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This project has a release available. The full version is still a work in progress.
Project Status
Work in Progress
Project Version
0.3.10
ETA Next Version
Feb 1, 2026
nG9826O.png










jjogd6x.png




Welcome to Verdan Academy, a prestigious institution nestled deep within the Aldana region, where tradition, ambition, and mystery collide.

You’re one of the few students selected to join this year’s class, each member assigned to a dorm that shapes their path. Fate places you in Fennel Wing, the underdog dorm known more for misfits than prodigies. But as you'll soon discover, this year will be anything but ordinary.

Meet unforgettable classmates, build friendships, rivalries, and uncover strange rumors surrounding ancient ruins hidden throughout the campus grounds. With exploration programs reinstated after a mysterious suspension, something long buried begins to stir once more.

What secrets lie beneath the surface of Aldana? And why does it feel like you're being watched?

Your journey at Verdan Academy is about to begin.
...but not every lesson comes from a textbook.

QF9L2gR.png








RNqm9Hm.png

(Some features are still a WIP)

School Life Simulation
You live the life of a student at Verdan Academy, forming relationships, attending events, and exploring the world beyond campus.
Interactions with other students (like Lara, Rei, Nina) affect story direction through an affinity system.


Narrative-Driven Progression
A branching storyline filled with secrets, ancient ruins, tension between factions, and moral choices.
Dialogue and event outcomes can change based on earlier choices, making the story reactive and immersive.


Enhanced Battle System
Battles are visually impressive thanks to Elite Battle: DX, with animated intros, battle UI upgrades.


Exploration & Side Quests
Explore areas like the Whispering Ruins, Glintgrove Way, and Mantia Island, each with its own story hooks and encounter tables.
Side quests flesh out characters and the world, including ruin investigations and hidden truths about Pokémon and the factions.


Relationship & Reputation System
Helping or ignoring characters affects your affinity with them, influencing both story and dialogue in subtle and meaningful ways.


Tp0mzKL.png






5ltpUJ6.png
a9fF7zC.png



Changelog:
=================================================================
v0.3.9
=================================================================
v0.3.8
=================================================================
v0.3.7
=================================================================
v0.3.6
=================================================================
v0.3.5
=================================================================
v0.3.4
=================================================================
v0.3.2
=================================================================
v0.3.1
Chapter 2
qHNPQu6.png


=================================================================
v0.2.6272501-4
0sMOymv.png

=================================================================
v0.2.6272501-3
→ Mostly text and dialogue improvements.
=================================================================
v0.2.6272501-1
=================================================================
v0.2.6272501
=================================================================
v0.2.562025:
->Completed Female Sprite Sheets.
->Added new Combat Backgrounds.
->Completed Missing Affinity Events with the Characters: Mia, Tomo, Nina, Sana.
->Completed Pokémon Affinity Event: Mimi.
->Added more event map details.
->Fixed Female character error bug on transfer to Dorm event.
=================================================================
v0.2.522025:
->Updated New Game Sequence.
->Completed Affinity Event for Mimi on Early Game
->Patched Minor Bug and Collision Issues
->Updated Random Events
=================================================================


db5yA2q.png







xBtPgBZ.png


"Pokémon Essentials" V20.1 created by:
Flameguru
Poccil (Peter O.)
Maruno
With contributions from:
AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica FL., PinkMan, Genzai Kawakami, Popper, Golisopod User, Rataime, help-14, Savordez, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J.

"mkxp-z" by:
Roza
Based on "mkxp" by Ancurio et al.

"RPG Maker XP" by:
Enterbrain

Plugin Features & Scripts
Achievements System

Polectron, Caeles, Manurocker95

Encounter List
ThatWelshOne_

Advanced Items – Field Moves
Bergium, TechSkylander1518, Moyo, Marin


Animated Sprites
Manurocker95, KleinStudio, Luka S.J.


