Youre probably trying to view a Pokemon in your party who existed prior to installing the Tera plugin, thus they do not have a Tera type. Give yourself a new party.
Do you have the Terastallization add-on for DBK installed? If you already have it installed then I’m not sure what could be causing this problem, sorry if this isn’t much help.[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
Exception: NoMethodError
Message: undefined method `terastal_able?' for #<Pokemon PIKACHU Lv.20>
Backtrace:
[[DBK] Enhanced Battle UI] [003] Battler Info UI.rb:301:in `pbAddTypesDisplay'
[[DBK] Enhanced Battle UI] [003] Battler Info UI.rb:174:in `pbUpdateBattlerInfo'
[[DBK] Enhanced Battle UI] [003] Battler Info UI.rb:20:in `pbOpenBattlerInfo'
[[DBK] Enhanced Battle UI] [002] Selection Menu.rb:207:in `block in pbSelectBattlerInfo'
[[DBK] Enhanced Battle UI] [002] Selection Menu.rb:199:in `loop'
[[DBK] Enhanced Battle UI] [002] Selection Menu.rb:199:in `pbSelectBattlerInfo'
[[DBK] Enhanced Battle UI] [002] Selection Menu.rb:180:in `pbUpdateBattlerSelection'
[[DBK] Enhanced Battle UI] [002] Selection Menu.rb:15:in `pbToggleBattleInfo'
[[DBK] Enhanced Battle UI] [002] Selection Menu.rb:304:in `block in pbCommandMenuEx'
[[DBK] Enhanced Battle UI] [002] Selection Menu.rb:274:in `loop'
I keep getting this issue all of a sudden. I don't know how I've never noticed it before until now. Do you know how to fix it? Thank you!
Do you have the Terastallization add-on for DBK installed? If you already have it installed then I’m not sure what could be causing this problem, sorry if this isn’t much help.
No problem!It seems to be working now that I reinstalled Tera again. Not sure whether I was using an outdated version or something lol. Its fixed now. Thanks for your help! Wishing you many blessings
- Made changes to allow the Poke Ball selection UI to be opened during a Raid-style capture instead of the normal bag menu.
- Fixed some compatibility issues with other plugins that may lead to crashes.
The move display is really just filler, since I couldnt think of anything else to display in that unused space. Its always sort of been just an afterthought, so I havent really put much emphasis on it.have you considered having the opponent info menu remembering every move the opponent used and showing all of them at the same time? (and having an option to immediately display every move the opponent has but that's a pretty niche thing so i'm just throwing it out there) i feel like only showing the last move used isn't a very useful feature since you just saw the move being used, and at the very least showing ev
Ah, yeah, I hadn't considered that.I get this error message when I try to open the info menu for a pokemon that has struggle as its most recently used move.
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
Exception: RuntimeError
Message: Unknown ID STRUGGLE.
Backtrace:
GameData:103:in `get'
[[DBK] Enhanced Battle UI] [003] Battler Info UI.rb:109:in `pbUpdateBattlerInfo'
[[DBK] Enhanced Battle UI] [003] Battler Info UI.rb:20:in `pbOpenBattlerInfo'
[[DBK] Enhanced Battle UI] [002] Selection Menu.rb:207:in `block in pbSelectBattlerInfo'
[[DBK] Enhanced Battle UI] [002] Selection Menu.rb:199:in `loop'
[[DBK] Enhanced Battle UI] [002] Selection Menu.rb:199:in `pbSelectBattlerInfo'
[[DBK] Enhanced Battle UI] [002] Selection Menu.rb:180:in `pbUpdateBattlerSelection'
[[DBK] Enhanced Battle UI] [002] Selection Menu.rb:15:in `pbToggleBattleInfo'
[[DBK] Enhanced Battle UI] [002] Selection Menu.rb:304:in `block in pbCommandMenuEx'
[[DBK] Enhanced Battle UI] [002] Selection Menu.rb:274:in `loop'
Is there a way to fix this? Thank you.
Probably yes. Maybe caused by the new animation editor.Hi there,
I'm having the situation were all battle UI (databoxes, Pokémon) stay on top of the Enhanced UI stuff. (I'd like to upload a Screenshot but I don't know how)
Basically, you can see my Charmander, foe Zubat, both databoxes and command menus over the Enhnaced UI.
I don't know if this might be a compatibility issue with any other plugin. Probably is, but I'm just wondering is there's a way to give full priority to the Enhanced UI when displayed. I'm also guessing it might be related to viewport's priority
Thanks!
You have the v22 preview of the new Battle Animation editor installed.Hi there,
I'm having the situation were all battle UI (databoxes, Pokémon) stay on top of the Enhanced UI stuff. (I'd like to upload a Screenshot but I don't know how)
Basically, you can see my Charmander, foe Zubat, both databoxes and command menus over the Enhnaced UI.
I don't know if this might be a compatibility issue with any other plugin. Probably is, but I'm just wondering is there's a way to give full priority to the Enhanced UI when displayed. I'm also guessing it might be related to viewport's priority
Thanks!
That's correct. I installed it a couple of days ago. However I've been working in the game's development instead of testing, so I thought it was due to other UI related plugin, as I updated the DBK recently.You have the v22 preview of the new Battle Animation editor installed.
There wont be a solution. The Animation Editor plugin exists for the purpose to demo and bug test the upcoming features of v22. It's not really there with the intent to be used as a genuine tool for v21. So there's no reason to build compatibility with it.That's correct. I installed it a couple of days ago. However I've been working in the game's development instead of testing, so I thought it was due to other UI related plugin, as I updated the DBK recently.
So, this is a known issue with no solution yet, right? It's OK then. Guess the solution will arrive sooner or later.
Thank you!