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Resource Badgecase 2022-11-12

I managed to put the normal Script, but the sprites of the pokemon icon became shiny pokemon.
 
Wondering if anyone could help, having an issue where the badge case will only display the kanto and johto badges, the rest simply do not display. Not getting any error message they just do not show up.
 
I cannot find the 005_VoltseonMenu_Entries, Voltseons Plugin or the array for 001_VoltseonMenu_Config, does it exist in the newest version?
I'm getting this Error as well:

Pokémon Essentials v21.1

[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]

Exception: NoMethodError
Message: undefined method `getBadgePositions' for #<BadgeCase_Scene>

Backtrace:
[BadgeCase] Badgecase_UI.rb:274:in `updateBadges'
[BadgeCase] Badgecase_UI.rb:354:in `block in pbScene'
[BadgeCase] Badgecase_UI.rb:291:in `loop'
[BadgeCase] Badgecase_UI.rb:291:in `pbScene'
[BadgeCase] Badgecase_UI.rb:393:in `pbStartScreen'
UI_PauseMenu:330:in `block (2 levels) in <main>'
MessageConfig:575:in `pbFadeOutIn'
UI_PauseMenu:327:in `block in <main>'
[Voltseon's Pause Menu] 003_VoltseonMenu_Menu.rb:54:in `update'
[Voltseon's Pause Menu] 002_VoltseonMenu_Main.rb:222:in `block in update'

This exception was logged in
C:\Users\USERNAME\AppData\Roaming\Pokemon Essentials v21.1\errorlog.txt.
Hold Ctrl when closing this message to copy it to the clipboard.
 
Last edited:
I cannot find the 005_VoltseonMenu_Entries, Voltseons Plugin or the array for 001_VoltseonMenu_Config, does it exist in the newest version?
I'm getting this Error as well:

Pokémon Essentials v21.1

[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]

Exception: NoMethodError
Message: undefined method `getBadgePositions' for #<BadgeCase_Scene>

Backtrace:
[BadgeCase] Badgecase_UI.rb:274:in `updateBadges'
[BadgeCase] Badgecase_UI.rb:354:in `block in pbScene'
[BadgeCase] Badgecase_UI.rb:291:in `loop'
[BadgeCase] Badgecase_UI.rb:291:in `pbScene'
[BadgeCase] Badgecase_UI.rb:393:in `pbStartScreen'
UI_PauseMenu:330:in `block (2 levels) in <main>'
MessageConfig:575:in `pbFadeOutIn'
UI_PauseMenu:327:in `block in <main>'
[Voltseon's Pause Menu] 003_VoltseonMenu_Menu.rb:54:in `update'
[Voltseon's Pause Menu] 002_VoltseonMenu_Main.rb:222:in `block in update'

This exception was logged in
C:\Users\USERNAME\AppData\Roaming\Pokemon Essentials v21.1\errorlog.txt.
Hold Ctrl when closing this message to copy it to the clipboard.
Update the
@badgePositions in the badgecase_UI.rb file line 274 to this

@badgePositions = BadgecaseUtilities.getBadgePositions(@badges.length)
 
Hello...this plugins getting a weird bug.
Trainer sprites floating on badge description area after installed Animated Trainer plugins by Lucidious89
 
I give myself all of the badges to test this plugin, but any time I switch pages to another region I get this error:

Code:
Expand Collapse Copy
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]

Exception: NoMethodError
Message: undefined method `getBadgePositions' for #<BadgeCase_Scene>

Backtrace:
[BadgeCase] Badgecase_UI.rb:274:in `updateBadges'
[BadgeCase] Badgecase_UI.rb:360:in `block in pbScene'
[BadgeCase] Badgecase_UI.rb:291:in `loop'
[BadgeCase] Badgecase_UI.rb:291:in `pbScene'
[BadgeCase] Badgecase_UI.rb:393:in `pbStartScreen'
UI_PauseMenu:262:in `block (2 levels) in <main>'
MessageConfig:575:in `pbFadeOutIn'
UI_PauseMenu:259:in `block in <main>'
UI_PauseMenu:124:in `block in pbStartPokemonMenu'
UI_PauseMenu:117:in `loop'


I have no idea what I'm doing wrong here. I have the latest version available based on the download link
 
So strange set of errors/glitches I don't see mentioned anywhere in the thread.

First, I'm having an issue where the trainers sprites are floating up above where they should be under text and I'm not sure what's causing this to happen.


Second, despite the fact that I can set the badge case to have more than 8 badges on a given screen, badges 9 & 10 are unable to be selected as well as keep their sprites persistent when going into the description of one of the other badges. Is this a limitation of the plugin and you cant actually have more than 8 badges per screen, or is there a line of code I'm missing updating?


And then lastly, is there a way to choose what order the badge cases get shown in? Like despite the fact that I've got them all listed in game order, they still are in a sort of random order that I didn't set.
 
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