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  1. OkunoShio

    Completed Pokémon Keishou (V2.03.1)

    Nice review! Thanks for the positive feedback (and the valid criticism)! The change log thing was purely based on the fact that I was getting a bit tired to edit this in 3 different places every time (Discord, Relic Castle, PokéCommunity), and not to gate it behind a Discord server. I will take...
  2. OkunoShio

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    Thank you so much for all your efforts! As I realised that shiny icons are missing from the pack at this point in time, I decided to gather and compile them myself - thought it would just be appropriate to share them here for people that are looking for them as well :)...
  3. OkunoShio

    Resource Automatic Level Scaling

    Include_Next_stages is true by default, I just modfied it for that one exception. The strange thing is that it appears to happen on some weird random basis, one of my players reported it happened to him after a white out, for me it happened in the first battle after a restart... 🤷‍♂️ once I have...
  4. OkunoShio

    Completed Pokémon Keishou (V2.03.1)

    v1.12 is now available! Probably the biggest update yet, the patch introduces the first Kyujitsuan Forms as well as some more additions to the Pokédex, TWO new game modes (Classic Mode for an easier experience AND Randomizer Mode (BETA)), lots of improvements to Dynamax Adventures, new optional...
  5. OkunoShio

    Resource Automatic Level Scaling

    Sorry for the late reply, I was very busy the last couple of days :( Generally, I always want to have level scaling including evolutions turned on, I just want one exception for a trainer with a custom regional variant that has a custom evolution, which I want to "hide" from the player at that...
  6. OkunoShio

    Resource Automatic Level Scaling

    I was trying to implement one exception for a specific battle where I want the Pokémon to return to previous evolutions, but somehow I think I am missing something when trying to set this up. I am putting the "setSettings" command inside the trainer event as one script command together with the...
  7. OkunoShio

    Resource Randomizer X (v20+ port)

    Sure! https://eeveeexpo.com/resources/371/
  8. OkunoShio

    Completed Pokémon Keishou (V2.03.1)

    Level up while holding one of the Sweets - the "swirl" is random :)
  9. OkunoShio

    Completed Pokémon Keishou (V2.03.1)

    Yes I can see that you can easily get "lost"/overwhelmed at the start, and I will consider adding the exact reward to the quest descriptions instead of "A useful tool" (which I felt is enough to make it clear that this quest might be important). Generally, I want the player to explore and figure...
  10. OkunoShio

    Resource Randomizer X (v20+ port)

    The problem only occured when I started playing around with this plugin - of course it could be some compatibility issue with other plugins, but they all work just fine without the Randomizer plugin. 🤔
  11. OkunoShio

    Resource Randomizer X (v20+ port)

    I have been playing around a little bit with this plugin - looks solid! However, when picking up an item ball, I encountered the following issue: ================= [2024-01-02 15:45:02 +0100] [Pokémon Essentials version 20.1] [v20.1 Hotfixes 1.0.7] Script error in event 21 (coords 49,31)...
  12. OkunoShio

    Completed Pokémon Keishou (V2.03.1)

    Thank you! There is not really a "correct" order - you might encounter some fights early on that seem very hard, then just turn around and do something else first :) generally I would recommend to progress through the first set of quests first before approaching the first gym leader, but it's...
  13. OkunoShio

    Completed Pokémon Keishou (V2.03.1)

    V1.10 is now available! It includes new questlines to unlock the "Bonded Form" for your starter, Clan Blessings as a new feature, 15 additional Pokémon, 13 new TM's, tons of movepool updates, as well as plenty of bug fixes, balance updates and other modifications! Check the Discord for a full...
  14. OkunoShio

    Completed Pokémon Keishou (V2.03.1)

    Thank you! Same to you! ❤️ what do you mean by "hope the sprites get updated"? Like regional forms? I am actually currently in an early planning stage with a couple of Discord members to implement something like that down the line 🙂
  15. OkunoShio

    Completed Pokémon Keishou (V2.03.1)

    Are you playing on JoiPlay? It's a compatibility issue with some phones :( you can try other JoiPlay versions, but I am not really familiar with it and cannot give clear advice on what could help to get it to run - my old android phone also does not run it :(
  16. OkunoShio

    Completed Pokémon Keishou (V2.03.1)

    Did you create a save file already or is this your first time booting the game? This error usually points towards a corrupted save file (however I have no idea how this could have happened...). If so, delete the save file folder completely (type %appdata% in the Explorer window and navigate to...
  17. OkunoShio

    Completed Pokémon Keishou (V2.03.1)

    It's inspired by it for sure! :)
  18. OkunoShio

    Completed Pokémon Keishou (V2.03.1)

    you probably missed talking to one of the clan leaders in Yuki Village - the second one I can only guess which one you didnt do, but check everything beyond Route 3 to the west ;) If you get stuck, you can also check the discord for tons of information!
  19. OkunoShio

    Resource Essentials Deluxe [v20.1] [DEPRECATED]

    So, I know you are not updating this plugin version anymore, however a player of my game discovered a glitch with dynamaxing in non-1v1 battles (double battle, Max Raid): you can press "Action" to dynamax and select a move, then back out of the target selection, and it will still show the max...
  20. OkunoShio

    Resource [20.1+] Weather System

    From a first test, it looks like everything is now fixed and behaves as intended! Thanks! :)
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