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You were right. Changing the Wild difficulty variable fixed the issue. Thanks! I wasn't able to figure out which plugin might have been causing the issue, but I'll let you know if I ever find it!
Hello. The trainer side of things works fine, but when a wild encounter tries to load itself I receive this error:
=================
[2024-06-30 00:00:41 -0700]
[Pokémon Essentials version 20.1]
[v20.1 Hotfixes 1.0.7]
Exception: RuntimeError
Message: No difficulty with id "[]" was provided in...
Sprites for Aegislash's formes seemed to be numbered in the wrong order. Shield form is form 0 in Pokemon Essentials.
Edit: Seems like only normal has the ordering issue. Shiny is numbered properly.
Just a heads up that Enhanced Pokemon UI recently changed their name in meta.txt from Enhanced Pokemon UI to [MUI] Enhanced Pokemon UI so you'll want to replace the name in all your scripts.
The error is due to the code for calculating additional frostbite chance in hail not working properly (since I just copy and pasted the code from v21).
Fire Stone. You can find additional information in videos on my YouTube channel.
Hello. I've made my way to the farm but I can't find the event that triggers switch 82 Mareep_1. Could I get some guidance? Thank you!
Edit: Ah. Finally found it. nvm!
In a 2v1 where the player has a partner trainer and they are facing one opponent, the raidcapture condition sometimes activates when the partner pokemon faints. It gives you the prompt to "capture" your partner's Pokemon, and your partner's Pokemon can even flee. How can I make it so that the...
Ah there we go. I used to rely on the information in your Pokecommunity post but you recently cleared that so I had to guess how to use :raidcapture. Thanks for the help!
Disclaimer: Yes I'm working in v20 but I think this error may apply to the v21 version of this plugin as well.
Please correct me if I'm wrong since I've only recently started getting into debugging code.
So I was working on a deluxe battle scenario with the raidcapture feature.
Things are going...
Nah it's fine, do whatever you want. I apologize if I seemed a bit rude, I just wanted to make my stance clear that when it comes to bugs I am going to focus on content available through a normal playthrough. While we're on this topic, how did you get that specific form of Terapagos? Does it...
That bug is fixed in 7.9.3 which isn't out yet, and also I don't support unreleased content so you brought this upon your self using Pokemon that haven't been released in-game yet.
I might be tripping but I think there is a warp that you forgot to delete on the map "Evil Base 1". It acts like a stairs warp and takes you to a random floor of the dept. store.
(The event is at the coordinates of the box i've selected in the image here)
Also, am I allowed to complain? I feel...
Yeah that was my bad. I usually add a copy of the Changelog.txt into the patch folder but I forgot to do so for patch 7.8. Now that the download is Main 7.8 the full changelog is included so it won't be missing this time.