Better Healing Machine
mej71, Rua

BW Party Screen
DeepBlue PacificWaves, Shashu-Greninja, Golisopod User


BW Summary Screen
DeepBlue PacificWaves, Tommaniacal, Lucidious89, Weibrot, Kobi2604, Dirkriptide, Ploaj, Mr. Gela, Shashu-Greninja, Golisopod User


Easy Mouse System
Luka S.J.


Elite Battle: DX
Luka S.J., Maruno, Marin, Pokecheck.org, PinkCatDragon, Tebited15, BadSamaritan, WolfPP, redblueyellow, Damien, Issei Hyoudou, Nasasu, luckygirl88, NikDie, Manurocker95


Fancy Badges
Luka S.J.


Following Pokémon EX
Golisopod User, Help-14, zingzags, Rayd12smitty, Venom12, mej71, PurpleZaffre, Akizakura16, Thundaga, Armin (Fairies Resource Pack), Maruno


Generation 8 Pack Scripts
Golisopod User, Luka S.J.


Generation 9 Pack
Caruban


Item Crafting UI
ThatWelshOne_

KANTO, JOHTO, HOENN maps by

KFootprints EX
Manurocker95, KleinStudio


Level-Based Mixed EV System & Allocator
DemICE, grogro


IV and EV Display
LinKazamine


Location Signposts with Background Image
PurpleZaffre, LostSoulsDev (carmaniac), Golisopod User, ENLS, spaceemotion, TechSkylander1518

MEGA MEGANIUM,FERAALIGATR, EMBOAR back sprites
BluebirdDxD
Mega Meganium,Dragonite Emboar Front Sprites
RetroNC

Luka’s Scripting Utilities

Luka S.J.


Map Exporter & Scripting Utilities 2.0
Marin


Modular Primal Forms
Manurocker95


Modular Title Screen
Luka S.J.


Modern Quest System + UI
ThatWelshOne_, mej71, derFischae, Marin


No Bump Sound
Manurocker95


Overworld Shadows EX
Golisopod User, WolfPP, Marin


Showdown Utils
AceOfSpadesProduc100, Cilerba, Marin, Nuri Yuri, Manurocker95


Sun Rays
Polectron, Manurocker95


Time of Day Introduction
FL


Voltseon’s Pause Menu
Voltseon, Golisopod User, ENLS


Sprites
Moving Trucks

TSUKA
FarytaleGirl
UlithiumDragon

Gen 4–9 Trainer Sprites
Mr. Gela, kyledove


Character Customization Resources
Coffee Cup


Email Window (from Megaman Battle Network 6)
Ripped by: Metroid345 via Spriter’s Resources



Gen 1–9 Animated Battler Sprites


Gen 1–5: Luka S.J.

Gen 6–9: Contributors to the Smogon Sprite Projects (XY, Sun/Moon, Sword/Shield, Scarlet/Violet)

“Sprites Animados” Plugin Contributors:

Tenshi of War, DPertierra, Skyflyer, Hellfire_raptor, Antiant, AshnixsLaw, AyanoCloud, Azrita, BR0DE0, Caruban, Creobnil, DanEx, Diegotoon20, dimbly, ekurepu, Ebaru, EricLostie, Falcon7, Federico97_ez, Fleimer_, Franark122k, Hellfire0raptor, HM100, HyperactiveFlummi, iametrine, Involuntary-Twitch, ItsYugen, jinta, justnyxnow, KingOfThe-X-Roads, kiriaura, Legitimate Username, localghost, lucasomi, MallowOut, mangalos810, MCH4R1Z4RD, N-Kin, NoelleMBrooks, Noobiess, Nolo33, OldSoulja, OmegalingYT, PKMarioG, PomPomKing, Poki Papillon, PumpkinPastel, RetroNC, RadicalCharizard, seleccion, SelenaArmorclaw, SkidMarc25, Snivy101, Sopita_Yorita, SoulWardenInfinity, TheAetherPlayer, TheCynicalPoet, Typhlito, uppababy

