Great job!
The game sections (now complete/release/only thread) are very better than old ones! But the thread prefix were redundant in these places.
I miss a help section, even a generic one.
Like I said (in a nutshell) in the description, you should change some 'pbGetTimeNow' to 'Time.now'. Change one in Interpreter script section and two others in Game Event script section. Untested.
I believe that a sngle pbSetEventRealTime? isn't possible, because, even if system "set" using...
I tested right now in v21.1 and seconds are refreshing, both with Unreal Time and without. Also, the seconds and weekly day worked as intended. I believe that is something that you (or another script) change, but I don't see a reason to pokegear themes change weekdays settings.
Yep. The last defined in ROAMING_SPECIES is above I guess.
Ok! Thanks for the feedback.
Thanks! I added to the thread. According to bulbapedia, there wasn't more roamers (but bulbapedia doesn't mention Enamorus).
Adds new settings in options screen to change wild battle, trainer battle, bicycle and surf musics. Includes "random" and "off" options.
Tested on Essentials v20.1 and v21.1. If this script isn't working on latest Essentials version, please inform on this thread.
-FL- submitted a new resource:
[v20+] Select Music in Options - Adds new settings in options screen to change wild battle, trainer battle, bicycle and surf musics.
Read more about this resource...
From instructions:
# 'SetTime.set(new_time)' sets the time. new_time is a ruby Time object.
...
# 'SetTime.clear' Undo 'set' and 'stopped'.
So, SetTime.clear brings back real time.
Well, technically this happens since RBY (and FrLg) for first 50/60 pokémon, but the rewards are decentralized. I also did at my game (before LA/SV model):
Press F11 in RPG Maker XP to open script editor. Then, create a new script section above main (preferably, right above), then paste the script in the new empty section. You can also copy and past the script right in the Main section start, but I don't recommend this.