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I feel like what I said before still applies here. Levels are already displayed on player-side databoxes. The foe's boxes dont show levels because the foe's name has an infinite length (to account for boss titles), so there's no way of "knowing" where the level should be displayed on the X axis...
You can add it if you want. There's just not really any space for it with the way the databoxes are designed. The foe's name can be infinitely long (to account for titles), so there isnt really any way to know where the level should be displayed. The foe's level is never displayed for boss...
You can just manually implement them if you want. They aren't really suited to be used by default though, since all the databoxes are missing a bunch of data. They're specifically designed to be used for boss battles where that missing data doesn't matter.
Fixed a visual bug with the "playAnim" midbattle command that made fainted Pokemon visible again in certain situations.
Fixed a visual bug with HP bars when using the "changeDatabox" midbattle command in certain situations.
Fixed an oversight that prevented the "VariableOver" and "VariableUnder"...
As explained in the instructions, the only reason to run the script command is to update data in your existing PBS files to Gen 9 standards. The only reason you'd need to do this is if you have custom edits or additions to your base PBS files that you don't want to lose.
If none of this applies...
Fixed a bug that would could cause a battler's sprite to freeze and stop animating entirely if the user's Speed stat was increased. Increases to the user's Speed will now correctly increase the sprite's animation speed.
Included battle rules added by this plugin to DBK's battle rule applicator in the debug menu.
Made various additions in preparation for the Raid Battles add-on plugin.
Included battle rules added by this plugin to DBK's battle rule applicator in the debug menu.
Made various additions in preparation for the Raid Battles add-on plugin.
Included battle rules added by this plugin to DBK's battle rule applicator in the debug menu.
Made various additions in preparation for the Raid Battles add-on plugin.
Fixed an issue where new trainers who join the battle with "addTrainer" will only send out a single Pokemon in double/triple battles.
Fixed an issue where new trainers who join the battle with "addTrainer" will send out a duplicate of their lead Pokemon in certain situations.
Included battle...