a Gym Leader, or even the Champion of the Pokémon League. Exclusive mini-games to add variety to your experience. Capture and train all Pokémon from Generation 1 to 9, with DLCs adding even more content. A challenging post-game designed for those seeking ultimate trials, with demanding quests and strategic battles to push your skills to the limit. Prepare for an unprecedented adventure in Pokémon Plasma, where strategy, discovery, and passion come together to offer the ultimate Pokémon experience. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 🇫🇷Pokémon Plasma 🇫🇷 Bienvenue dans la région lumineuse de Luminaria, une île où les lois de la nature sont strictement encadrées par les forces de la police Plasma. Dans ce monde dynamique, vous incarnez un jeune dresseur ou une jeune dresseuse fraîchement diplômé(e), prêt(e) à parcourir les arènes de la région. En route vers le titre de Maître Pokémon, vous rencontrerez des amis loyaux, des rivaux redoutables, et de nombreux défis qui mettront à l’épreuve votre détermination. Les mécaniques classiques des jeux Pokémon, enrichies par des nouveautés. Nouvelles fonctionnalités : Capturez des criminels, participez à des raids intenses, et bien plus encore. Découvrez une région unique, Luminaria, une île baignée de lumière avec un système politique écologique fort. Un système de craft complet pour personnaliser vos objets et outils. De nombreuses quêtes annexes captivantes pour approfondir l'exploration et enrichir votre aventure. Ne vous perdez jamais grâce à un guide d’aventure pratique et intuitif. Un système de Shiny amélioré pour des rencontres encore plus excitantes. Des combats dynamiques et colorés, avec des dresseurs variés et stratégiques. Une carrière Pokémon plus riche que jamais : devenez Dresseur, Champion, ou même Maître de la Ligue. Mini-jeux exclusifs pour diversifier votre expérience. Capturez et entraînez tous les Pokémon des générations 1 à 9, avec l’ajout des DLC pour encore plus de contenu. Un post-game conçu pour les joueurs en quête de défis ultimes, avec des quêtes exigeantes et de nouveaux combats stratégiques pour tester vos compétences au maximum. Préparez-vous à vivre une aventure inédite et pleine de rebondissements dans Pokémon Plasma, où stratégie, découverte et passion se rejoignent pour vous offrir l'expérience Pokémon ultime.
 
Welcome, one and all, to Celia's Stupid Romhack! This is a Comedy Puzzle hack, designed for everyone who loves Pokemon!. Enjoy a cavalcade of hilarity, nonsense, and fun! Grab some friends and sit around and enjoy the show together! Every line of dialogue is quirky and fun, and every Pokemon has been changed in some way. I strongly recommend completing the Pokedex while you play! Trailers! Featuring... Jokes! Puzzles! And much, much more! Newly rebuilt from scratch in the Pokefirered Decompilation, come and enjoy the first two Chapters of Celia's Stupid Romhack! ADVICE: Talk to everyone! Every NPC, including trainers, has new dialogue. Many regular trainers will give vital clues about what you should do. Take your time! This game is stuffed full of secrets in every nook and cranny! Play with friends! This hack is designed to be played together. Sit around in a discord call while someone plays - I promise it'll be worth the hassle! Don't try to challenge run! This is a puzzle hack first-and-foremost. Nuzlockes and other types of playthroughs will be frustrating and unfun! Complete the Pokedex!! This is VERY strongly recommended! There are signs in every town giving you an indication of how much progress you should be making towards the goal. BASIC INFORMATION: Base ROM: Pokemon Fire Red (U) v 1.0 Language: English Released: 19th January, 2025 Discord: https://discord.gg/Hm2p7BuHDB Chapters 1 and 2 go from the beginning through Celadon City - it's about 6-9 hours of content! Download! Enjoy!! Credits!
 
Explore the whole Pokémon World as never before! Discord server Twitter/X Pokémon Revival is a Legends Arceus style open world fangame with not one, not two, but six playable characters. The first Chapter of the story gets you around Unova 3000 years after the mainline games and the next Chapters will get you on a journey all across the Pokémon Word. Chapter 3 takes you up to Unova, Galar and Paldea! This fangame has an open world structure similar to Pokémon Legends Arceus, where areas unlock as you progress with the story. Every character has a unique ability to remove obstacles. It has inspiration from Pokémon Colosseum and jrpgs. The story does not revolve around gym battles. This fangame was made in Pokémon Essentials 21.1 Other features: Multiphase bosses Shadow Pokémon Increased screen resolution and UI for better exploration of the open world maps. Party change system Difficulty adjusted to exploration, the second half of Chapter 1 is non linear story. You can go where you want. Random items Non linear exploration Cira Stratford A mysterious girl with a special hipnotic power who can talk to Pokémon. Abilities: She can talk to Pokémon NPCs and wake up sleeping Pokémon. Vezo Zachary Pokémon thie... treassure hunter! He travels around with his Pikachu in search of a relic said to bring memories back. Abilities: His Pikachu can break electromagnetic rocks in your way. Rufio Thatch The outlaw who leads Team Sigma has started a journey of vengeance. Abilities: His Samurott can extinguish fires and he's a master of disguise. Tunia Tyson A young Pokémon researcher who left everything behind to save one Pokémon. Abilities: With the help of Porygon, she can hack electronic devices to open doors and barriers. Milenka Stone She's a mess! She's travelling around the Pokémon Word searching for the strongest Pokémon! Abilities: Her Pokémon can use Explosion to break rocks blocking your path. Sometimes she messes up. Sir Gawain Alfer A loyal knight, a devout Trainer and involuntary clown. Abilities: The invincible blade of Sirfetch'd can be used to cut trees in your way. Chapter 3 of the story is right here! (It's like 3 badges, around 10-14 hours long. Unova, Paldea and South Galar.) DOWNLOAD HERE https://www.mediafire.com/file/w1gyvle2wn98sg3/Revival_CH3_ENG_1.11.zip/file -Creator- · Rors - Pokémon Essentials - · Flameguru · Poccil · Maruno · AvatarMonkeyKirby · Boushy · Brother1440 · FL. · Genzai