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  1. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    I have considered opening a Discord server to the public, but currently have not done so. Maybe when I have more time in the coming weeks I will opening one. And yes, the game does notify the player, and a small star will also be added to the main menu (when loading save data) afterwards.
  2. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Traits do provide stat boosts already, the actual stat-boosting trait only magnifies the effect. Similarly, you can evolve a Pokémon while they have a trait, it just requires that you do it from the menu ala PLA/ZA instead of it happening automatically. It notifies the player during battle when...
  3. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    The item within it doesn't actually have an implemented purpose yet, but the code is pieced together based on information in the diaries scattered around the mansion.
  4. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    The evolution items for them can be acquired on Expeditions, unlocked after doing a sidequest after the third gym.
  5. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    The exact result is heavily device-dependent regardless, but enabling Performance Mode in the options menu should help a pretty significant amount, which disables a lot of the smaller graphical stuff that can negatively impact performance It's been a pretty common issue of people not being...
  6. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Dropped a new patch, v0.4.15, meant to address a few bugs that have been spotted across the past month. Rellor and Pawmi are both friendship evolutions in this game, due to the lack of following pokemon
  7. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Yes, it means they are not compatible. What are you attempting to breed? If it's a Mime Jr. for example, it would be unbreedable Are you playing on Windows? As far as I'm aware that's the only platform that works right now. If so, I would recommend reinstalling just in case there are corrupt...
  8. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    The braille in the respective room is the puzzle. I realize that I was vague with the wording, but the tile puzzle is completely different from the second puzzle to unlock the respective regi
  9. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    There is, the player just doesn't have a specific run animation implemented yet, so the only real tell is the movement speed increasing.
  10. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Hm, if you're running it from the older .exe and it's not showing an error, I'm not sure what could be triggering it, because I tested both tiles of the entrance under each different event flag and have not had any sorts of issues. Could you post your save file on a filehosting site and send it...
  11. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Hm, I can't seem to replicate the issue on my end, nor can I identify any potential causes. Could you try swapping the names of 'Game' and 'Game_old' in the files and seeing if an error message occurs with it?
  12. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Yes, some are found as item balls on the overworld but there's a few repeatable methods locked behind battle facilities
  13. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    It's toward the bottom of the main post, right above the credits. There's a couple of lists I'm still missing like item locations and sidequests, but it has most of the important things.
  14. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Glad to hear that you enjoyed it! 1) I didn't code any checks for forms on the pokemon-specific items, I actually even altered them to work on the entire line in cases where it did not already do so. 2) Calling Card was done kind of late and I probably didn't test it to the extent I should have...
  15. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    I'll probably try to aim for a compatible build later down the line, since it would also allow me to fix the music being unable to be looped, but I don't really have the knowledge required to set it all up, so I can't offer any sort of guarantee when that would be.
  16. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Dropped a new patch, v0.4.14, that fixes up a few previously mentioned crashes and adds a bit more futureproofing to prevent similar issues later down the line.
  17. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Hm, if it's not fixing mid-battle my remaining suggestions for potentially fixing it are 1) Place any alternate-form pokemon into the PC and retrieve it, that might refresh the stats 2) Use an EXP candy on them (can be gotten from raids), if possible If neither works, feel free to message me...
  18. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    The previous issue with the shuffled form data resulted in the pokemon on your team getting their exp rates temporarily shifted, which changed their levels. Now that the issue is fixed, the pokemon should be updating back to their normal levels upon getting EXP, which is what's causing the issue.
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