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Friend Safari

Resource Friend Safari 1.1.3

I updated the map and the update files. And it all works as long as I don't talk to Leaf or Blue again after getting their codes. But other than that, all works. Can't wait to see what else you add to this. ^^
 
Ah, yes, I noticed what the error you were having was and I made a code to substitute the outdated one in the event's conditional branches. I first named the code pbNPCNamesIncluded but then changed it to pbNPCNamesRegistered, since it would make more sense. If you change that in Leaf and Blue's second page event, they should work.

I'll upload the example map with the error changed soon, just letting you know so you can fix it sooner.
 
Ah, yes, I noticed what the error you were having was and I made a code to substitute the outdated one in the event's conditional branches. I first named the code pbNPCNamesIncluded but then changed it to pbNPCNamesRegistered, since it would make more sense. If you change that in Leaf and Blue's second page event, they should work.

I'll upload the example map with the error changed soon, just letting you know so you can fix it sooner.
Okay I'll do it in the morning. And I'll let you know. ^_^
 
I haven't made any filter to keep the player from using their own name to register a friend safari, so you should be able to create your code and register yourself as a friend to enter your own safari.
 
You do so with the woman on the far right.
First you have to create your friend safari by talking to her, which will make a txt file with your character's name appear on the folder FriendSafari on the project's main folder (where are the graphics, plugins, etc folders). Then you select "Register friend code" and you input the name of your character. That should load the file you just created and register yourself as a safari.
 
I did that but no txt file showed up. I had to make the folder, so it works.

I made my file and my husband file. XD just to test it out.
 
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Well, yes, I state in that section of the overview that you have to create the folder since I don't know how to make the plugin do so. And since you can change in the configuration the name and even the location of said folder, I left it for the developer to create it wherever they wanted.
 
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