Kawakami · Golisopod User · help-14 · IceGod64 · Jacob O. Wobbrock · KitsuneKouta · Lisa Anthony · Luka S.J. · Marin · MiDas Mike · Near Fantastica · PinkMan · Popper · Rataime · Savordez · SoundSpawn · the__end · Venom12 · Wachunga - Translation - · Raizen - Party change script and fixes - · Alberto -Animated Paldea Pokémon- · Skyflyer · CarmaNekko · Divaruta666 · Okyo · JLauz735 · ClaraDragon · PokiPapillon · Nolo33 · Ebaru · EricLostie · KingOfThe-X-Roads · kiriaura · Caruban · Sopita_Yorita · Azrita · AshnixsLaw · Hellfire0raptor · RetroNC · Franark122k · OldSoulja · PKMarioG · ItsYugen · lucasomi · PkmSinfonia · Fleimer_ · bizcoeindoloro · mangalos810 · Involuntary-Twitch · EduarPokeN · DarkusShadow · Lightblade Absol - Deluxe Battle Kit - · Lucidious - PBS - · Alexandrite · Jaizu -Crimgale design- · Okyoane - Scripts and Sprites - · WolfPP · Alberto · Selfish · Rot8er_ConeX · Mybusiness · BlackOutG5 · Telemetius · rigbycwts · MotoxChmpn10 · Crystal Noel · Zerokid · leParagon · Chaos Rush · N-Kin · BlackstarG5 · fishbowlsoul90 · mangamanga · JaegerLucciano23 · HeXeR · MrDollSteak · BlackWhiteRobin · KajiAtsui · Wobblebuns · Tetra · goranthegreat · Trev · xiechayghe · princessofmusic · Z-nogyroP · academico95 · JaegerLucciano23 · MyMarshlands · Megax Rocker · MBCMechachu -Script speedup- Marin - Pokémon - · Nintendo · Game Freak · The Pokémon Company.
 
====================o( )o==================== --> Download <-- =========================================== Made with Pokémon Essentials v21.1 ================ Purpose: I made this game as a proof of concept for an idea I wanted to explore - Pokémon with a death mechanic. I'd love any mechanics critiques you have as I'm trying to work out the kinks for a more plot driven game. One question I'm especially interested in was which map was your favorite. Description: An open world with 9 maps to explore. 8 bosses scattered across the overworld and an elite 4 accessible once you've defeated them all. The world level is tied to your badge number. All items are available for sale in a pirate bay. All trainers are rematchable. A statue on the first map will give you an egg that hatches into a Pokémon of your choice. Should be able to get through everything by level 40. Plot Outline: In a world split into factions and ruled by Bug Trainers, your faction, the elusive CHAOS ACOLYTES, seeks to upend reality and cause 10,000 years of darkness. ====================o( )o========================= ================================================ Handmade Features: Death added - Pokémon now have a secondary life bar which when emptied will result in a death. Pokémon now have a trust value which will lower when they are exposed to traumatic events. Pokémon with low trust have a small chance to run away and will also disobey orders. Also - Gold nugget miner, Fossil resurrection, Statues with unique mechanics, hour long day/night cycle, dye your player character a random colour in the chaos hideout. items may be found while rock smashing, and the credits have an accelerated scroll speed when pressing the action button. Plugin Features (see credits): HM skills instead of moves Following Pokémon Gen 9 Mega Evolution Link Stone Evolution Rock Climb Colour Variants Screenshots: Pretty please take my survey? If you wanna go above and beyond, I'd love your critique. Some questions I have for players... 1. What's your favorite Pokémon? Mine's Articuno. :D 2. Which map is your favorite? 3. Did your whole team die at one point and why? 4. Would you use a held item that prevents XP gain during your playthrough? My Speedrun Instructions: Credits: Pokemon Icon Sprites: Pokemon Gen 9 Overworld sprites: Pokemon Footprints : Caruban Pokemon Cries: Item sprites: Pokeballs battle animation and summary icon: Caruban, WolfPP (Beast ball battle animation) Compilation of Resources: Full Sprites Credit List: See Full Sprites Credit List[/CENTER] [/td] Deluxe Battle Kit Modular UI Scenes Improved Field Skills -=o()o=- Lucidious89 Following Pokemon EX -=o()o=- Nononever, Golisopod User, Help-14, zingzags, Rayd12smitty, Venom12, mej71, PurpleZaffre, Akizakura16, Thundaga, Maruno, Armin (Fairies Resource Pack) Bag Screen with Interactable Party -=o()o=- DiegoWT Dialogue Sound -=o()o=- KayDiiA Encounter List UI -=o()o=- ThatWelshOne_, raZ, Marin, Maruno, Nuri Yuri, PurpleZaffre, Savordez, Vendily Location Signposts with Background Image -=o()o=- PurpleZaffre, LostSoulsDev / carmaniac, Golisopod User, ENLS, spaceemotion, TechSkylander1518 Pokemon Color Variants -=o()o=- MickTK Voltseon's Overworld Encounters -=o()o=- Voltseon, JulieHaru Voltseon's Pause Menu -=o()o=- Voltseon, Golisopod User, ENLS Overworld Shadows EX -=o()o=- Golisopod User, Wolf PP, Marin rainefallUtils -=o()o=- rainefall Pokémon Essentials v21.1 -=o()o=- Peter O., Maruno, Flameguru (Inspiration) With contributions from: AvatarMonkeyKirby, Boushy, Brother1440, FL., Genzai Kawakami, Golisopod User, help-14, IceGod64, Jacob O., Wobbrock, KitsuneKouta, Lisa Anthony, Luka S.J., Marin, MiDas Mike, Near Fantastica, PinkMan, Popper, Rataime, Savordez, SoundSpawn, the__end, Venom12, Wachunga "mkxp-z" by: Roza (based on \mkxp\ by Ancurio et al) RPG Maker XP -=o()o=- Enterbrain v21.1 Hotfixes -=o()o=- Maruno BW Key Items -=o()o=- DiegoWT BW PokéMart Screen -=o()o=- DeepBlue PacificWaves BW Storage System -=o()o=- DeepBlue PacificWaves, Barubary, Redblueyellow BW Summary Screen -=o()o=- DeepBlue PacificWaves, Tommaniacal, Lucidious89, Weibrot, Kobi2604, Dirkriptide, Ploaj, Mr. Gela, Shashu-Greninja, Golisopod User NPB's Battle UI -=o()o=- No pro bro, BiggusWeeabus, Taiga, Ardicoozer (for v21.1 script) Overworld Rock Climb EX -=o()o=- Ulithium_Dragon, DarrylBD99 Pokémon -=o()o=- The Pokémon Company Nintendo Affiliated with Game Freak [/TR] [/TABLE] [ASSETS] BW Party Screen Assets -=o()o=- DeepBlue PacificWaves, Shashu-Greninja, Golisopod User Pokémon Emerald Version Nonplayable Characters Unedited Ninja Boy OWs -=o()o=- Furs the Fox (Spriter's Resource) Gen 4 and 5 Trainer Sprites with PBS ARCHAEOLOGIST,BLACKBELT2-5, BUGBOY, BUGCATCHER2-3, BUGLASS, CAMPER_F, CAMPER_M, ENGINEER, FARMER1-5, LEADER_Bushra, LEADER_Dorji, MEDIUM, MINER, MONK, RICINGENIN_F, RICINGENIN_M, RICINNINJA_M, SAGE, SERGEANT -=o()o=- Mr. Gela, theo#7722 