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Released Pokémon Hitmonchan Boxing! [Unity Engine] ESP/ENG/IT/FR/DE/PT/JAP - Android, iOS, Windows, MacOS, Linux, New Nintendo 3DS, Nintendo Wii U

This project has a release available. The full version is still a work in progress.
Project Status
Completed
Project Version
1.1.2
Hey! Today I bring you another little fangame I made: Pokémon Hitmonchan Boxing (PHB)!

logophb-png.16140

Story:

This minigame is part of another of my fangames: New Pokémon Camp, but I decided to bring it independently (same thing I did with Smeargle Splat, Sandshrew Bowling and Pikachu Volleyball). In this game we take the role of Hitmonchan who, for obvious reasons, wants to be the boxing Hitmon-champion!

Game Modes:

In PHB there are 2 game modes:
  • Single Player: This mode is subdivided into several game submodes. 1) Player vs AI with full control of the character. 2) Player vs AI but the player character moves automatically to position himself where he thinks he is best. We control the character's fists. 3) AI vs AI where we can play the machine against itself.
  • Multiplayer: (not available yet in current version but tested crossplatform with Photon Servers) Play against your friends!
Localization, Gameplay and Controls:

The game is available in Spanish, English, French, Italian, German, Portuguese and Japanese for all platforms (Windows, MacOS, Linux, Android, iOS).

On all platforms we can control our Hitmonchan using:

Keyboard:
  • WASD or mouse arrows to move the character.
  • R for Right Punch (Right Punch)
  • L for Left Punch (Left Punch)
  • U for Up Punch (Uppercat)
  • B for Block

Console controller:
  • Left Joystick to move the character
  • R1/Right Bumper for Right Punch
  • L1/Left Bumper for left fist (Left Punch)
  • (Y)/Up action for Uppercat (Upper fist)
  • (X)/Left action for Block.

Touch on screen:
  • Touch/click on the right side of the screen for Right Punch.
  • Touch/click on the left side of the screen for Left Punch (Left Punch)
  • Touch/click in the middle area of the screen but in the upper part of the screen for Uppercat (Uppercat)
  • Touch/click in the middle of the screen but at the bottom of the screen to block (Block)

Android/iOS:
  • Gyroscope to move in control mode.

Screenshots:

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Video:



Download: Zelda

Credits:

Pokémon model is from Pokémon Ultra Sun and UI from Pokémon Rumble Rush.

  • The Pokémon Company
  • Nintendo
  • Creatures Inc
Sounds and environment were purchased from the asset store.
 

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Btw, the game is coming back to New Nintendo 3DS and Nintendo Wii U! The 3DS version will arrive with local multiplayer based on UDS protocol!

 
Also coming to Nintendo Wii U but without multiplayer as Wii U does not support same protocol as the Nintendo 3DS.

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Uploaded Wii U version for installing it on retail through GX Installer!

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You're amazing. Hope someday you can make pokemon game with new region adventure for nds/gba or 3ds. My game have slower responses but maybe it's just my 3ds analog
 
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