Other Contributors: Lucidious89, Regis, Rod, kayzering



Icon Sprites


Gen 1–6: Alaguesia, harveydentmd

Gen 7: Marin, MapleBranchWing, DS Styled Gen 7+ Repository

Gen 8: Larry Turbo, Leparagon

Gen 1–8 Shiny: StarrWolf, Pokémon Shattered Light Team

PLA Icons: LuigiTKO

Gen 9: ezerart, JordanosArt

Compilation: Golisopod User, UberDunsparce, Caruban

Special Event Oshawott,Rolo,Pika,Ekans Eater : OSHAWOTT64

Footprint Sprites


Gen 6: भाग्य ज्योति

Gen 7–8: WolfPP

Gen 9 & PLA: Caruban

Compilation: komeiji514



Pokémon Pixel Computer

By: ME >:D

Audio & BGM


ENLS’s Pre-Looped Music Library – ENLS

Sonic Shuffle – Sonic Room, Blizzard of Coast, Dreamy Well

Sonic Adventure – Limestone Cave by Fumie Kumatani

RPG Aumero Soft – Are you kidding me?, gag

Darren Curtis – Method to Madness, Labyrinth of Lost Dreams

eefferz-RunAway-AllStarRemix-GBA

Tile sets

Extensive contributions from:

Ekat, Vurtax, CinnaYva, Heartlessdragoon, thedeadheroalistar, Alistar, Slimshady, Dasani, Redblueyellow, Zein, Aveontrainer, Shyinn, Silverdeoxys563, Heroalistar, Aldo, Anonaplacca, Idilio, Zeo, War8, Morlockhater, Nemu, Ross Hawkins, Pokémon Dawn, Puggsoy, SteamyJ, The-Red-Ex, CONGUSBONGUS, Fabnt, Dragoon, Pokémon Rejuvenation, Pokecheck.org, OgJazz, Lo8jd, aveontrainer



Special Tileset Packs:



Ekat's Public Tiles – Ekat

Testing & Compilation



Testers:

TheDeltaRayo

Ryouhe

SINKATRON

Sammyyy



Project Compiled By:



Sleepwalker2ndG






Uzn1zUZ.png

Special Thanks
To all developers, spriters, coders, and contributors who continue to support the fan development community.


Thank You for Playing!


Thank you so much for playing this game! This project holds a special place for me, as it's the very first one that has made it past the planning stages and into something that you can actually experience. I truly appreciate your time and support as you explore the world I've created.


As this is my first real endeavor into game development, I must apologize for any rough edges or imperfections you may encounter along the way. I'm still learning , and your feedback is invaluable to me as I continue to improve and refine the experience.


I hope you enjoy the journey, and once again, thank you for being a part of it!


zombjvD.png


This project was originally created for the InsertName Game Jam of 2025.
Thank you to all the coordinators and players who made the event possible!
 
Last edited:
Getting a weird glitch where pokeballs aren't showing up in my pocket. It keeps saying "you have no usable items in this pocket". I was able to catch pokemon up in the whispering wood ruins and then after the gauntlet there I haven't been able to use pokeballs since Lau sent me back to my dorm.

Further digging, it looks like the game thinks i'm still Lara..... No clue what I can do to fix this.
 
Last edited:
Getting a weird glitch where pokeballs aren't showing up in my pocket. It keeps saying "you have no usable items in this pocket". I was able to catch pokemon up in the whispering wood ruins and then after the gauntlet there I haven't been able to use pokeballs since Lau sent me back to my dorm.

Further digging, it looks like the game thinks i'm still Lara..... No clue what I can do to fix this.
Hey there Azure, sorry about that, sometimes the variables get stuck for wateva reason. Just close the game completely and open it again, it should clear any stuck values and return it to normal. 😅 😅 😅 .
 
Encountered another bug. When trying to get to the station to get to the city with the first gym Rei's dialog is stuck in a loop and I can't exit it.
 
Hiya Azure, really sorry, that’s not a bug, that’s part of chapter 3, I’m still working on it. Sorry for the confusion. Tis proving to be a challenge since I have a few plot lines intertwined but I’m making progress and it should be done soon. If I don’t get distracted making side content 😅😅.
 
