• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
  • The Eevee Expo Game Jam has concluded! 🎉 Head on over to the game jam forum to play through the games.
    Don't forget to come back September 21st to vote for your favorites!
  • Reminder: AI-generated content is not allowed on the forums per the Rules and Regulations. Please contact us if you have any questions!

Search results

  1. A

    Tiles from Insurgence ?

    Hi, I'm curently finishing a short game and I took some tiles from Pokémon Insurgence (sand and lava) Is that ok ? And if yes, how should I credit them ? Thanks !
  2. A

    any version Pokemon names translation in french (pokemon.txt modified) 2022-08-29

    The new version of the pokemon.txt (since V20 I think ?) with pokemon names in french. La nouvelle syntaxe de pokemon.txt en français I hope this helps.
  3. A

    Resource Pokemon names translation in french (pokemon.txt modified)

    azmikmak submitted a new resource: Pokemon names translation in french (pokemon.txt modified) - pokemon.txt with french names Read more about this resource...
  4. A

    Resource IV vitamins

    Hi ! I tried to adapt this to the V20 But I'm no good at Ruby (just yet) so I did what seemed to me to be the next best thing : scripted an event. It's a normal NPC. Hopefully It's gonna be useful to someone ;) a nice day to you anyway and thanks for the resource above ! PS: Should I post that...
  5. A

    Resource Small Script For Perfect IV Shinies

    Hi ! Thanks for that script :) I took the liberty of adapting it to the V20, I do not know if it works for the V20.1 # Make all wild Pokémon shiny pokemon have perfect IVs. EventHandlers.add(:on_wild_pokemon_created, :shiny_have_perfect_IV, proc { |pkmn| if pkmn.shiny? pkmn.iv[:HP] =...
  6. A

    Resource Automatic Level Scaling

    Thanks for this, it is awesome ! Makes me want to try and learn a bit of ruby :)
Back
Top