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Change logs :
# Fixing Libero and Protean from only once per battle to once per switch in
# Fixing Wave Crash, Chloroblast, Headlong Rush, Psyshield Bash, Mystical Power, Victory Dance, Shelter, and Take Heart additional effect chances
# Fixing Squawkabilly PBS data and files
# Fixing Nymble and...
Ah.. Its because all of the Pokemon battler sprites are smaller (96 x 96 px) than the vanilla (160 x 160 px), you'll need to install the Generation 8 Pack before this script. but if you only need the Gen 9 files, you can resize all the battler sprites twice, install all the files (except...
Yeah, you can share the cries here
Nice, I will include this link to the resource page
Currently, there are only the PLA mons, Farigiraf, Kingambit, Koraidon, Palafin (hero form), Miraidon, Smoliv, and Tarountula.
Stantler needs to level up after using Psyshield Bash 20 times, and Basculin needs to level up after receiving at least 249 HP of recoil damage.
There is a code at the end of pbUseMove for Stantler, Basculin, and Primeape evolution that counts recoil damage and moves used.
It's because in ZUD and this script, use the same alias aiEffectScorePart3_pbGetMoveScoreFunctionCode, rename the alias at lines 347 and 587 from
aiEffectScorePart3_pbGetMoveScoreFunctionCode to something like paldea_pbGetMoveScoreFunctionCode will solve the problem.
Reupload the script to...
Change logs:
# Fixing error in move that have crash damage
# Fixing error in RemoveTerrain function
# Fixing Move PBS file missing flag, typo, and changing accuracy from 101 to 0
# Fixing error for Basculegion evolution method
# Fixing error when enemy using Revival Blessing
# Change Torch Song...