This is a great game so far, but I seem to have gotten lost at the Whispers in the leaves quest. Which rocks am I supposed to mimic?
 
This is a great game so far, but I seem to have gotten lost at the Whispers in the leaves quest. Which rocks am I supposed to mimic?
Mmmh, there are a couple of puzzles there. I may need to add more hints for this area on the next patch since some people are having issues getting around one of them.

If you don’t want spoilers just try to explore the whole area from top to bottom and keep an eye out for patterns.

If you don’t mind spoilers here’s the link to one play through… tis in Spanish but you should be able to see how everything is solved (1:53:52 Timestamp)

View: https://youtu.be/KpHgg5PBd8A?si=yhyTpxgQzjzpZdFI
 
Mmmh, there are a couple of puzzles there. I may need to add more hints for this area on the next patch since some people are having issues getting around one of them.

If you don’t want spoilers just try to explore the whole area from top to bottom and keep an eye out for patterns.

If you don’t mind spoilers here’s the link to one play through… tis in Spanish but you should be able to see how everything is solved (1:53:52 Timestamp)

View: https://youtu.be/KpHgg5PBd8A?si=yhyTpxgQzjzpZdFI

Also, bug report:

My character model changed gender during the cutscene of Rei and the player confronting the rockets.

Not a huge thing, as I am assuming that the other parts are going to work fine, but it's odd my female character is male now.
 
Also, bug report:

My character model changed gender during the cutscene of Rei and the player confronting the rockets.

Not a huge thing, as I am assuming that the other parts are going to work fine, but it's odd my female character is male now.
Very interesting... could you tell me exactly where, I think I know what's going on but I need to make sure before I do anything.
I think is part of how I was handling the character swap back then.
 
Very interesting... could you tell me exactly where, I think I know what's going on but I need to make sure before I do anything.
I think is part of how I was handling the character swap back then.
I don't know how to link an image, but I have a screenshot. It happens right at the start of the cutscene, and changes back afterwards. No ill effects.
 
Also, bug report:

My character model changed gender during the cutscene of Rei and the player confronting the rockets.

Not a huge thing, as I am assuming that the other parts are going to work fine, but it's odd my female character is male now.
Oh I can confirm I had this happen to me as well. My character changed back to female after the cutscene though.
 
I’m just a bit confused, which cutscene is the one having the issue ? At the end or the start? I will try tk run it with the female model later today.
 
I play this again today and I also play pokemon pathway. Although both technically schools setting i think supernova is more on adventure side while pathway more narrative. Is it possible to add more school interactions, activities and missions on supernova because currently it lacking
nG9826O.png










jjogd6x.png




Welcome to Verdan Academy, a prestigious institution nestled deep within the Aldana region, where tradition, ambition, and mystery collide.

You’re one of the few students selected to join this year’s class, each member assigned to a dorm that shapes their path. Fate places you in Fennel Wing, the underdog dorm known more for misfits than prodigies. But as you'll soon discover, this year will be anything but ordinary.

Meet unforgettable classmates, build friendships, rivalries, and uncover strange rumors surrounding ancient ruins hidden throughout the campus grounds. With exploration programs reinstated after a mysterious suspension, something long buried begins to stir once more.

What secrets lie beneath the surface of Aldana? And why does it feel like you're being watched?

Your journey at Verdan Academy is about to begin.
...but not every lesson comes from a textbook.

QF9L2gR.png








RNqm9Hm.png

(Some features are still a WIP)

School Life Simulation
You live the life of a student at Verdan Academy, forming relationships, attending events, and exploring the world beyond campus.
Interactions with other students (like Lara, Rei, Nina) affect story direction through an affinity system.


Narrative-Driven Progression
A branching storyline filled with secrets, ancient ruins, tension between factions, and moral choices.
Dialogue and event outcomes can change based on earlier choices, making the story reactive and immersive.


Enhanced Battle System
Battles are visually impressive thanks to Elite Battle: DX, with animated intros, battle UI upgrades.


