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I think your problems is with animations maybe?
Check in the EBDX code if you have something like pbWait(2) or wait(). If you find it change the value to 0.05 or similar values. And try again.
Hi, Lin!!
I'm getting an error when the weather change!
205 - 01 -Main.rb
secondType = pbValidSecondWeather(i, mainType)
"i" is not defined.
I guess it must be "zone", isnt?
secondType = pbValidSecondWeather(zone, mainType)
DexNav call PokemonPauseMenu to catch inputs, if no last input Dexnav set it to -1 wich is a valid value for Voltseon Menu (forcing choose 1st option wich is Pokedex)..
But the real incompatibility come when have an active search with Dexnav.. the Information Search not show properly.
Need...
Getting error with Compile module now 😅
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]
Exception: NameError
Message: undefined local variable or method `compile_plugin_abilities' for Compiler:Module
Backtrace:
[Lin's BP System] 02 - Compiler.rb:268:in `compile_all'
[Elite Battle...
Hi Lin, dropping that error (was a previous error with a "," at the end of line 22)
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]
Error in Plugin: [Lin's BP System]
Exception: NameError
Message: undefined method `editor_properties' for class `GameData::TrainerType'
Backtrace...
Hi! Ty for the plugin! ^^
I thinks there is something with the Area show in Pokedex.
I'm usin it with In-Depth Pokedex Data Page and Modular UI, but i dont think that are incompatibility.
In classes PokemonPokedexInfo_Scene and PokemonRegionMap_Scene initialize pbStartScene.
Files...
https://www.mediafire.com/file/edmxqquesggq1c4/Marin_Footprint.rar/file
It's not official or anything, I just modified it to use it myself.
It is compatible with Essentials V21.1
Same, this thing is so weird.
I think this problem has more to do with the transition time on the map than with the Following_pokemon event.
By changing frame_rate to time that transition may not be entirely smooth.
Have you been able to fix it?