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  1. Lucidious89

    Resource Z-Power [DBK Add-On] [v21.1]

    Idk, I set up some dummy tests for both Electrode and Pyroar and it works fine for me. I will say though that what youre trying to set up is really complicated and messy, and I suspect that the fact that youre unfamiliar with form handlers must compound the confusion. The only generic advice I...
  2. Lucidious89

    Resource Z-Power [DBK Add-On] [v21.1]

    Does Pyroar already have an existing MultipleForms handler? Regional forms typically already use a MultipleForms handler in order to force them into the correct form based on the region youre in. It's likely that they're overwriting each other.
  3. Lucidious89

    Resource Z-Power [DBK Add-On] [v21.1]

    Status moves arent meant to be used as base moves for exclusive Z-Moves. Only damage-dealing moves are meant for that. Status moves have their own specific and unique interaction with Z-Power, which just provides them an additional effect and changes their name to Z-whatever (Z-Growl, Z-Leer...
  4. Lucidious89

    Resource Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents)

    Supreme Overlord doesnt start announcing itself until at least one of your Pokemon have been KO'd during the battle.
  5. Lucidious89

    Resource Z-Power [DBK Add-On] [v21.1]

    Gotcha. Ok, then it should be good now. However, the "getDataPageInfo" section of your code is broken. Although, thats only really important if you have the Pokedex Data Page plugin installed.
  6. Lucidious89

    Resource Z-Power [DBK Add-On] [v21.1]

    You should probably provide the actual error and the full code.
  7. Lucidious89

    Resource Deluxe Battle Kit [v21.1]

    You can apply as many unique battle rules as you want to a single battle. They will just overwrite each other if they affect the same thing. Like, applying both the "canRun" and "cannotRun" battle rules will overwrite each other. Applying the "weather" rule to Sun and then applying it again to...
  8. Lucidious89

    Resource Deluxe Battle Kit [v21.1]

    Why do you have two different midbattle script rules set? They will always overwrite each other if that's the case. A battle can only have ONE midbattle script.
  9. Lucidious89

    Resource Z-Power [DBK Add-On] [v21.1]

    Sure. I mean, Necrozma already technically has two different Ultra Burst forms, since Dusk Mane (form 1) and Dawn Wings (form 2) Necrozma each Ultra Burst into their own forms (3 and 4, respectively). The only difference is that forms 3 and 4 are identical, in this case (Ultra Necrozma).
  10. Lucidious89

    Resource SOS Battles [DBK Add-On] [v21.1]

    That doesn't even make sense. Try it again.
  11. Lucidious89

    Resource Animated Pokemon System [DBK Add-On] [v21.1]

    That sounds like a completely different system, tbh
  12. Lucidious89

    Resource Deluxe Battle Kit [v21.1]

    This has nothing to do with DBK. The error doesn't point to any of the plugin scripts. It seems more like an error with some custom edits in your Essentials scripts.
  13. Lucidious89

    Resource Deluxe Battle Kit [v21.1]

    If you hardcode a midbattle script, you can literally do anything.
  14. Lucidious89

    Resource Deluxe Battle Kit [v21.1]

    Might be an oversight, idk. I never tested the animations with player outfits.
  15. Lucidious89

    Resource Deluxe Battle Kit [v21.1]

    It has to be in an array, like I said.
  16. Lucidious89

    Resource Dynamax [DBK Add-On] [v21.1]

    If you give them the anti flag you mentioned earlier, it should probably work the same way.
  17. Lucidious89

    Resource Deluxe Battle Kit [v21.1]

    The same way you edit any Pokemon in an event script. Just put that Pokemon object into the temp party array instead of entering a species ID and level.
  18. Lucidious89

    Resource Dynamax [DBK Add-On] [v21.1]

    Edit the Dynamax metrics.
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