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  1. Mr. Gela

    Resource Pokémon Mart

    The resource name was a bit misleading but other than that, bomb and creative.
  2. Mr. Gela

    Resource Name Windows

    You can use the OFFSET variables in the settings to permanently move the window around, or use the commands inside the \xn text code.
  3. Mr. Gela

    Tutorial Simple Guide to Picture Text Boxes

    Use \n to force a line break before the second icon command.
  4. Mr. Gela

    Name Windows - Big update! Customization and presets!

    Please see the main post! You may now add additional parameters to your \xn or \dxn to customize things such as font, color, text alignment, windowskin used as well as the window's position! You may also now create your own templates to quickly save time from writing all those parameters each...
  5. Mr. Gela

    Resource Name Windows

    Mr. Gela updated Mr. Gela's Name Windows with a new update entry: Big update! Customization and presets! Read the rest of this update entry...
  6. Mr. Gela

    DP Summary Screen - Small learning a move bugfix

    Link's already fixed in the main post.
  7. Mr. Gela

    Resource DP Summary Screen

    Mr. Gela updated DP Summary Screen with a new update entry: Small learning a move bugfix Read the rest of this update entry...
  8. Mr. Gela

    Resource Display IVs in the summary screen with graphics

    Replace the bits where it says "pokemon.iv" with "pokemon.ev"
  9. Mr. Gela

    Resource DP Summary Screen

    I've literally never ever ever ever touched Shadow Pokémon in Essentials at all, so I'm not even sure what the summary screen has to cover. Is there anything else other than the purple bar about its heart gauge or whatever that is? Where is it usually placed? But no, I'mnot opposed to it, I'll...
  10. Mr. Gela

    DP Summary Screen - Another bugfix

    Fixed an issue when switching between selected ribbons would not display the X/Total Ribbon count bit of text
  11. Mr. Gela

    Resource DP Summary Screen

    Mr. Gela updated DP Summary Screen with a new update entry: Another bugfix Read the rest of this update entry...
  12. Mr. Gela

    DP Summary Screen - V18 Fix #2

    Fixed minor issues in some graphic and text.
  13. Mr. Gela

    Resource DP Summary Screen

    Mr. Gela updated DP Summary Screen with a new update entry: V18 Fix #2 Read the rest of this update entry... Yolky friends are of course supported
  14. Mr. Gela

    Resource DP Summary Screen

    Now compatible with V18. This wasn't an issue with Marin's Better Bitmaps, but some code that changed between V17 and V18. It has been fixed, so enjoy. Remember to give credit to Jenkkrystal as well for their helpful bugfix.
  15. Mr. Gela

    Resource DP Summary Screen

    Mr. Gela updated DP Summary Screen with a new update entry: V18 compatible Read the rest of this update entry...
  16. Mr. Gela

    DP Summary Screen - V18 compatible

    Download the new V18 pastebin for the new code.
  17. Mr. Gela

    Resource Spin Tiles

    Didn't know this existed. Good sh--... Good! In the instructions however, it reads "new lines in red" but no lines are in red. Not that it matters much as you can compare the code provided to our own/vanilla but bringing it up anyway.
  18. Mr. Gela

    Resource Name Windows

    Good to know past me was not that stupid! You're welcome.
  19. Mr. Gela

    Resource Name Windows

    I'll try to provide a fix over the next few days.
  20. Mr. Gela

    In Development [Unity Engine] Pokémon Lets Go Unity

    Any progress in ambient occlusion and other filter/effects? In my honest opinion they make the game look too glossy or over-developed and not fitting the original graphic artstyle much, despite the incredible work you've laid already. I hope they're at least an option inside the game to make it...
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