Changelog v1.0.2 and v1.0.3:
Fixed the bug of bad allocation of the memory in RAM when loading the game scene.
Fixed the challenge mode in which the game was not lost after 3 seconds without answering.
Fixed the bug of saving the game after tutorial that caused a black screen until the game...
Hey folks, last two weeks I've been playing around with another Nintendo 3DS project on Unity 5.6.6f2: Pokémon Escape from Gengar Mansion 3DS (PEMG3DS).
This game is a recreation of a semi-lost arcade game with the same name that was developed and published by pokemon.com as an online...
Added to v1.0.3:
- Extreme mode: selectable from Other > Settings > Game Mode; it deletes the save data every 12 hours (once you restart the game). This is similar to the original game where the game got deleted after 12 hours.
Fixes and changes applied in v1.0.2:
Removed duplicate sound that sometimes occurred when tapping on a menu button instead of (A) on the console to select it.
Fixed the substitution of Pokémon saved in the fishing box that caused a memory overflow.
Added selection sound in dialog with...
Hey folks! I've been wanting to give my PokéPark Fishing Rally Unity (PPFRU) project a spin for a long time and I've been working on bringing a remake for the Nintendo 3DS console natively: PokéPark Fishing Rally 3DS (PPFR3DS).
Like my original remake for PC and mobile, PPFR3DS was made from...
Hey! Another day, another lost media recreation! Today I bring you Pokémon Pichu Playground Unity (PPPU), a fangame/tech-demo that allows you to interact in various ways with Pichu on your mobile or desktop device.
Plot and Features:
PPPU tries to recreate the experience of “Pikachu DS”, the...
Pokémon Turtwig's Target Smash 3D (PTTS-3D) is a fangame that tries to recreate the experience of the Flash game that TPC published in pokemon.com back in 2010; applying changes and improvements to it.
In PTTS-3D players take the role of a Turtwig on a wooden platform and must use an Energiball...
1,2,3... Coco Flip! is a recreation of the Voltorb Flip game that appears in the Korean and Western editions of Pokémon HeartGold and SoulSilver but without any Pokémon theme to be able to publish it without problem with Ninjas. For those who don't know it, the game is a mix between Minesweeper...
Pokémon Swallow 3DS is a fangame specially designed for Nintendo 3DS family, based on microgame concepts discarded by Game Freak and revealed in the Freak Leak of 2024 along with other completely original ones. Microgames are short challenges lasting between 5 and 10 seconds, similar to games...
Hello folks! New day, new fangame. Today I bring PokéROM Sanctuary, a fangame that tries to recreate the interactive experience developed by The Learning Company in 2000 made from scratch in Unity Engine.
In PokéROM Sanctuary we can access the Observatory, where we can find and capture the...