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v21.1 Level Sync + Multi Select Menu Options 1.0.0

This resource pertains to version 21.1 of Pokémon Essentials.
Complete rewrite of the code.

  • Fixed stability issues for entire project
  • Added mega evolution stat handling and EXP capping
  • A sync icon will appear on level synced pokemons’ ui: In-battle DataBox, summary screen, pokemon party ui box
  • Text will turn yellow when affected by the summary screen. If you don’t like that color, the color’s RGB is saved in the file LSSettings under @LSTextColor.
  • Level sync applies to the entire party
  • Level sync animation is there upon battle start (can be altered to fit your game’s specific narrative/context. You can edit the message text in LSSettings under the variable @LSBattleMessage ||= _INTL("Level Sync is now in effect!"). Simply change the text inside the orange double quotes.
  • Sample event script code has been added to the file EventInfo.txt
  • Added a BOATLOAD of configurable debug messages; if you don’t want them printing to your terminal then comment them out with a # symbol at the beginning of the line.
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