Exploration & Side Quests
Explore areas like the Whispering Ruins, Glintgrove Way, and Mantia Island, each with its own story hooks and encounter tables.
Side quests flesh out characters and the world, including ruin investigations and hidden truths about Pokémon and the factions.


Relationship & Reputation System
Helping or ignoring characters affects your affinity with them, influencing both story and dialogue in subtle and meaningful ways.


Tp0mzKL.png






5ltpUJ6.png
a9fF7zC.png



Changelog:
=================================================================
v0.3.9
=================================================================
v0.3.8
=================================================================
v0.3.7
=================================================================
v0.3.6
=================================================================
v0.3.5
=================================================================
v0.3.4
=================================================================
v0.3.2
=================================================================
v0.3.1
Chapter 2
qHNPQu6.png


=================================================================
v0.2.6272501-4
0sMOymv.png

=================================================================
v0.2.6272501-3
→ Mostly text and dialogue improvements.
=================================================================
v0.2.6272501-1
=================================================================
v0.2.6272501
=================================================================
v0.2.562025:
->Completed Female Sprite Sheets.
->Added new Combat Backgrounds.
->Completed Missing Affinity Events with the Characters: Mia, Tomo, Nina, Sana.
->Completed Pokémon Affinity Event: Mimi.
->Added more event map details.
->Fixed Female character error bug on transfer to Dorm event.
=================================================================
v0.2.522025:
->Updated New Game Sequence.
->Completed Affinity Event for Mimi on Early Game
->Patched Minor Bug and Collision Issues
->Updated Random Events
=================================================================


db5yA2q.png







xBtPgBZ.png


"Pokémon Essentials" V20.1 created by:
Flameguru
Poccil (Peter O.)
Maruno
With contributions from:
AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica FL., PinkMan, Genzai Kawakami, Popper, Golisopod User, Rataime, help-14, Savordez, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J.

"mkxp-z" by:
Roza
Based on "mkxp" by Ancurio et al.

"RPG Maker XP" by:
Enterbrain

Plugin Features & Scripts
Achievements System

Polectron, Caeles, Manurocker95

Encounter List
ThatWelshOne_

Advanced Items – Field Moves
Bergium, TechSkylander1518, Moyo, Marin


Animated Sprites
Manurocker95, KleinStudio, Luka S.J.


Better Healing Machine
mej71, Rua

BW Party Screen
DeepBlue PacificWaves, Shashu-Greninja, Golisopod User


BW Summary Screen
DeepBlue PacificWaves, Tommaniacal, Lucidious89, Weibrot, Kobi2604, Dirkriptide, Ploaj, Mr. Gela, Shashu-Greninja, Golisopod User


Easy Mouse System
Luka S.J.


Elite Battle: DX
Luka S.J., Maruno, Marin, Pokecheck.org, PinkCatDragon, Tebited15, BadSamaritan, WolfPP, redblueyellow, Damien, Issei Hyoudou, Nasasu, luckygirl88, NikDie, Manurocker95


Fancy Badges
Luka S.J.


Following Pokémon EX
Golisopod User, Help-14, zingzags, Rayd12smitty, Venom12, mej71, PurpleZaffre, Akizakura16, Thundaga, Armin (Fairies Resource Pack), Maruno


Generation 8 Pack Scripts
Golisopod User, Luka S.J.


Generation 9 Pack
Caruban


Item Crafting UI
ThatWelshOne_

KANTO, JOHTO, HOENN maps by

KFootprints EX
Manurocker95, KleinStudio


Level-Based Mixed EV System & Allocator
DemICE, grogro


IV and EV Display
LinKazamine


Location Signposts with Background Image
PurpleZaffre, LostSoulsDev (carmaniac), Golisopod User, ENLS, spaceemotion, TechSkylander1518

MEGA MEGANIUM,FERAALIGATR, EMBOAR back sprites
BluebirdDxD
Mega Meganium,Dragonite Emboar Front Sprites
RetroNC

Luka’s Scripting Utilities

Luka S.J.


