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Got the following error when using the example convo:
[2025-06-30 00:14:17 -0400]
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
Script error in event 5 (coords 7,4), map 3 (Home)
Exception: NameError
Message: uninitialized constant SpriteWindow_Base::TEXTPADDING
***Full script...
Eco submitted a new resource:
BW Style Pokédex - Unofficial v21.1 Port - Updated Port of Deepblue PacificWaves's Plugin and SkyHarvester's Revision
Read more about this resource...
BW Style Pokédex - Unofficial v21.1 Port
Based on Deepblue PacificWave's Plugin (https://eeveeexpo.com/resources/510/) and SkyHarvester's Revision (https://eeveeexpo.com/resources/1542/)
I was enamored by the plugin initially and really wanted to make this work since I've been tweaking all the...
Dumb question, is the one here I should be downloading if I have 21.1?
I see there's a different thread with 21.1 version, but this one is being updated so I'm a bit confused on the correct link to download. 😅
Are you exporting it in OGG format with a sample rate of 44.1hz? I had issues where I was exporting it with 48k and that was causing the incorrect looping for me.
So I'm not sure if something broke? I added the new scripts, changed the config to my switches/variables.
Used an event to trigger the switches and....nothing.
I set the level cap to 16, Gave a rare candy, and it went to 17. There is no logging either being shown.
LOG_LEVEL_CAP_CHANGES = true...
This question might have been answered, but is there a way to hide the Encounter option from the menu UI until you trigger a certain event?
Example: Prof's aide approaches you to upgrade your Pokedex which enables encounters