T H E E X P E D I T I O N
In the early 80s, a group of esteemed scientists spearheaded by Dr. Fuji led an expedition to Guyana in South America, in hopes of locating a species of Pokemon thought to long have gone extinct. To avoid damaging the local ecosystem, and to keep prying eyes away, they resorted to the help of the Pokemon Rangers. The Ranger Union relayed their request to their most secretive Unit, a Unit whose history was shaped not by Styler Captures and pacifying methods, but by melee combat against the very same Pokemon they later swore to protect.
In this tiny experimental action-rpg proof of concept game, you and your Partner Pokemon will slash, fire arrows, and use tools against enemy wild Pokemon, and the occasional enraged Alpha.
Control both human and Pokemon! Use Noland's (yes, the Frontier Brain guy) exceptional swordsman skills, and his Partner Decidueye's archery, to fell your foes!
Enjoy a brief concoction of gaming elements! From classical rpg-story progression, to MGS-like codec calls, to Firewatch, to a zelda-like combat system - this stylistic marriage of gen 1 graphics and modern resolution at 60fps will make you feel like you are in a soap-opera spy thriller!
Listen to classic Pokemon Ranger tunes de-maked in the style of gen 1. Use Tools both in combat and outside of it, to explore new areas and find not-so-clever solutions to puzzles! Guard, dash-dodge, and strafe out of harm's way!
The tactical versatility I was originally aiming for wasn't feasible in this small demo, so it's mostly hitting and not getting hit (or simply running away from enemies)! Level-up in your quest to aid the scientific team in their quest to find Mew!
And perhaps, uncover a couple of darker secrets along the way...
Download:
Credits:

In the early 80s, a group of esteemed scientists spearheaded by Dr. Fuji led an expedition to Guyana in South America, in hopes of locating a species of Pokemon thought to long have gone extinct. To avoid damaging the local ecosystem, and to keep prying eyes away, they resorted to the help of the Pokemon Rangers. The Ranger Union relayed their request to their most secretive Unit, a Unit whose history was shaped not by Styler Captures and pacifying methods, but by melee combat against the very same Pokemon they later swore to protect.

In this tiny experimental action-rpg proof of concept game, you and your Partner Pokemon will slash, fire arrows, and use tools against enemy wild Pokemon, and the occasional enraged Alpha.
Control both human and Pokemon! Use Noland's (yes, the Frontier Brain guy) exceptional swordsman skills, and his Partner Decidueye's archery, to fell your foes!

Enjoy a brief concoction of gaming elements! From classical rpg-story progression, to MGS-like codec calls, to Firewatch, to a zelda-like combat system - this stylistic marriage of gen 1 graphics and modern resolution at 60fps will make you feel like you are in a soap-opera spy thriller!

Listen to classic Pokemon Ranger tunes de-maked in the style of gen 1. Use Tools both in combat and outside of it, to explore new areas and find not-so-clever solutions to puzzles! Guard, dash-dodge, and strafe out of harm's way!

The tactical versatility I was originally aiming for wasn't feasible in this small demo, so it's mostly hitting and not getting hit (or simply running away from enemies)! Level-up in your quest to aid the scientific team in their quest to find Mew!

And perhaps, uncover a couple of darker secrets along the way...
Download:
Credits:
-Spriters Resource rips
Graphics:
- RMMV Pokemon Pack
-Reimu Needs $$$ - Decidueye Face Sprite
Plugins:
Music:
- Pokemon Ranger OST
Made with: RMMZ, Gotcha Gotcha Games
Graphics:
- RMMV Pokemon Pack
-Reimu Needs $$$ - Decidueye Face Sprite
Plugins:
- JABS
- GALV
- SRD
- Kame
- CGMZ
Music:
- Pokemon Ranger OST
Made with: RMMZ, Gotcha Gotcha Games
Resource Pack:
The Expedition Resource Pack
Bugfix History:
Version 1.1
-Fixed Ship interaction not working
-Fixed Game Icon not displaying
-Fixed the 3 island scenes not triggering swap to Noland automatically
-Fixed opening in Twisty Cave leading player out of bounds
-Fixed interaction with shack PC not working sometimes
Version 1.2
-Fixed Ship interaction not working
-Fixed Game Icon not displaying
-Fixed the 3 island scenes not triggering swap to Noland automatically
-Fixed opening in Twisty Cave leading player out of bounds
-Fixed interaction with shack PC not working sometimes
Version 1.2
- Fixed out of bounds in shack due to passable tile
- Fixed softlock in Twisty Cave
- Fixed potential crash due to missing Hit1.png (redundant but caused a crash)
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I crunched really, really bad to make this game in 5 days, 4 of which were devoted to making the system work. I apologize in advance if there is not a lot of satisfying content, but I sincerely hope you can see where I was going with this! I used to be a big fan of the Ranger games, and I've always had a fascination with Mew's backstory.
As I didn't want to make just another classic-style fangame, I opted to use J's Action Battle System plugin for RMMZ. I told myself, "how would a PL:A concept be compatible with the Rangers' non-battling methods? Perhaps they too share a history of fighting off against Pokemon, before Stylers (and obviously Pokeballs) were a thing". Out of these elements, "The Expedition" was born.
I haven't had the time to fine-tune the combat elements, but what is there works well! The game is ideally played with a gamepad, keyboard should be fine but the default setup (that I couldn't change) might feel lacking for some. Not all of the default resources were replaced with gen 1 graphics, but I did the best with the time I had.

If you liked what you played, I'm always looking for help. Right now, I am working on my main game, so these small experimental side-games won't see much development unless other people drop by for some help. Thank you for your time!
I crunched really, really bad to make this game in 5 days, 4 of which were devoted to making the system work. I apologize in advance if there is not a lot of satisfying content, but I sincerely hope you can see where I was going with this! I used to be a big fan of the Ranger games, and I've always had a fascination with Mew's backstory.
As I didn't want to make just another classic-style fangame, I opted to use J's Action Battle System plugin for RMMZ. I told myself, "how would a PL:A concept be compatible with the Rangers' non-battling methods? Perhaps they too share a history of fighting off against Pokemon, before Stylers (and obviously Pokeballs) were a thing". Out of these elements, "The Expedition" was born.
I haven't had the time to fine-tune the combat elements, but what is there works well! The game is ideally played with a gamepad, keyboard should be fine but the default setup (that I couldn't change) might feel lacking for some. Not all of the default resources were replaced with gen 1 graphics, but I did the best with the time I had.

If you liked what you played, I'm always looking for help. Right now, I am working on my main game, so these small experimental side-games won't see much development unless other people drop by for some help. Thank you for your time!
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