When I started outlining my first fan game 5 years ago, it was my way of processing everything I learned while studying abroad. I thought it would be a fun and effective way to share all I had learned on that trip without boring the audience. The largest struggle of that experience was how to depict the struggles and injustices I learned about first-hand without it coming off as "edgy" or "forced."
There is a tendency for fan games to be edgy. So much so that it has become a cliche. Yet some parts of life are dark and painful and still worth telling. I feel it is disingenuous to tone down such parts of life to make them more palatable. It is our task as creators to construct a plot, world, etc. that can accurately and appropriately tell these stories. This means being intentional in how and what we choose to show, as well as being mindful of how it will be interpreted.
Invitation
There is a lot of harm and injustice taking place around the world that affects people, communities, and the environment. I would like to make a game that includes some of these in the hope of showing how they are interconnected and how someone can navigate the challenges on the path to reduce them. The end goal is a level of sociopolitical commentary and edge roughly on par with The Hunger Games.
I would like your ideas:
What are the biggest issues you see threatening the well-being of the people and planet today? What are specific instances you think other people might benefit from learning about? What connections do you see between the things you mentioned? (Examples may include: sexism, climate change, food insecurity, lack of economic opportunity, homelessness, etc.)
NOTE! These topics are inherently political because of how policies shape the issues and vice versa; however, please refrain from taking blatantly partisan positions. There is a difference. We're talking about big-picture issue here.
If this thread gets traction, I may organize a VC in Discord so we can talk about what this game might look like.
Thanks!
There is a tendency for fan games to be edgy. So much so that it has become a cliche. Yet some parts of life are dark and painful and still worth telling. I feel it is disingenuous to tone down such parts of life to make them more palatable. It is our task as creators to construct a plot, world, etc. that can accurately and appropriately tell these stories. This means being intentional in how and what we choose to show, as well as being mindful of how it will be interpreted.
Invitation
There is a lot of harm and injustice taking place around the world that affects people, communities, and the environment. I would like to make a game that includes some of these in the hope of showing how they are interconnected and how someone can navigate the challenges on the path to reduce them. The end goal is a level of sociopolitical commentary and edge roughly on par with The Hunger Games.
I would like your ideas:
What are the biggest issues you see threatening the well-being of the people and planet today? What are specific instances you think other people might benefit from learning about? What connections do you see between the things you mentioned? (Examples may include: sexism, climate change, food insecurity, lack of economic opportunity, homelessness, etc.)
NOTE! These topics are inherently political because of how policies shape the issues and vice versa; however, please refrain from taking blatantly partisan positions. There is a difference. We're talking about big-picture issue here.
If this thread gets traction, I may organize a VC in Discord so we can talk about what this game might look like.
Thanks!
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