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Lucidious89 submitted a new resource:
Raid Battles [DBK Add-On] [v21.1] - Implements Raid battle mechanics to set up challenging wild encounters.
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Raid Battles for v21.1
Implements Raid battle mechanics to set up challenging wild encounters.
Overview
This plugin builds upon the Deluxe Battle Kit to add various new battle modes to allow for challenging boss fights against wild Pokemon. Raid battles have their own special mechanics that...
Fixed a bug that would incorrectly omit certain moves from being displayed in a species' level-up movelist in situations where a species learns the same move multiple times at different levels.
Made some significant overhauls to item AI to ensure trainers will use items more intelligently, such as considering useful status effects before spamming status cure items.
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I feel like you're not really using the correct terminology here, as there isn't really any such thing as the "player's turn."
Battles take place in phases. There's the Command Phase, where all trainers lock in their decisions; then comes the Attack Phase, where each Pokemon on the field...
If you followed the instructions, you would have compiled your game. If you did compile your game and this is still happening, then you somehow messed up the drag-and-drop part of the instructions.
These plugins are made to be as foolproof as possible to install. At a certain point, youre sort...
You dont need to concern yourself with any of that. Just follow the instructions. Open the folder your downloaded, and literally just drag and drop the contents into your Pokemon Essentials folder. Done.
The default Dynamax metrics are designed for the vanilla Essentials sprites, which are the cut off back sprites from Gen 4 and earlier.
That doesn't mean you must use these types of sprites. You can simply edit the metrics for full back sprites yourself. The plugin even has auto-positioning...
Huh? That doesn't even make any sense how it would be doing that.
Literally just copy the Stellar return line. Except instead of checking if type is included in that convoluted Battle property array, just plug in your own array of the types you care about.
Like [:FIRE, :DRAGON...
Of course you can, this is how the Stellar type already works. It just returns true if type is any of the types included in an array. So just do the same thing, except specifically for an array of the three relevant types you care about.
Youre probably trying to view a Pokemon in your party who existed prior to installing the Tera plugin, thus they do not have a Tera type. Give yourself a new party.