Map Exporter & Scripting Utilities 2.0
Marin


Modular Primal Forms
Manurocker95


Modular Title Screen
Luka S.J.


Modern Quest System + UI
ThatWelshOne_, mej71, derFischae, Marin


No Bump Sound
Manurocker95


Overworld Shadows EX
Golisopod User, WolfPP, Marin


Showdown Utils
AceOfSpadesProduc100, Cilerba, Marin, Nuri Yuri, Manurocker95


Sun Rays
Polectron, Manurocker95


Time of Day Introduction
FL


Voltseon’s Pause Menu
Voltseon, Golisopod User, ENLS


Sprites
Moving Trucks

TSUKA
FarytaleGirl
UlithiumDragon

Gen 4–9 Trainer Sprites
Mr. Gela, kyledove


Character Customization Resources
Coffee Cup


Email Window (from Megaman Battle Network 6)
Ripped by: Metroid345 via Spriter’s Resources



Gen 1–9 Animated Battler Sprites


Gen 1–5: Luka S.J.

Gen 6–9: Contributors to the Smogon Sprite Projects (XY, Sun/Moon, Sword/Shield, Scarlet/Violet)

“Sprites Animados” Plugin Contributors:

Tenshi of War, DPertierra, Skyflyer, Hellfire_raptor, Antiant, AshnixsLaw, AyanoCloud, Azrita, BR0DE0, Caruban, Creobnil, DanEx, Diegotoon20, dimbly, ekurepu, Ebaru, EricLostie, Falcon7, Federico97_ez, Fleimer_, Franark122k, Hellfire0raptor, HM100, HyperactiveFlummi, iametrine, Involuntary-Twitch, ItsYugen, jinta, justnyxnow, KingOfThe-X-Roads, kiriaura, Legitimate Username, localghost, lucasomi, MallowOut, mangalos810, MCH4R1Z4RD, N-Kin, NoelleMBrooks, Noobiess, Nolo33, OldSoulja, OmegalingYT, PKMarioG, PomPomKing, Poki Papillon, PumpkinPastel, RetroNC, RadicalCharizard, seleccion, SelenaArmorclaw, SkidMarc25, Snivy101, Sopita_Yorita, SoulWardenInfinity, TheAetherPlayer, TheCynicalPoet, Typhlito, uppababy

Other Contributors: Lucidious89, Regis, Rod, kayzering



Icon Sprites


Gen 1–6: Alaguesia, harveydentmd

Gen 7: Marin, MapleBranchWing, DS Styled Gen 7+ Repository

Gen 8: Larry Turbo, Leparagon

Gen 1–8 Shiny: StarrWolf, Pokémon Shattered Light Team

PLA Icons: LuigiTKO

Gen 9: ezerart, JordanosArt

Compilation: Golisopod User, UberDunsparce, Caruban

Special Event Oshawott,Rolo,Pika,Ekans Eater : OSHAWOTT64

Footprint Sprites


Gen 6: भाग्य ज्योति

Gen 7–8: WolfPP

Gen 9 & PLA: Caruban

Compilation: komeiji514



Pokémon Pixel Computer

By: ME >:D

Audio & BGM


ENLS’s Pre-Looped Music Library – ENLS

Sonic Shuffle – Sonic Room, Blizzard of Coast, Dreamy Well

Sonic Adventure – Limestone Cave by Fumie Kumatani

RPG Aumero Soft – Are you kidding me?, gag

Darren Curtis – Method to Madness, Labyrinth of Lost Dreams

eefferz-RunAway-AllStarRemix-GBA

Tile sets

Extensive contributions from:

Ekat, Vurtax, CinnaYva, Heartlessdragoon, thedeadheroalistar, Alistar, Slimshady, Dasani, Redblueyellow, Zein, Aveontrainer, Shyinn, Silverdeoxys563, Heroalistar, Aldo, Anonaplacca, Idilio, Zeo, War8, Morlockhater, Nemu, Ross Hawkins, Pokémon Dawn, Puggsoy, SteamyJ, The-Red-Ex, CONGUSBONGUS, Fabnt, Dragoon, Pokémon Rejuvenation, Pokecheck.org, OgJazz, Lo8jd, aveontrainer



Special Tileset Packs:



Ekat's Public Tiles – Ekat

Testing & Compilation



Testers:

TheDeltaRayo

Ryouhe

SINKATRON

Sammyyy



Project Compiled By:



Sleepwalker2ndG






Uzn1zUZ.png

Special Thanks
To all developers, spriters, coders, and contributors who continue to support the fan development community.


