Hey, thanks for this plugin, I think it can be really useful! I installed it and tried with full boxes, I sorted alphabetically with no problem but then tried to sort back to dex number and it does not sort it back, it remains as alphabetically. I also tried another box already sorted by dex...
Thanks for this, I think this animations give any game an instant glow up. I was wondering if there would be an easy way to implement a "playAnim" command inside DBK midbattle scripting, similar to the "playCry" command that already exists, it could be cool to have such ability when scripting a...
Hi, I'm trying to overwrite the weather of a specific zone while a switch is on/off. I want to have a legendary pokemon in the map that is altering the weather, for example always harsh sun till you capture it, and then return the zone weather to what is defined in the config file. How could I...
Sorry to bother again, but I think that because of all of these modifications, now SetControls.key_array("Cancel")[0] crashes the game, I tested it on a random NPC:
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.8]
Script error in event 16 (coords 9,5), map 11 (Piso de Reynolds)...
Thank you so much, it works perfectly! Sorry for being picky but since I'm creating an UI for this, I'd love to keep the 2 keys 1 button structure, and I was wondering if it'd be possible to fill the array with blanks when there are less inputs binded. Also, when you try to change or add any...
Wow thank you so much for this, it is exactly what I wanted, it works great! Just a little detail, right now, by default, some controls have a single key and a single controller button (which is fine). When I add a second key, it shows after the controller button, and I want to always show keys...
Hey, thanks a lot for this, it works perfectly and I've successfully added a couple of extra AUX inputs. I have a couple of questions though. First, how could I change it so instead of the controls scene showing each array of buttons as text, it shows their icons? I've got some fancy...
Sure! As I said I just created an array with the proper ordering I want, and then I create an empty hash that is then populated using this array. I also have removed HeadbuttHigh because I'm not using it in my game, but you can customize the order/number of encounters as you wish. This is the...
Ooooh okay, now it is working perfectly. I knew it was just me not understanding how to configure it lol. Also thanks for the typo, I had def missed that 0 on the summer array
The problem is both the display on the Town Map and the weather itself in the overworld. All the maps in the zone have rain or heavy rain, even the one I want to have storm instead (map 5, in the MAPS_SUBSTITUTE array in this case). Changing it to "exclude" did nothing, it also makes all maps...
Hey, it's me again, sorry to bother you 😅. I just think I don't understand how weather substitution works. I'm trying to have a specific map inside a zone have storm when the rest of the zone has rain or heavy rain, but I am not able to make it work, it rains on the map too. The weather forecast...
I also have crashes when the opponent uses some moves, for me (I hgaven't tested the rest) mainly happen with Mega Drain and Seismic Toss. It is also a different message error and crashes only sometimes, apparently random, whic is even weirder. It happens when playing on android via joiplay...
I tried as you suggest but no luck, it just does not translate any of the weather variables defined in pbWeatherForecast, although it does translate the message itself. If I can't do it properly I guess I'll just type the translated words directly inside the _INTL clauses
Thanks, now it works perfectly! One more thing though, I was tinkering with the forecast script and found that because of the downcase method, the text is not translated when showing the message. I've tried to include both capitalized and downcased versions of the text to the translating file...
Hey, great plugin, I've set up my zones and everything seems to work fine, but I just can't find the graphics for the weather display on Town Map. Are they not included in the download zip for any reason? Where can I get them?