The Mega Stone Resource Flygonite, Butterfrite -=o()o=- sauce Link Stone Evolution -=o()o=- FL Elite Battle System Battle Backgrounds cave4, champion3, city2, elite9-12, field2, forest2, indoor4-6, mountain, snow2, underwater2, water2 -=o()o=- Eli Trainer Sprites LEADER_Jenny, WITCH, WILDNURSE -=o()o=- X-5-4-5-2 Trainer Sprites RIVAL_N,FERALCHILD, WITCH, RICIN -=o()o=- me HGSS Transitions -=o()o=- Jonas930, Latias Tamer (Spriter's Resource) Eggs -=o()o=- Reborn & Rejuvenation Developer Teams (the graphics themselves), Appletun's Apples (updating the egg sprites to work for V19), LMicolash (the icon sprites) Trainer Sprites SWAMP_BG, STORMHEART_BG, WATER_BG -=o()o=- Carchagui Battle Background FIELD1_BG -=o()o=- princess_phoenix [AUDIO] Rain -=o()o=- Maralis OWThunders -=o()o=- Derxwna Kapsyla _step_grass,stone,sand -=o()o=- Enurta, gameguy, Ikaro DDR Hero, Gambit Theme, Kikis Delivery, Mothra Theme, Never Cool, Shos Theme, Sunshot, She Loves You, The House of the Rising Sun, Star Wars Victory Celebration -=o()o=- scunsion Tokyo Ghoul Theme, Naruto Raising Fighting Spirit -=o()o=- musikage [TILES] Alistair's Tileset -=o()o=- TheDeadHeroAlistair, Kymotonian(KyleDove) Emerald Outside rip -=o()o=- Heartless Dragoon, leilou (editing, ripping a few tiles, making a few tiles) Pokémon Gaia Tileset Snow Tiles -=o()o=- Heartlessdragoon (Original Emerald tiles) Base Essentials (Original pine tree tiles--they're from FRLG as far as I can tell) glassbetelgeuse (Snow recolor) Big Plant Packs -=o()o=- AnonAlpaca Vehicle Overworld Pack -=o()o=- Pokemon Acanthite Team, DerxwnaKapsyla HGSS autotiles -=o()o=- DeepBlue PacificWaves, WolfPP, SirMalo Ekat's Tilesets Special thanks to Thundaga for awesome tutorials ChampChar110 for cool coding [/SPOILER]
 
Welcome to Xavier's School for the Gifted Youth. You will begin your journey as a Day 1 Student, adventuring your way throughout the Mansion and its Gardens. While in the mansion you will have access to the Gardens, which has an area for every type, the Danger Room, which is full of scenarios that are meant to make you grow, the Battle Grounds, which will be a place to battle other students and mutants and so much more! (This description will grow as I build more). 414 Starter choices 5ish of gameplay, all surrounding the mansion. ALL Pokemon will be available, currently up to ~350 catchable, not including their evolutions or starter choices Trade evolutions were changed to level evolutions, usually ~Lvl40 "Special" evolutions like Kubfu have been changed to evolution stones NO badges IV/EV Screen Egg steps remaining in summary HM skills don't require a Pokemon to know the HM, only that they CAN learn it Shiny rate 1/100. Pokerus rate 1/500 Multiple Save Files Pokemon types displayed in battle IV chocolates and Mints available in game No swearing Color coded Item Balls Pokemon will follow you. Level recommendations for every mission, scenario and battleground trainer. Use these for your Hardcore Nuzlocke level caps. This game is being created by one person (me) so I'll be forever grateful for any and all feedback! Tell me it sucks and I'll try to make it better. DEMO DOWNLOAD View: https://drive.google.com/file/d/1WQJ0Bgglv2gjEjkIs_A3rb-icVXSgtMc/view?usp=sharing DISCORD-Still brand new https://discord.gg/cP7uEqzftK Full 3 Hour Demo on Youtube View: https://youtu.be/vdd6C9sywqw Credits CREDITS:
 
A Pokémon Game imagined by Dreamers... Lead Developer: ValiantGamer Lead Artist: ali760 Playtesters: TheFuzzz, RockyRock, ToastDawg Essential Doc (Pokémon/TM Locations) Plot A life of poor decisions has led you to this moment, the moment where you commit your greatest transgression. In the final moment, you are saved by a mysterious figure and given a chance at redemption. Can you, with your memories wiped and true goal unclear, fulfil the terms of your unbreakable covenant and be born anew? You must traverse the ethereal land of Varia and overcome the seven Vices that represent the aspects of your shattered heart, endeavoring to collect the mementoes along the way that will allow you to piece together your forgotten past. Features o Stunning Generation 2 style graphics and systems, built with Essentials GSC. o A Pokédex featuring 251 Pokémon from across the generations, including Generation 9. o A Hiddendex hiding 115 other Pokémon that do not belong in Varia, only obtainable with deeper exploration... o A range of returning and new regional forms, with Beta Pokémon and Paradox Pokémon taking center stage. o A customisable Hats system, that allows you to change appearance and gain a range of interesting effects. o Custom trainer battles that make the epic moments more challenging and memorable. o A world that changes as you progress. Revisit old locales for new suprises! o A story that alters course based on what you discover. o Old characters from other generations are holidaying in Varia! o 10+ hours of content up to the fifth Vice. o Midgame content that allows for significantly extended playtime, contained within the Platinum Saucer. Discord If you're tempted, come and sign a Covenant today! The "Master" is waiting on Discord... Made with Pokémon Essentials GSC v1.3.2 The Varia Region is home to strange and wonderful creatures... Links to other worlds... Credits View: https://drive.google.com/file/d/145d8ADN7yULSQa7L4uxbMlMkQKKQwkQA/view?usp=drive_link Essential Doc (Pokémon/TM Locations)
 
