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This resource pertains to version 21.1 of Pokémon Essentials.
Pokémon Essentials Version
v21.1 ✅


Installation instructions
  • Extract the contents of the ZIP file to your game's main directory
  • Open up Plugins\Pokémon League Transitions\Trainer Types.rb in a code editor
  • Find the code block that corresponds with the transition you want to use. Here are some clearly-labelled animated GIFs to help you decide!
  • Replace [:ADD_YOUR, :TRAINER_TYPES, :HERE] with the types of the Trainers you want the transition to apply to, as they appear in PBS\trainer_types.txt. For example: [:FISHERMAN] or [:FISHERMAN, :AROMALADY]
  • Recompile your game and enjoy!
Note: If your game already has custom transitions defined in Data\Scripts\009_Scenes\001_Transitions.rb, you'll need to copy their entries from the def self.judge_special_transition(duration, filename) function and paste them into the same function in Plugins\Pokémon League Transitions\Graphics Module.rb.

Updates
  • V1.1 (5th March 2025): Tweaked the end of the animation slightly



You're welcome to alter, remix, optimise, and even re-release this plugin! Just please give me a credit, as well as JorMxDos if your version uses any of the included graphics.
Credits
Graphics: JorMxDos (DeviantArt)
Scripting: meejle
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meejle
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