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  1. WolfPP

    Tutorial Wild Battles that can result in Double Battles

    Hmmm, so i tried to put 10>9 and nothing happens (i have 2 pokemon in party btw). Here is my script in 'PField_Encouters' 369: Im using 17.2 and EBS 4 And how looks 'TallGrass' and 'Grass' like? lol Route 1 is only grass right? i change to this too and again, nothin happens. Ty ty for help...
  2. WolfPP

    Tutorial Wild Battles that can result in Double Battles

    Oh god, my fault. Sorry. I did not express myself correctly. Unfortunately I still dont understand how "rand (x)> x" works. If i wanted 50%, i put 10>5? and 30% to be a DWB, 10>3? And TallGrass is Terrain Tag 2? Ty ty!
  3. WolfPP

    Tutorial Wild Battles that can result in Double Battles

    Excuse, sorry to ress but i want to get 100% DWB, so i will put rand 10<9? ty ty!
  4. WolfPP

    Resource PBS Shape Appender Program

    Marin, ty for this. But when i use, the height and weight increase by *10 I mean, 0.6 before and 6.0 after use your program. How can i fix this?
  5. WolfPP

    Tutorial Wild Pokemon you can't catch

    Excuse me. Sorry to ress. I want to learn how/where can i put this script (the simple) in EBS GEN 4 (4.3.3). if $game_switches[278] # Pokemon can't be caught switch pbDisplay(_INTL("It dodged the thrown Ball! It looks like it's refusing to be caught! We have to knock it out!"))...
  6. WolfPP

    Resource Battle Debug Menu [BDM] for Essentials v.17-v.17.2

    All Right! I will do that :D Ty ty for your help :)
  7. WolfPP

    Resource Battle Debug Menu [BDM] for Essentials v.17-v.17.2

    Oh my God. Eu te amo! I got it <3 Ty ty! EDIT: Hmmm, now when force MegaEvo to foe, give me that: --------------------------- Pokemon Essentials --------------------------- [Pokémon Essentials version 17.2] Exception: NoMethodError Message: undefined method `fullname' for nil:NilClass...
  8. WolfPP

    Resource Portraits in text messages

    So i have that error :/ --------------------------- Pokemon Essentials --------------------------- [Pokémon Essentials version 17.2] Exception: RuntimeError Message: filename is nil SpriteWindow_sprites:30:in `initialize' Messages:1115:in `new' Messages:1115:in `initialize'...
  9. WolfPP

    Resource Portraits in text messages

    Im usin 17.2 Can i use?
  10. WolfPP

    Resource Battle Debug Menu [BDM] for Essentials v.17-v.17.2

    i '(Input::Q)' and give me error maybe the game do not recognize lol Which other buttom can i use (acceptible)?
  11. WolfPP

    Resource Name Windows

    Oh nice! Can we put image too? I mean, like RPG lol image instead text name. And both too LOL Ty ty!
  12. WolfPP

    Resource Battle Debug Menu [BDM] for Essentials v.17-v.17.2

    Oh God, so nice to test battles! But, i put everything and doenst show the screen when press R or S buttoms. What could be? EDIT: im usin v17.2 and ive Zmove scripts def pbCommandPhase @scene.pbBeginCommandPhase # @scene.pbResetCommandIndices for i in 0...4 # Reset choices if...
  13. WolfPP

    Resource Free Summary Screens

    Hmmmm, so your Umber Version use v16... Good to know :) Now i can see the right summary :D :D Ty ty!
  14. WolfPP

    Resource Free Summary Screens

    Hello! I try to put GO Style and this the result :/ my item, circle, heart stuff are in the same location. How can i fix? Ty ty <3 And yearh! Im usin your Umber version to make my <3
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