Order is born from Chaos, but this is merely the start of its gestation. Engine: Pokémon Essentials v21.1 Premise: The original Xenoverse holds a very special place in my heart, as the first fangame project I have been actively following for years finally coming to fruition. Over the years since its release, me and a lot of other passionate fans have had time to assess this charming, flawed, uneven game, and we felt like it deserved a second shot, to become the best version of itself it could possibly be. With the formation of Beehive Studios and the former developers moving onto an original IP, our as-of-now-unnamed Team has taken the opportunity, with the permission of said original developers, to retool this game while preserving as much of its original identity as possible. This is going to be a remake of Xenoverse, using Essentials v21.1, and this demo covers the first couple Gyms of the game, plus a little bit beyond that (everything before the Galvantula Boss + new stuff we added) Plot Summary: Months have gone by after the player character's father, esteemed researcher and family man Versil, was kidnapped by a mysterious figure from his past. Now his child, Kay or Alice, has set off on a journey across the Eldiw Region to grow strong and find out who has taken their father and why. In their travels, they fight off invasive X Pokemon from another dimension, the Xenoverse, as they wreak havoc, overtake territory, and endanger the lives of the people all throught the region. These encounters, however, are often less than spontaneous, as their appearances are tied to the criminal organization called "Team Dimension", the ones responsible for their father's kidnapping, whose ranks are filled by robots instead of people. Among the many mysteries of the Eldiw Region, the Starter that has chosen Kay/Alice seems to have a connection with the very forces that make up the fabric of reality, which becomes the point of interest for a young and brash cyborg, with a Pokemon who seems to share this connection alongside the Starters. For those who are familiar with Xenoverse's plot, this doesn't sound too unfamiliar, but the details and the context have been completely overhauled, while keeping the broad strokes of the story and the various set pieces mostly intact. I like to think that all the changes made were for the better, but I require feedback to be certain. What's new? The original Pokemon Xenoverse took place in an original region, featured Fakemon and Mega Evolutions and had a heavy focus on the story. None of this is going to change, but a lot of things around this framework have, and let's start off with a bang with: Rewrites While putting a lot of focus on the story, especially in the later half, this game seems to have never gotten the privilege of a second draft, and all sorts of creative turmoils behind the scenes have led to the overall story feeling very... unfocused and non cohesive. This is where this whole project started, my rewrites of the story that tried to tie together concepts introduced later into the very start, ensuring a more solid foundation from which the game itself could be built upon in terms of narrative. While the characters will be largely the same, outside of a few exceptions, I hope you find them more fleshed out and compelling than their original counterparts, especially since, as I said, the story is still going to be one of the main focal points of this game. Re-Balanced Many Pokemon from the original game have been rebalanced, that comes with the fangame territory a lot of the time, and some need it more than most (Looks at... all of Gen 2), but usually you don't really need that many powerful Pokemon if the trainers are as easy as they normally are... But not anymore! Because now the Trainers are (hopefully) gonna pose a real challenge, mostly in the important battles. Said battles are also mostly going to be double battles, as to spice up the gameplay experience, showcase potential strategies that help make bosses stand out from one another and allow more playstyle variety. Bossfights Speaking of battles, however, one of Xenoverse's biggest claims to fame was the X Pokemon Boss Battles, which sees you fighting a Pokemon with boosted stats and multiple health bars, and while that has remained, the boss battle mechanics have been remade to add more variety. You use 2 of your Pokemon to fight 1 Boss, like a reverse Totem Battle, but aside from the Pokemon you fight being stronger, they also possess multiple phases, where upon triggering the phase change all status and stat drops vanish, and something else happens to shake up the battle and make one boss more distinct from another. When I mean that important trainers and bosses are more powerful, however, I don't just mean their movesets and items (although they are), but they will also, after a certain stage, have fully realised IVs and EVs! Don't panic, because there's two other factors you need to consider: 1) We have a plug in that allows you to customize your own EVs from the very start! The EV Pool scales up with your level, so if you want to, you can try tailoring your mons to your needs. 2) ...A lot of these tougher buffs are reserved for the new Hard mode, and while Normal Mode is also gonna be harder, stuff like EVs and IVs and incredible items and moves is something that will be introduced more gradually later on. In short, your Pokemon are stronger, your enemies are stronger, and you are gonna have all the tools you need to face them and then some! Even more Fakemons We couldn't resist this one, this is what Pokemon is all about, creating creatures you can play with, and we wanted to stretch our creativity too! We mostly added more regional variants, so as to not leave Eldiwian Meowth completely alone, some Convergent Pokemon because those are just fun to design and come up with, and a few special scrapped Gen 2 Pokemon that have been given new life and new places in the world. There are plans for more regional forms and some brand new X Species Pokemon too, but those are best for locales that are beyond this demo's reach... for now. Gotta Catch them All Xenoverse's original Pokedex was by no means small, but since this franchise is all about monster collecting, I have decided to expand it even more, but to incentivse the player to actually CATCH the Pokemon, another fangame has shown me how to cater to that design philosophy. Pokemon Tectonic is a game entirely revolving around catching Pokemon to reap rewards in the form of EXP Candy and other items, so you can get any wild Pokemon into fighting shape (up to a level cap). The feedback loop of catching pokemon to get rewards so you can beat bosses to then unlock the ability to catch more Pokemon to reap more rewards is one that I find to be pretty engaging and satisfying, as such it has been applied to this game, with the addition of it being integrated with the Achievement system of the original Xenoverse too! Dens Dens were a really neat idea, exploring mini dungeons with your Starter to obtain some loot and engage in puzzles really helps both fleshing out both your connection to the Starter the world the Pokemon live in, since it is a den and all. This game also had some great puzzles... in the postgame. Yeah, it took them time to get good and most of the dens just... aren't. Most of the original dens puzzles rely on trial and error, and all for loot that is not worth it at all. Well, not anymore! Now there's more loot then ever, the loot is (hopefully) more worthwhile, and the puzzles have been diversified! This demo has 3 real dens to show that off, but there's gonna be way more in the future. Screenshots Demo 2 Download: MAC Version: Here WINDOWS: Here Invite This is the first step of a journey, where we try to make this game into the best version of itself it could possibly be, and we hope that you will provide all the feedback needed to get to that point. Thank you for your time, and hope you enjoy this Demo. Per Aspera Ad Astra. CREDITS:
 
