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  1. rainefall

    Resource Voltseon's Overworld Encounters

    The fix for the Options error is to change line 40 "condition" => VoltseonsOverworldEncounters::DISABLE_SETTINGS, to "condition" => proc { next VoltseonsOverworldEncounters::DISABLE_SETTINGS }, in VOE_config.rb The fix for the error on moving between maps is to add pkmn = event.variable just...
  2. rainefall

    Resource rainefallPortraits

    You would do Rf.set_speaker($game_variables[variable number here])
  3. rainefall

    Released pre;COGNITION [Jam Version]

    I think I know what's happened here. Normally the game would make you step backwards away from the trapdoor, in your case backwards was into a non passable tile. Unfortunately I forgot to toggle "ignore if can't move" on the move route, hence the stuck state. I'll fix this in the next patch.
  4. rainefall

    Released pre;COGNITION [Jam Version]

    Ah, sorry I realise now I may have made a poor design decision in my rush to get the game out. The combination lock text entry screen starts with all zeroes, and you have to manually backspace them to enter the code. It was meant to communicate how many numbers were needed, but in hindsight its...
  5. rainefall

    Released pre;COGNITION [Jam Version]

    The game has been updated to version 1.0.1 This version fixes a few major bugs/crashes as well as the graphical issues some have been experiencing while exploring the third area of the game. Due to the nature of the latter fix you will be required to redownload and extract the entire game...
  6. rainefall

    Released pre;COGNITION [Jam Version]

    DOWNLOAD (INSTALLER) DOWNLOAD (ZIP) Welcome to Wretchenfell An old mining village, a crumbling city, a mysterious Pokémon. Step into the shoes of Kira, a Pokémon behaviour researcher and expert, tasked with assisting an enigmatic corporation's remote research laboratory with taming an...
  7. rainefall

    pre;COGNITION Resources 1.0

    Major spoilers buried within! If you intend to play pre;COGNITION, do not go snooping around! You will completely ruin the experience for yourself.
  8. rainefall

    Resource pre;COGNITION Resources

    rainefall submitted a new resource: pre;COGNITION Resources - Graphical resources from my Winter Jam 4 entry, pre;COGNITION Read more about this resource...
  9. rainefall

    Game Jam Winter Game Jam 4: Recruitment

    [Recruiting] (Still) Looking to recruit: Playtesters!!! Mapping, Event Scripting, other positions may be considered Jam Entry Title: pre;Cognition Team Name/Team Members: Myself (Lead, Mapping, Programming, Writing, Music), my non-Relic friends Jenetics (Art, Writing) and Holo (Writing)...
  10. rainefall

    Completed Pokémon Reflections

    I must say I am a little confused by this response, as this game is finished (and I’ve moved on from it to new projects). I don’t intend to issue any major updates as I’m satisfied with the content and story of the game. I am glad you enjoyed it though!
  11. rainefall

    v21.1 rainefallPortraits - Compatibility Update (bugfix)

    Unfortunately, while implementing 1.1's alternative method of injecting the name window into the display message function, I forgot that function also handles player choice windows as well. The new function does not account for this, meaning attempting to use any kind of show choice window will...
  12. rainefall

    Resource rainefallPortraits

    rainefall updated Reflections Dialogue Portrait System with a new update entry: Compatibility Update (bugfix) Read the rest of this update entry...
  13. rainefall

    v21.1 rainefallPortraits - Compatibility Update

    In an attempt to increase compatibility I have modified the way name labels are injected into the message display function. This does mean the ability to define name labels within Show Text event commands is lost, but I don't consider that to be a huge issue. Please switch to using...
  14. rainefall

    Resource rainefallPortraits

    rainefall updated Reflections Dialogue Portrait System with a new update entry: Compatibility Update Read the rest of this update entry...
  15. rainefall

    Resource rainefallPortraits

    Chances are one of these plugins also redefines the message display function, I do have an idea for how to get around this though.
  16. rainefall

    Resource rainefallPortraits

    Do you have any other scripts/plugins installed?
  17. rainefall

    Resource rainefallPortraits

    The scripts should work with v19, you will have to manually install them instead of using the plugin system however.
  18. rainefall

    v21.1 rainefallUtils 1.2

    Just a couple of my scripting utility functions
  19. rainefall

    Resource rainefallUtils

    rainefall submitted a new resource: rainefallUtils - Utility scripts by me, for me, maybe you too Read more about this resource...
  20. rainefall

    Resource rainefallPortraits

    rainefall submitted a new resource: Reflections Dialogue Portrait System - Dialogue portrait system from Pokémon Reflections Read more about this resource...
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