Thank You for Playing!


Thank you so much for playing this game! This project holds a special place for me, as it's the very first one that has made it past the planning stages and into something that you can actually experience. I truly appreciate your time and support as you explore the world I've created.


As this is my first real endeavor into game development, I must apologize for any rough edges or imperfections you may encounter along the way. I'm still learning , and your feedback is invaluable to me as I continue to improve and refine the experience.


I hope you enjoy the journey, and once again, thank you for being a part of it!


zombjvD.png


This project was originally created for the InsertName Game Jam of 2025.
Thank you to all the coordinators and players who made the event possible!
I play this again today and I also play pokemon pathway. Although both technically schools setting i think supernova is more on adventure side while pathway more narrative. Is it possible to add more school interactions, activities and missions on supernova because currently it lacking
 
For me i hope better UI menu during battle i don't know i just feel the UI is bland not suitable for this colorful game. As for the gameplay i hope in future's all important character have portraits and have more important narratives not only lara and rei because i think currently other student not getting flashed enough.

if you need team member for this game i recommend posting recruitment message on reddit r/PokemonRMXP , and eevee expo discord and pokemon community discord, gbatemp forum and fire emblem universe forum also really great place, not forgetting of course this eevee expo forum
 
At the end of the plotline, when you meet J for the first time.

Since this has to be 100 characters, I guess I'll say this:

The
Rocket story
was great, and the puzzles were really nice. Cheesing the voltorbs with protect was really silly. Thank god for swadloon :)
I’m just a bit confused, which cutscene is the one having the issue ? At the end or the start? I will try tk run it with the female model later today.
 
I’m just a bit confused, which cutscene is the one having the issue ? At the end or the start? I will try tk run it with the female model later today.
As mentioned it's the cutscene in the base where you meet J for the first time. Female sprite turns male for the cutscene but then back to female after.

At the end of the plotline, when you meet J for the first time.

Since this has to be 100 characters, I guess I'll say this:

The
Rocket story
was great, and the puzzles were really nice. Cheesing the voltorbs with protect was really silly. Thank god for swadloon :)
And I got around the voltorbs via leading with my phantump lmao.
 
I play this again today and I also play pokemon pathway. Although both technically schools setting i think supernova is more on adventure side while pathway more narrative. Is it possible to add more school interactions, activities and missions on supernova because currently it lacking

I play this again today and I also play pokemon pathway. Although both technically schools setting i think supernova is more on adventure side while pathway more narrative. Is it possible to add more school interactions, activities and missions on supernova because currently it lacking
I am guilty of leaning more on the adventure side due to how I have the main story line written. Side content is added slowly mostly because how much time it takes me to work on the main quests. This is something I’m working on, but it will definitely take me a bit of time, I’ll be adding them as I complete them, now with the auto updater it makes me packaging the smol updates easier so you’ll get new content more consistently added to the game.

For me i hope better UI menu during battle i don't know i just feel the UI is bland not suitable for this colorful game. As for the gameplay i hope in future's all important character have portraits and have more important narratives not only lara and rei because i think currently other student not getting flashed enough.