Pokémon Hollow Woods DISCORD | DOWNLOAD | ALTERNATE LINK Summary Welcome to Oblar, a Pokémon region split between two factions. Your mother, the leader of the Lavender Faction, tasks you with researching Oblar's unique Pokémon species. But you find much more: an ancient and mysterious Pokémon, an organization with questionable motives, tales from Oblar's past, and plenty of intrigue... ...all centered around Oblar's Great Forest, where a powerful force is said to lurk. Features A completed game with 8 gyms, battles against an evil team, and postgame quests A carefully curated regional Pokédex, featuring Pokémon and moves from the first 8 generations. A balanced experience crafted by a team of competitive Pokémon players. Though this is by no means a "kaizo" game, it should be difficult enough to provide some challenge to even experienced players. 93 regional forms of existing Pokémon and custom megas currently obtainable, with more planned for future releases. Entrance animations for Pokémon to add life to all battles. 65 formal side quests, plus a variety of other content unlockable through player interaction. "Secret Spots" - hidden areas, accessible by using an item, that contain rare Pokémon and/or items. "Super Trainers" - extra-challenging trainers that will challenge you only if you battle every other trainer on a route. A variety of new game options, including Nuzlocke mode and level caps for those that want a difficult experience, as well as infinite rare candies and autoheal for those that want a more casual playthrough. A custom soundtrack featuring remixed versions of existing Pokémon tracks! Exp. Share options - experience sharing can be disabled entirely, enabled from the Bag to give Exp. to all Pokémon, or given to one specific Pokémon to share Exp. with just that Pokémon. In-game time cycles with no relation to real time, enabling the player to find different Pokémon available only at certain times of day. Some of your favorite characters from canon Pokémon games have cameo appearances. Two battle facilities push the limits of your Pokémon team! Screenshots Playthroughs Zwiggo HeroVoltsy MarkGG PokeHax While the game has been tested, there may still be bugs, so please save frequently! This is my first project to be released publicly, and one that I have been polishing and reworking for many years. I hope you enjoy, and please join the discussion in our Discord server (linked above).
 
Created in Pokémon Essentials v20.1 This has been an on-and-off passion project for over 15 years (wild, I know 😅). The beta 3.3 currently includes 3 full regions - Johto, Kanto, and the Orange Islands - with Gyms and main story progression already in place. Plot Pokémon Silver Chronicles is a re-imagined version of Pokémon Silver (and Soul Silver) games, expanded into a much larger, more connected Pokémon world, with new narrative arcs, long-term progression, and a more grounded take on legendary Pokémon. What if Pokémon Silver didn't end in Johto, and you were able to keep going with the game a bit more? This game aims to provide you with that experience! You still play as Ethan (or Kris), a 14-year-old kid from New Bark Town, starting your journey by receiving your first Pokémon from Professor Elm. As in the original games, you can choose between Totodile, Cyndaquil, or Chikorita. From there, the adventure slowly expands far beyond the standard Gym challenge. Your journey begins in Johto, where you’ll face the eight Gym Leaders, fight against Team Rocket, and challenge the Elite Four. Johto is very similar to the original game, so expect this part to really look like a remake. Things start to change after you beat the Elite Four, as now you can take part in a major global event called the Pokémon World Cup, a tournament that happens only once every four years. So winning the Elite Four is not the end of the game, but the beginning of a much larger journey. After Johto, you move on to Kanto, where you can earn eight more Gym Badges while uncovering a darker storyline. The Pokémon Association, once seen as a symbol of order, is now being run by corrupt figures, and you need to help restore order in Kanto. The story continues into the Orange Islands, where you can collect four additional badges and eventually challenge the Supreme Gym Leader, Drake. The adventure doesn’t stop there. Hoenn will be your final destination, where you’ll face eight more Gym Leaders and participate in the Pokémon World Cup one last time, now older, stronger, and far more experienced than when you first started your journey. One of the core ideas behind Pokémon Silver Chronicles is to make the world feel a bit more realistic and grounded. The game spans roughly five in-game years, allowing your character to grow from a teenager into a young adult. Legendary Pokémon exist, including Mew, Mewtwo, Lugia, and many others, but they are not handed out easily. I wanted to avoid the idea of a young trainer casually owning many legendary Pokémon, so encounters with them are rare, meaningful, and tied to the world and its story. Even after finishing the main storyline, the game is designed to never truly be “over”. There’s always something to train for, explore, or discover. Pokémon Silver Chronicles is my love letter to the Pokémon franchise and fans open to the idea of growing alongside their Pokémon. I’m excited to finally start sharing it with the community, and I’d love to hear any feedback or thoughts you might have. Downloads Beta 3.3.7 The beta 3.3 currently includes 3 full regions - Johto, Kanto, and the Orange Islands - with Gyms and main story progression already in place. Most side-missions are still missing and will be added later, after I gather more feedback from the community, fix more bugs, and finish the Hoenn main storyline. Join our Discord to get the latest news, report bugs, and share suggestions: https://discord.gg/ZYFeFgReWw
 
