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Modular Pause Menu

Resource Modular Pause Menu 1.0

well thx i see but ama see if there's is any scripter that can help me with this am not to got with scripts more spriting and such
 
I'm trying to make a ride pager like thing (using Marin's Pokeride resource) in my game. The plan is to make an entry that allows the player to go from the menu with the the Pokemon, debug, pokedex, etc. on it to a menu with all the ride Pokemon on it. I already have figured out how to make entries for the ride Pokemon and I am fine with the menu looking like the one that is already set up (the one that came with the plug-in) just with the ride Pokemon instead of the default essentials stuff. Basically what I am asking is, how would I go about coding an entry that would allow me to go to a new menu that has a back option and my new entries (old entries will be gone). I just feel like the default menu would be to crowded with all of the rid Pokemon on it. Thanks for any help.
 
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Pokemon Essentials
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[Pokémon Essentials version 17]

Exception: NoMethodError

Message: undefined method `blur_sprite' for #<Sprite:0xbd44fe0>

ModularMenu:108:in `pbStartScene'

ModularMenu:301:in `pbStartPokemonMenu'

Scene_Map:125:in `call_menu'

Scene_Map:211:in `update'

Scene_Map:232:in `main'

Scene_Map:229:in `loop'

Scene_Map:234:in `main'

Main:49:in `mainFunctionDebug'

Main:27:in `mainFunction'

Main:27:in `pbCriticalCode'



This exception was logged in

C:\Users\ABC\Saved Games\Pokemon Essentials\errorlog.txt.

Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK
---------------------------

This error comes, Luka please help... I'm new to this all.
 
---------------------------
Pokemon Essentials
---------------------------
[Pokémon Essentials version 17]

Exception: NoMethodError

Message: undefined method `blur_sprite' for #<Sprite:0xbd44fe0>

ModularMenu:108:in `pbStartScene'

ModularMenu:301:in `pbStartPokemonMenu'

Scene_Map:125:in `call_menu'

Scene_Map:211:in `update'

Scene_Map:232:in `main'

Scene_Map:229:in `loop'

Scene_Map:234:in `main'

Main:49:in `mainFunctionDebug'

Main:27:in `mainFunction'

Main:27:in `pbCriticalCode'



This exception was logged in

C:\Users\ABC\Saved Games\Pokemon Essentials\errorlog.txt.

Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK
---------------------------

This error comes, Luka please help... I'm new to this all.
You need Luka's Utilities script, too (it has a bunch of scripts that are used across various other scripts of his). That includes the blur _sprite script.
 
Alright so i installed the utilities script and stuff but now i'm getting this error


[Pokémon Essentials version 17.2]
Exception: NoMethodError
Message: undefined method `width' for nil:NilClass
LukaUtilities:212:in `blur_sprite'
Modular Menu:108:in `pbStartScene'
Modular Menu:301:in `pbStartPokemonMenu'
Scene_Map:127:in `call_menu'
Scene_Map:213:in `update'
Scene_Map:234:in `main'
Scene_Map:231:in `loop'
Scene_Map:236:in `main'
Main:49:in `mainFunctionDebug'
Main:27:in `mainFunction'
 
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