if you need team member for this game i recommend posting recruitment message on reddit r/PokemonRMXP , and eevee expo discord and pokemon community discord, gbatemp forum and fire emblem universe forum also really great place, not forgetting of course this eevee expo forum
The battle UI is from the EBDX plugin, I liked it how it was so I didn’t see a reason to add to it, but I’ll keep this in mind from now on… I’ll see if I get any decent design ideas for it. On the portraits… I wish I could work faster on that it takes me forever to make one and I have a few planned or necessary for the story (currently working on one) my pc pad broke and I’m using an iPad and still getting used to the change, hoping I can buy a new one by the end of the year. Is hard to handle a big cast of characters I have a few events planned for each but since it’s mostly side content I’ve been procrastinating on it, but worry not I already started on Sana’s arc (I wonder how many helped her so far) I have some wholesome story bits planned here. I just don’t want to rush this one and end up not having any impact on the player(writing is hard and I’m dumb). I wanted to recruit mostly because of the sheer amount of time I waste making maps it’s the worst part of working on the game… I wanted to add more but I decided to just for how finish the story and then add those. I’ll see if I can take ur advice on this… I rather work with someone who is interested in the project tbh but we’ll see.
At the end of the plotline, when you meet J for the first time.

Since this has to be 100 characters, I guess I'll say this:

The
Rocket story
was great, and the puzzles were really nice. Cheesing the voltorbs with protect was really silly. Thank god for swadloon :)
Got it, I think I know what is going on with this. Nice strat with the protect, I found the idea of having those trap test the player creativity, I haven’t been disappointed so far. 😂😂😂😂

As mentioned it's the cutscene in the base where you meet J for the first time. Female sprite turns male for the cutscene but then back to female after.


And I got around the voltorbs via leading with my phantump lmao.
Yep, my buddy is doing a Ghost only play through and he was unfazed by them because of it 😂😂😂 10/10.


Guys love the feedback, it really makes figuring out what to focus on so much easier, please keep it coming.(I’m on da phone please forgive any typos 👀)
 
I am guilty of leaning more on the adventure side due to how I have the main story line written. Side content is added slowly mostly because how much time it takes me to work on the main quests. This is something I’m working on, but it will definitely take me a bit of time, I’ll be adding them as I complete them, now with the auto updater it makes me packaging the smol updates easier so you’ll get new content more consistently added to the game.


The battle UI is from the EBDX plugin, I liked it how it was so I didn’t see a reason to add to it, but I’ll keep this in mind from now on… I’ll see if I get any decent design ideas for it. On the portraits… I wish I could work faster on that it takes me forever to make one and I have a few planned or necessary for the story (currently working on one) my pc pad broke and I’m using an iPad and still getting used to the change, hoping I can buy a new one by the end of the year. Is hard to handle a big cast of characters I have a few events planned for each but since it’s mostly side content I’ve been procrastinating on it, but worry not I already started on Sana’s arc (I wonder how many helped her so far) I have some wholesome story bits planned here. I just don’t want to rush this one and end up not having any impact on the player(writing is hard and I’m dumb). I wanted to recruit mostly because of the sheer amount of time I waste making maps it’s the worst part of working on the game… I wanted to add more but I decided to just for how finish the story and then add those. I’ll see if I can take ur advice on this… I rather work with someone who is interested in the project tbh but we’ll see.

Got it, I think I know what is going on with this. Nice strat with the protect, I found the idea of having those trap test the player creativity, I haven’t been disappointed so far. 😂😂😂😂


Yep, my buddy is doing a Ghost only play through and he was unfazed by them because of it 😂😂😂 10/10.


Guys love the feedback, it really makes figuring out what to focus on so much easier, please keep it coming.(I’m on da phone please forgive any typos 👀)
I think I know the problem for people's who can't update on previous post, this happens to me when it ask for version 0.3.10 , i think the auto updater search for Game.exe but the folder launcher is super nova.exe because of that people get this error. I try using the auto updater. I think having link to mediafire or other host that have full updated versions without need for auto updater although need to always download full version will be appreciated for some people or the easiest one is change the launcher name to Game.exe like the default again
 
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yeah got that error for some reason i always get this error, i already try rename it but still this error always said can't find game.exe . i want to play the game, if it not too much hassle for you maybe can you also made a full update version download in mediafire? i don't mind to always extract and downloads full version as long i can play without use updater because it always give me error, i think some people also don't mind
 
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