Follow the project on Twitter/X : Twitter/X Join the Discord ! Lethalmon's Discord TikTok account (in french) : TikTok Lethalmon's website here ! DOWNLOAD HERE ! Presentation Lethalmon is a Pokémon fangame that take inspiration from Lethal Company and Pokémon Emerald Rogue with a little sprinkle of the "Safari Zone". The project started in march 2024, but i started to ponder about it's base principles after discovering Lethal Company in november 2023. My main goal with this fangame is to make sure that no playthrough is the same. Inspired (as its name suggest) by Rogue-like games, your main goal as a player will be to explore dungeons to capture Pokémon. Limited by a certain number of steps, you will have to show creativity in optimizing your explorations of the dungeons. The further you will go, the rarer and more powerful the Pokémon will become ! Your task is to become as powerful as possible! Explore the dungeons and collect the 8 badges that will grant you access to the Pokémon League. Plot Outline Centuries have passed since our time. Humanity, having exhausted Earth's naturel resources, had no choice but to flee into space in hope of continuing to thrive. Over time, the once-special bond between humans and Pokémon gradually faded, despite the vital role these creatures play in our species survival. It is now your duty, oh prisoner, to capture as many Pokémon as possible during your planetary expeditions. The lives of millions are at stake. Freedem will be yours—if you succeed in your missions. You have no choice but to prevail! Credits : @Dracoyan2 Screenshots Features The Hub It's from here that you will start each of your explorations in the dungeons. Most of the features i will present will be available in here, making it essential in your future ventures in the dungeons! Selling your Pokémon The main way to gain money is by selling the Pokémon captured in the dungeons, the rarer the Pokémon, the more money you will get. And if it's shiny? It will multiply its value by five! You will likely face a dilemma, you have a super powerful Pokémon that could be even more powerful, but selling it would grant you a hefty sum of money which could be used to upgrade your other Pokémons... So? What will it be? That's for you to decide! Upgrading your Pokémon In a game where we sell our pokemons, everything has a cost! Changing its nature, upgrading your IVs, redistribute its EVs and others! Make the local economy flourish! Improving your Competence Increasing your number of steps, unique items to Lethalmon to ease your explorations... You will find a ton of objects to improve your character! Huge Replayability The arenas and dungeons will change everytime you start a new exploration and the Pokémon you encounters will depend on the number of badges you have acquired so far. The dungeons will be very varried in terms of themes and fauna, so i hope you're ready for it! Global Pokédex Your Pokédax data will be automatically saved on a global Pokédex regrouping all your runs! Lethalmon's Team Flo Main Dev Lyse Designer & Illustrator Dracoyan Pixel-Artist Nastimz Pixel-Artist H3yllow English Translator Selim Major Contributor Credits Made with RPG Maker XP and PSDK. Pastebin here Thank you for reading! And I hope you look forward to Lethalmon. My friends and I are hard at work to provide you with the best experience possible ! And if you ever join the Discord, feel free to let me know that you're coming from Eevee Expo!
 
Made using Pokémon Essentials v20.1. v.0.4.1 demo now available play through Gym 6 (15-30 hours of content) DOWNLOAD Discord server Join here Pokédex w/ all Pokémon changes/locations (spoilers) View here Updated type chart View here Full walkthrough (spoilers) View here [/SPOILER] Story After a mysterious mass extinction in the Cyniir region, Pokémon were sparse for centuries. Seven years ago, Supreme Leader Gharal initiated Operation Migration, sending his ruthless Pokémon Rangers across the seas to other regions to migrate hundreds of species by force. Tensions with Paldea halted the operation, so the second phase has begun: bringing in Pokémon from other dimensions. Scientists on Neon Island have discovered how to remotely harvest bits of DNA from extradimensional Pokémon. But their experiments have led to unusual anomalies in the region that some think are full gateways into those dimensions. And an ancient cult has resurfaced, believing these anomalies to be signs that their ascension to godhood is near. All this has led to a scientific boom throughout Cyniir. The eccentric Professor Ginkgo is developing a new lab in Bismuth Village, and as top of your class at the Naranja Academy in Paldea, you’ve been sent to Cyniir to help. The biggest questions he seeks to answer: why did Pokémon in Cyniir go extinct? And could it happen again? Discovering seemingly endless floors beneath the lab, Ginkgo decides to fund your scientific endeavors by turning it into a service hub that will revitalize Bismuth Village. But rumors say the town is cursed, and there may be more secrets hiding deep beneath the lab… Features 950+ Pokémon available; all through Gen 8 (plus some Hisui, Gen 9, and Fakémon evolutions), start the game with a National Dex; Mega Evolutions and alternate forms available, with a plot-related reason why so many Pokémon are present in one region (~700 implemented in v0.4.0) New region with 8 Gyms + 8 Dojos, using challenging custom movesets and a tough Elite 4, plus rematches for them and most trainers (6 Gyms + 6 Dojos implemented + rematches for Gym 1-3 + Dojo 1-3) Reputation system, 6 factions that affect the plot and your rewards - work with the power-dismantling Team Autonomy, the labor-organizing Team Unity, the business-focused Team Fortune, the dictatorial Pokémon Rangers of