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  1. Hollow_Ego

    Game Jam Game Jam #5: Recruitment

    [Volunteering] Expertise: Programming Examples of Work: My resurces on RC ; also got quite some experience with more complex pause menus Method of Contact: PM; Discord Hollow_Ego#0335 Timezone: GMT +1 Additional Information: When contacting me, please tell me a boit about what you have in mind...
  2. Hollow_Ego

    Resource NPC Battles (NPC vs. NPC)

    Hollow_Ego updated NPC Battles (NPC vs. NPC) with a new update entry: Small bug fix Read the rest of this update entry...
  3. Hollow_Ego

    NPC Battles (NPC vs. NPC) - Small bug fix

    A small Bug was found, which didn't turn off the NPCBATTLE Switch in line 177. Either change that line manually to say $game_switches[NPCBATTLE]=false or replace the whole script with the new version.
  4. Hollow_Ego

    Resource NPC Battles (NPC vs. NPC)

    Hollow_Ego submitted a new resource: NPC Battles (NPC vs. NPC) - Set up battles between 2 NPCs that th player can watch Read more about this resource...
  5. Hollow_Ego

    NPC Battles (NPC vs. NPC) 1.01

    NPC BATTLE SCRIPT This script allows you to let two NPCs battle each other in an actual battle enviroment, so that the player can watch it. The outcome can not be modified. Features: - let any two NPCs battle that are defined in the trainer pbs - allows double battles - player can control the...
  6. Hollow_Ego

    Recruiting Recruiting for Pokemon Hollow

    Position(s) being recruited for ordered by priority: Tileset Editor: editing, improving and extending tilesets Artist: for Artwork to post on Twitter Spriter: mostly for Trainer Sprite, but also editing Pokemon Sprites Anything else you want to help with? Let us know! Team name: Team Hollow...
  7. Hollow_Ego

    Resource Bitmap Fonts Scripts

    It appears that you are passing an empty argument. How did you implement it and what does your code look like at where you are trying to use it?
  8. Hollow_Ego

    Resource Bitmap Fonts Scripts

    Thanks for your request. I added two screenshots for comparisson :) if you feel like there should be more feel free to suggest a text
  9. Hollow_Ego

    Resource Bitmap Fonts Scripts

    Hollow_Ego submitted a new resource: Bitmap Fonts Scripts - write text with graphics Read more about this resource...
  10. Hollow_Ego

    Bitmap Fonts Scripts 1

    What does it do? ---------------------------------------- This script allows for writing clean text on sprites, for example in menus. The build-in method "pbDrawTextPositions" tends to make the text blurry due to anti-aliasing (I believe). It uses png files that contains all needed characters...
  11. Hollow_Ego

    Discussion Feature Jams

    Well ppl might notice something about the EV/IV, since it is affecting the game. The wild encounter setup wouldn't neccassarily
  12. Hollow_Ego

    Discussion Feature Jams

    Would you consider changes to Essentials, which makes setting up the game easier but or not noticed by the player, a feature? Like different way to set up wild encounters.
  13. Hollow_Ego

    Discussion Feature Jams

    Also what just came to my mind would be the topic "Skill Trees"... damm I should have thought about that earlier....
  14. Hollow_Ego

    Discussion Feature Jams

    I personally find the three options quite narrow. But maybe that's because when I think about stuff that you could implement I only think of variations of the same thing. Except for the overworld puzzle which already gives quite some room for different things Maybe we could have the themes a...
  15. Hollow_Ego

    Completed Pokémon Infernal Red / Natural Green

    So I've beaten the E4 and became champ and did a few things of the post game stuff. There are only two more things that I noticed, both related to the Seafoam Island. First on B2F you can walk through a wall by the ladder and second on B3F a graphical glitch when you surf in the area after the...
  16. Hollow_Ego

    Completed Pokémon Infernal Red / Natural Green

    Oh okay so if I understand it correctly it is made to make RMXP games possible on Linux systems as well
  17. Hollow_Ego

    Completed Pokémon Infernal Red / Natural Green

    Which reminds me: What exactly is the MKXP build?
  18. Hollow_Ego

    Completed Pokémon Infernal Red / Natural Green

    I was about to report the door glitch on Route 12 but you have found it already :D Anyway still 2 more things: 1. if you are in battle and try to use a leppa berry or ether to refill pp the summary screen is messed up and you can only refill your first move 2. when you are trying to use surf...
  19. Hollow_Ego

    Completed Pokémon Infernal Red / Natural Green

    I really appreciate that you put out those fixing so fast! Another thing I just noticed is with Sucker Punch. It seems that triggers even if the opponent uses a status move. My Haunter used Sucker Punch when the Raticate used Scary Face. Edit: Sucker Punch also works if an item is being used...
  20. Hollow_Ego

    Completed Pokémon Infernal Red / Natural Green

    Thanks for the quick fix. I know how sometimes things that you fixed before are suddenly broken :D I once had issues with the transfer player command which just messed up for no reason Regardless of the bugs: Awesome job und recreating FRLG!
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