I'm having some issues with the new update. I have Essentials Delux v1.2.4 already. I added the Enhanced UI v1.1.1 files into my Plugins, but the debug console still says that it's still out of date, and closes. I've extracted everything and have even tried compiling in different ways. Do you...
Hello, I really appreciate you porting the script to v20. It's been a huge life saver for me. I was wondering if you could help me with an issue. I use Easy Text Skip, and it's been updated to support Name boxes but there is an issue with character portraits. The graphic appears for a few...
Thanks I think I get what you mean. Based on the code you wrote if I just omitted the r<=50 the pokemon would always be disobedient if it was greater than a certain level cap right?
Hey thanks for putting in so much work into making this script! It's just what I've been looking for. I was wondering if there was a way to use level caps instead of badge levels for determining disobedience? I figured I just had to swap out the badgeLevel part in the script but I wanted to be sure.