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This pack is absolutely amazing! I'm wondering with this plugin if there is a way to add in the animated static sprites, the sprites used for Pokemon Emerald and Gen 4, the sprites that animate when they are released into battle? I've been curious about something like that for Essentials and I...
Hello! I downloaded the newest version of this plugin after installing Terastalization, but it appears that the new graphics don't include the Stellar type.
Hello!
My name is Orange, and I love Pokemon! I've been dipping my toes into creating things in essentials, and now I'd like to jump into working on my own game! I've been forming the idea for this game based on a story me and my friends have been creating together in our own region, and I want...
Hello again!
I've spent the last few trying to learn more Ruby, with the help of many creators on this platform! Now I finally finished the next plugin I've been working on, which is my Egg Group Expansion! Each Egg Group will have their own effects within battle, making Pokemon have their own...
Orange Boi submitted a new resource:
Orange's Expanded Egg Groups! - Makes Egg Groups have their own effects in battle!
Read more about this resource...
I have been wanting a change to allow for pokemon to have more than 2 natural abilities! If you add more than 2 abilities, every 3+ ability becomes a Hidden Ability. If there is a way to change that, I would use it immediately!!!
With the help of wrigty12 once again and LMicolash, this plugin is at a finished state! This update includes code to make certain natures set as 'rare', making them less likely to appear along with other natures! In the new "Settings" file, you can set how often they will appear based on how you...
Orange Boi updated Orange's Natures Expansion! with a new update entry:
Truly Rare Natures + Config! (Official Release!)
Read the rest of this update entry...
Hello again!
Time to add another plugin to my collection, and that will be my Status Expansion! This plugin adds in the Frostbite and Drowsy status effects into Essentials, making them separate effects while also adding to other items and aspects of the base game! Here is some of the features...
Another update arrives! This update adds in Pure Natures, which can only be found when you find a Pokemon and do NOT have any sort of mints or method to obtain them outside of getting lucky! The natures in this update are the following:
Hotheaded: ++Attack and --Defense
Sheltered: ++Defense and...
With the coding knowledge of wrigty12, they made some code to prevent Unnatural Natures from generating naturally on Pokemon, and can only be given to Pokemon with the use of Mints or through any custom events you make! This idea couldn't be possible without their help, so please check them out...
Orange Boi updated Orange's Natures Expansion! with a new update entry:
Update 3: Truly Unnatural Natures! (with wrigty12!)
Read the rest of this update entry...
Here we are again with another update! This update adds in two more categories of natures, that being Dual Natures and Unnatural Natures!
Dual Natures are... well, dual! two stats are boosted slightly, while two more are decreased! Mints are available for these, but I see them definitely being...
I would love that!!! I am very new to Ruby (Well, coding as a whole) and would totally credit you as apart of the plugin if you do decide to do your own work on it! :3