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  1. Atomic Reactor

    No. Part of the fun of making fan games is giving it your own visual style, it's lame if every...

    No. Part of the fun of making fan games is giving it your own visual style, it's lame if every thing all looks the same.
  2. Atomic Reactor

    Thanks, I appreciate the kind words! I eventually took them down because I felt it was...

    Thanks, I appreciate the kind words! I eventually took them down because I felt it was irresponsible for me to keep them up when there were better, more efficient, and up-to-date videos of the same nature by Thundaga. I'd rather someone find what they need when they search for that kinda stuff...
  3. Atomic Reactor

    Figured you could crop off the "Nintendo DS" easily enough if you needed.

    Figured you could crop off the "Nintendo DS" easily enough if you needed.
  4. Atomic Reactor

    [ATTACH]

  5. Atomic Reactor

    Those are some cool designs! We would like to keep infinity designs private, sorry.

    Those are some cool designs! We would like to keep infinity designs private, sorry.
  6. Atomic Reactor

    Freelance [COMMISSION] Coding/Scripting for Pokemon Essentials

    Golisopod came through with a great quality commission fulfillment. He communicates consistently and frequently with the client. He was able to perfectly execute what I needed. It helps to provide mock-up graphics so he can see what the client is visualizing, and with that seems to be able to do...
  7. Atomic Reactor

    Hello

    Hello
  8. Atomic Reactor

    No, I'd like to keep those private.

    No, I'd like to keep those private.
  9. Atomic Reactor

    Sorry, would like to keep that private.

    Sorry, would like to keep that private.
  10. Atomic Reactor

    No thank you, I am done working on games.

    No thank you, I am done working on games.
  11. Atomic Reactor

    Sure, go ahead.

    Sure, go ahead.
  12. Atomic Reactor

    Show me which ones specifically please!

    Show me which ones specifically please!
  13. Atomic Reactor

    5) Use as much of the map canvas as reasonably possible. Don't feel you need to fill that bottom...

    5) Use as much of the map canvas as reasonably possible. Don't feel you need to fill that bottom right corner of the map? Do something with it anyway, but make it blocked by an HM object to entice the player to come back later in the game. Could be a bonus area that has a special encounter...
  14. Atomic Reactor

    4) Maps don't have to be complex, a simple elevation change here and there can make a huge...

    4) Maps don't have to be complex, a simple elevation change here and there can make a huge difference.
  15. Atomic Reactor

    3) Consider walkability. Curved paths may make more sense realistically, but boxy, 90 degree...

    3) Consider walkability. Curved paths may make more sense realistically, but boxy, 90 degree angle paths are easier to naviagate. Make sure the player has enough breathing room while walking (3+ tiles wide paths for example), don't want them to feel cramped.
  16. Atomic Reactor

    2) Don't over decorate, the players eyes need somewhere to rest. Don't under decorate, every...

    2) Don't over decorate, the players eyes need somewhere to rest. Don't under decorate, every place you can stand on the map should have somewhat memorable/interesting visual variety that sets it apart from another area.
  17. Atomic Reactor

    Which brown part are you referring to? General tips would be: 1) Keep it tight. Consider...

    Which brown part are you referring to? General tips would be: 1) Keep it tight. Consider travel time and how frequent certain paths will be traveled. For example, a Pokecenter should be close to the most common entrance/exit of a town, to cut down on travel time when the character inevitably...
  18. Atomic Reactor

    Sorry, I'd like to keep those things private.

    Sorry, I'd like to keep those things private.
  19. Atomic Reactor

    Completed Pokémon Infinity

    Send me your save file, preferably on Discord, otherwise here in DM.
  20. Atomic Reactor

    Completed Pokémon Infinity

    We have finally finished the 2.3.0 version of Pokémon Infinity! This will be the "final" update for Infinity (besides any bug patches). This is the most complete and full version of the game, everything I wanted to accomplish and provide for players is now here. Pokémon Infinity 2.3.0 Download...
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