Cyniir’s government, the mysterious Fellowship of the Ascendants, and/or another secret faction lying in wait… Recruit system to build out a gargantuan hub and home base for shops and services, inspired by Suikoden and Legion Saga; upgrade it in a variety of ways; unlock deeper and deeper basement floors of your Research Lab as you progress, renovate them, and populate them with 40+ recruits (28 available in v0.4.0) Crafting system with 100+ unlockable recipes (68 available in v.0.4.0); many Pokémon hold (and drop) crafting items Study system that provides your character with new perks and other benefits the more you learn and experience in the world, ex. expertise in Hacking lets you break into computers, Negotiation gives you a word up in negotiation events, Botany gets you extra Apricorns, Finances gives you access to investment machines, etc. Built-in quest log to keep track of hundreds of quests and side quests (157 currently completable, many more to come); some have multiple solutions (ex. unlock a locked door by bringing a Klefki or a Pokémon that knows Thief, crafting a Lockpick, or negotiating with the person holding the key) Combat updates including Z-Moves, new Mega Evolutions, Strong and Agile Styles, statuses from Hisui, and 70+ new moves and Abilities A variety of useful Pokégear apps to discover, including ones that show type matchups, access an array of Move Tutors, track available wild encounters, connect with NPCs for bond bonuses, and access a portable PC, plus customizable themes for different Pokégear displays Every NPC has something to offer, no more useless one-liner NPCs - my least favorite quality of all RPGs!: get usable advice, quests, items, Pokémon, crafting recipes, new mechanics, Pokégear apps, faction reputation, recruits and upgrades for your lab, eggs, battles, clues to help solve quests, Move Tutors, and more; if an NPC seems like they provide nothing, they’ll likely offer something later (or you’ve made a choice that’s closed them off from you!) Interacting with items that normally gave nothing of substance may now provide new benefits (ex. books, TVs, sinks, fridges, binoculars, etc.) Choices matter; many different decisions you make will affect the plot, your standing with the six factions, how tough battles are, what rewards you’ll earn, how negotiations go, and what ways the world will change: Will you privatize the Poké Centers? Will you support the Poké Ranch strike? Will you insult the Supreme Leader on live TV? 100 TMs, 100 TRs, and 100 SMs to customize your movesets even further, with revised eligibility so more Pokémon are able to learn more moves; SMs are all former signature moves that were previously usable by only one or very few Pokémon Reworked HM system; some obstacles only require an HM Device, but others require consumable HM Charges, offering limitations to HM field moves but without requiring HM slaves or entirely blocking progress 7 new types (Sound, Cosmic, Food, Mystic, Slime, Chaos, Dream), adds a variety of new moves, new evolutions, move type changes, and type changes for 250+ Pokémon; there are far fewer single-type Pokémon Some Pokémon type changes and rebalances, boosts to weaker Pokémon like Magcargo, Ledian, and Tropius (among others), expanded movesets for many Pokémon, many additional Hidden Abilities, as well as overall type rebalances, including buffs to Bug, Ice, and Psychic and nerfs to Water, Fairy, and Steel; nearly every type combination is represented Weather system to keep battles interesting, using seven location-based biomes that ensure certain areas only get certain types of weather Social bonds with 25 NPCs, granting you XP, catch rate, and shiny rate bonuses for each of the 25 types as your choices and actions connect you with certain characters No day/night system; no more limitations to when Pokémon can be caught or evolved, play whenever you want New ways of acquiring shiny and other different-colored Pokémon Loads of collectibles; not only can you catch them all, you’ll collect charms, recruits, Mega Stones, Z-Crystals, plushies, Diancie Jewels, Move Tutors, birthsign beads, Triple Triad cards, and more - and get rewarded for it! An assortment of QOL upgrades including quicksave, multisave, and autosave, egg groups in the UI, new evolution stones for easier evolutions, a name randomizer, IV/EV indicators, unlockable happiness tracking, text skipping, in-battle move and stat change details, and a turbo speed toggle Legendary breeding (with plot-related reason), new Natures, moves, and Abilities, a BerryDex, a Charm Case, Triple Triad, and numerous other special concepts and features! Notes This is a one-person project, and I don’t have a strong eye for design. This may not be the game for you if you’re looking for exceptional graphics or mapmaking, and I know there are mismatched/blurry sprites and some bad recolors, but my hope is that it’s feature- and content-rich enough to make up for what it’s missing in visuals. There is a lot of additional content planned - so it’ll be a long while until this is in its finished state. I’ve been working on it for a few years and I estimate that it’s about 35% complete (including postgame). ALSO: with the new type changes, rebalances, and new moves, I strongly recommend using the new battle info screens liberally (press M when selecting a move to see type effectiveness and press N at any time to see the types of all active Pokémon). v0.4.1 is compatible with v04.0. It might be compatible with saves from v0.3.1, but I can’t guarantee it. It is not compatible with saves from v0.3.0 or earlier. There’s a higher chance that save files from v0.4.0 on out will be forward-compatible, but these are still just demos, and things may change significantly from version to version in ways that could corrupt save files or cause game-breaking bugs for previous saves. I'm not currently looking for additional dev team members, but I may be open to that further down the line. I'd love to hear any feedback that anyone has to offer, good or bad. Especially if you find any bugs! If you get stuck anywhere, want to know something about the project, or want any specific guidance toward completing tasks/catching Pokémon/finding Crafting Plans/etc., let me know here or in the Discord!
