• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
  • The Eevee Expo Game Jam has concluded! 🎉 Head on over to the game jam forum to play through the games.
    Don't forget to come back September 21st to vote for your favorites!
  • Reminder: AI-generated content is not allowed on the forums per the Rules and Regulations. Please contact us if you have any questions!
Resource icon

Resource Literal Color Change Plugin 1.0

Ghasty_001

Novice
Member
Joined
Jun 21, 2024
Posts
12
Ghasty_001 submitted a new resource:

Literal Color Change Plugin - A Simple Plugin that makes the ability Color Change change Kecleon's color depending on the type

This's a Simple Plugin that makes the ability Color Change change Kecleon's color depending on the type. It was done before, in projects like Pokemon Insurgence, but in the project I'm in we wanted to implement it for flair purposes, so I implemented my own version.

In order:
"Grass","Bug","Normal" -> Green
"Fire","Fighting" -> Red
"Water","Dragon" -> Blue
"Electric" -> Yellow
"Ice","Flying" -> White
"Fairy","Psychic" -> Pink
"Poison","Ghost" -> Purple
"Ground","Rock" -> Brown
"Dark" ->...

Read more about this resource...
 
In my game I plan on introducing a Kecleon evolution, so would this be able to work with it too?
As I wrote "If you have the need to apply it for other species, just go into the script, go to the line "if target.isSpecies?(:KECLEON)" and add a "|| target.isSpecies?(:XXX)" after it."

It's an OR statement, so it translates to "if target is Kecleon or XXX", so just change XXX with the species your evo is called. The only problematic will be to have the graphics of your evos for all the colors, on that you need to make them yourself, but with most drawing programs for pixel art changing color palette shouldn't be an issue.
And add the forms to the PBS ofc, like I did with Kecleon.

If other issues emerge let me know.
 
Back
Top