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Resource Essentials Gamepad Compatibility 2017-09-24

Kyu

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Kyu submitted a new resource:

Essentials Gamepad Compatibility - Gamepad compatibility for Pokemon Essentials

I was investigating a bit with ruby and i wanted to see in deep how did win32API worked. For my first try i decided to get on with the XInput dll and... well, this come out.
Essentials Gamepad Input is an easy to install script ready to be use directly in essentials with any xinput compatible gamepad and without any need of doing modifications or external programs as xpadder.
You can also use Dualshock controllers, but you will need to use Xinput Wrapper in order to make it work....

Read more about this resource...
 
Really nice!

BTW, looks like you've got a typo on line 390:
"def self.padReleasex?(key)" <- missing the extra "e", should be "padReleaseex?".
 
Huh, how did I not notice this existed until now? Never liked keyboard and mouse controls for games that are obviously trying to look as much like a DS as they can, I think I'm going to have some fun with this one.
 
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