go to the pbs, copy hidden power for every type, then change only the internal name to like :HIDDENPOWERFIR and the type.
then give the trainers these moves intead. Its how a lot of games like reborn, ashen frost, soulstones2 etc do it.
easy copy paste:
v2.0.4
Fixes AI using Fake Out after the first turn.
Fixes AI not having a low enough score to not use some status moves on pokemon with Guts or other abilities that would benefit from it.
DemICE updated Consistent non-random AI - Revised! with a new update entry:
One important and one less important AI fix
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I realized I was using certain methods in the AI that were only defined in the Generation 9 Pack, so those without the gen 9 pack would have crashes.
Therefore I defined these methods in my AI too.
DemICE updated Consistent non-random AI - Revised! with a new update entry:
Update only useful for those NOT using the Generation 9 Pack
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v2.0.2
Cleaned up remnant code from Ashen Frost that I had missed that was causing AI crashes.
Made my plugin to load after Essentials Deluxe to avoid its methods overriding mine and causing crashes. (I have added support for Essentials Deluxe in my AI anyway)
DemICE updated Consistent non-random AI - Revised! with a new update entry:
Fastest follow up hotfix update ever. Let's not make it a pattern...
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hi, just saw these.
It looks like your game is trying to call pbEnemyShouldUseItem? but this shouldn't be happening because i have commented that line out in def pbDefaultChooseEnemyCommand.
From your backtrace it looks like Essentials Deluxe has a version of def pbDefaultChooseEnemyCommand...
Hi, I just saw this. I'll be fixing it. There are 4 instances of
remnants from me working on Ashen Frost that had this item. I thought I cleaned everything Ashen Frost exclusive but i always forget that exists...
DemICE updated Detailed Error Messages for Players (and not only debug/playtest mode) with a new update entry:
Also applicable for Essentials v21.1
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DemICE updated Infinite Save Backups (Auto Multi Save Extension) with a new update entry:
Compatibility with Essentials v21.1 and the up to date Auto Multi Save plugin confirmed
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After testing it on it and removing some requirements from meta.txt I confirmed that this plugin works without a hitch in Essentials v21.1.
Now the download link will lead to a folder containing both versions.