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Recent content by Lucidious89

  1. Lucidious89

    Resource Enhanced Battle UI [DBK Add-On] [v21.1]

    There wont be a solution. The Animation Editor plugin exists for the purpose to demo and bug test the upcoming features of v22. It's not really there with the intent to be used as a genuine tool for v21. So there's no reason to build compatibility with it.
  2. Lucidious89

    Resource Enhanced Battle UI [DBK Add-On] [v21.1]

    You have the v22 preview of the new Battle Animation editor installed.
  3. Lucidious89

    Resource Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents)

    To be fair, Champions isn't currently the gold standard of functional mechanics as of now. It's riddled with bugs. I wouldnt trust this interaction outright unless this is how Unseen Fist also works in SV.
  4. Lucidious89

    Resource Animated Pokemon System [DBK Add-On] [v21.1]

    Can't replicate the issue. I doubt the specific Pokemon sprites are the problem. Considering this doesn't happen with everyone and it can't be replicated consistently, I have to imagine that this is an issue related to their specific machines, probably likely due to the refresh rates of their...
  5. Lucidious89

    Resource Raid Battles [DBK Add-On] [v21.1]

    Probably requires actually fixing the plugin.
  6. Lucidious89

    Resource Enhanced Battle UI [DBK Add-On] [v21.1]

    Ah, yeah, I hadn't considered that.
  7. Lucidious89

    Resource Modular UI Scenes [v21.1]

    Any plugin that edits the Summary that doesnt explicitly state that it requires Modular UI to run wont be compatible.
  8. Lucidious89

    Resource Terastallization [DBK Add-On] [v21.1]

    Well, youre using a hardcoded script command for writing entire battle scripts, not one for making a new command call. Look at the dozens of trigger command examples in the plugin.
  9. Lucidious89

    Resource Deluxe Battle Kit [v21.1]

    They don't interact with each other. Each mechanic is as walled off from each other as I could possibly make them, so that no mechanic ever overlaps with another. You can use different mechanics for different Pokemon in the same team, but you can never use different mechanics on the same...
  10. Lucidious89

    Resource Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents)

    Because most of these sprites are simply imported from the Gen 8 Pack made by someone else years ago, and those were the sprites it used. That pack used the Gen 5 style full-body back sprites for all the Pokemon, which are not meant for the Gen 3-styled display that Essentials uses. They are...
  11. Lucidious89

    Resource Terastallization [DBK Add-On] [v21.1]

    So, you're trying to hardcode this script? Or are you trying to make a command that you can call within a Midbattle Script? Because what you have here is a hardcoded script. Which, if that's the case, you havent defined any battlers here, particularly the one that is meant to unTera. You also...
  12. Lucidious89

    Resource Raid Battles [DBK Add-On] [v21.1]

    Only reason would be either of the other two things i mentioned. Also, have you read through the comments in this discussion? This isn't related to your problem, but you are aware that this plugin is currently in an incomplete state with loads of issues, right? Because this seems like a lot of...
  13. Lucidious89

    Resource Raid Battles [DBK Add-On] [v21.1]

    The plugin scripts not actually being installed? The plugin PBS files not being installed? The game not actually compiling? Pretty much the only reasons.
  14. Lucidious89

    Resource Raid Battles [DBK Add-On] [v21.1]

    From this plugin. Its included. Recompile.
  15. Lucidious89

    Resource Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents)

    Are you sure you didnt just accidentally install the plugin twice? Because that's what these errors look like.
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