 
So... will you make a deal with me? The Cedia region is known for being a place of strange happenings. It is said that the region began with an entity known as the Tree of Origin, rumored to lie dormant at its core, the creator who can grant any wish... for a price. Magical nature spirits that possess the capability to communicate with Pokémon populate the region just as humans do, who live by the principle of exchange. And trainers all across the region tell stories of one known as the Champion, one who stands above all the rest and strikes fear into the hearts of all who oppose her. Our story begins with a young traveler who has found themselves on a train they don't remember boarding. After stealing a Pokémon from a gang of dangerous criminals and narrowly escaping the jaws of death, they set out on a journey to uncover the secrets of a past they cannot seem to recall. Along the way, you may even uncover some of the great secrets of Cedia itself, and a side of the Fairy type you perhaps never knew. Your choices will shape your journey, and may even decide the future of the region itself... so what kind of trainer will you choose to be? Pokémon Disintegration is a new fangame created using RPG Maker and Pokémon Essentials v21.1. It takes place in the brand-new Cedia region, with a dark fantasy-inspired story that aims to provide a new experience outside of the traditional "gym" formula. The game features several new regional variants of existing Pokémon, and challenging battles that encourage planning and strategy (while still acting as a medium between the beginner-friendly mainline titles and the "competitive-level" difficulty present in many other fan-made games). Many quality-of-life features were included in order to streamline the experience and encourage experimentation and variety in regard to teambuilding, such as allowing moves to be relearned and forgotten at any time from the Pokémon summary menu and an overhaul of the EV system in order to take much of the tedious grinding out of the experience. The game contains a curated regional Pokédex featuring various Pokémon spanning Generations 1-9, and several Pokémon were given minor stat, movepool, ability, or evolution method changes in order to give them a leg up where they may need one without changing too much about where their strengths already lie. Every Pokémon featured in this game was also given a custom level-up moveset, to ensure that most Pokémon you encounter could earn a place on your team somewhere. Additionally, Field Effects make their appearance here, similar to those used in Pokémon Reborn. The Field Effects used in this game were designed in order to be a mechanic that can enhance battles and provide another layer of strategy without being too overcentralizing or "gimmicky". The game's download can be found here: https://github.com/catchneko/pkmn-disintegration/releases/ The current version contains the game's first 2 chapters (roughly 2-3 hours of content), with more to come soon! (Documentation sheet can be found here!) Join us on Discord, too! https://discord.gg/jrk6ws6tct Although this was a solo project made by me (catchneko), this fangame does use many outside resources created by other people, as listed below: Plugin Credits Sprite Credits Gen 6 Lass (Overworld) Backpackers (Overworld) Worker (Overworld) aveontrainer Gen 6 Lass (Battle) kyledove Gen 5 School Kids (Overworld) Young-Dante Tileset Credits Ekat99 The Pokémon Reborn Team Sound Credits SoundBible pixabay Music Credits [/SPOILER] (Also check out my previous game, Pokémon Photon!)
 
Pokémon Banished Platinum is a Pokémon Platinum remake made with Pokémon Essentials. Building upon objectively the best game in the Sinnoh triad, it preserves the important elements such as the characters, region layout and plot, while introducing new features and quality of life changes, in addition to a plethora of Pokémon previously unobtainable in an expanded Pokédex. Features Expanded Sinnoh Pokédex of 400 Pokémon New and returning Mega Evolutions Sinnohan Forms Following Pokémon Unlimited Use TMs/No HMs Ability Capsules and Ability Patches Nature Mints Hearthome Colosseum (replaces contest hall) Jubilife TV battle rooms Increased difficulty and level caps Nuzlocke mode Hidden Grottos New moves and new Abilities New shiny colorations Doubled shiny rate Convenient services in each Pokémon Center Portraits for the main characters Wild encounter list All Sinnoh legendaries obtainable All starters obtainable through trading Hisuian Forms and Pokémon Some Generation 9 Pokémon No Trade Evolutions Wonder Trade Box Link Revamped Bag Pockets Improved overworld and battle graphics ORAS-esque redesigns for player characters Zame's remastered Sinnoh tunes Screenshots Fellow Eevee Expo members BiggusWeeabus, King_Waluigi and lichenprincess have been an enormous help with this game, as well as Cthulu the Noodles Man on Discord. Without their contributions, the game would not be at the level of quality it's at now. This game also utilizes the resources made public here by talented developers and scripters. Everyone who has made a mark on this game in some way can be found in the credits list below. Credits Discord Server Current Version Download Banished Platinum Wiki Banished Platinum Subreddit Latest Demo's content: 4 Gyms/Up to Route 213
 
Made using Pokémon Essentials v21.1. and RPG Maker XP v.1.7.5 test version now available download link to test version play through a Mainstory, 8 gyms elite four sidequests Mt Battle area 1-10 fight an evil organization and a Postgame tournament in the Orre Colosseum Battle Frontier facilities Diplomas for Regional Dex completions explore the Safari Zone description Set in the Orre region, inspired by Pokémon Colosseum and Pokémon XD: Gale of Darkness, this game blends the atmosphere and style of the GameCube era with the classic charm of the Game Boy Advance titles. It features a mix of familiar elements from Generations 1–3, combined with many own ideas and modernized mechanics. This project is supposed to be a love letter to the Pokémon Games on both the GBA and GameCube. All Pokémon from Generations 1–3 are available, along with related species such as baby Pokémon, cross-generation evolutions, regional forms, Paradox forms, and other connected Pokémon. There are own creations too. In addition, the game includes various references to other titles. plot outline The main character Wes starts in his desert hideout. Little by little, he travels across the various locations of the Orre region. He battles the evil organization and proves himself as a trainer by taking on the Orre Gym Challenge. He rescues Shadow Pokémon during his adventure and opens their hearts. Finally he becomes the Champion of the Orre Elite Four. In the Orre Colosseum tournament, he battles champions from all over the world. Discord server link Features Mt Battle with 100 fights and different themes Battle Backgrounds fitting to the maps places of the Orre region in FRLG look: new places custom key items for quality of life and fun I tried to make the world feel alive with some details a shopping mall The Battle Frontier offers some (imo) hard challenges and a literally infinite challenge. 4 regional Dexes to complete and a diploma for each one credits
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