How do I add more to lines an event script after reaching the bottom of the script? I'm making a trainer that needs lots of dialogue, but it won't fit.
SyntaxEditor Code SnippetQuest19 = {
:ID => "19",
:Name => "The Creatures of Light",
:QuestGiver => "Nagesh",
:Stage1 => "Return Cos and Moem to Nagesh.",
:Stage2 => "Don't return Cos and Moem and instead go to the basement.",
:Stage3 => "Tell Nagesh about what just...
I have more errors now that I finally have tried to load the game after a few weeks so there's a lot.
[Pokémon Essentials version 20.1]
[v20.1 Hotfixes 1.0.7]
Error in Plugin: [Modern Quest System + UI]
Exception: SyntaxError
Message: [Modern Quest System + UI] 004_Quest_Data.rb:251: syntax...
Oops.
This should be the right one.
Quest15 = {
:ID => "15",
:Name => "Encounter with a Legendary Pokémon",
:QuestGiver => "nil",
:Stage1 => "Follow the Pokémon.",
:Stage2 => "Ask Erika to join you and Xerneas in the plan to stop Yveltal.",
:Stage3 => "Battle Erika."...
SyntaxEditor Code SnippetQuest16 = {
:ID => "16",
:Name => "Life against Death",
:QuestGiver => "Xerneas and Erika",
:Stage1 => "Enter the house that leads to the Dolerite Shaft.",
:Stage2 => "Proceed through the Dolerite Shaft to enter Death's Tomb.",
:Stage3 => "Make...
I get this error when starting the game
[Pokémon Essentials version 20.1]
[v20.1 Hotfixes 1.0.7]
Error in Plugin: [Modern Quest System + UI]
Exception: SyntaxError
Message: [Modern Quest System + UI] 004_Quest_Data.rb:194: syntax error, unexpected symbol literal, expecting '}'
:Location1 =>...
I get this error when starting a quest now
[Pokémon Essentials version 20.1]
[v20.1 Hotfixes 1.0.7]
Script error in event 3 (coords 24,18), map 266 (Dolerite Town)
Exception: NameError
Message: uninitialized constant Interpreter::Quest14
***Full script:
activateQuest(Quest14, "yellow", false)...