#===============================================================================
# Increases the user's evasion by 2 stages. Minimizes the user. (Minimize)      #by Kota
#===============================================================================
class PokeBattle_Move_034 < PokeBattle_Move
  def pbMoveFailed?(user,targets)
    if user.effects[PBEffects::Glanced]>=6
      @battle.pbDisplay(_INTL("But it failed!"))
      return true
    end
    return false
  end
  def pbEffectGeneral(user)
    user.effects[PBEffects::Glanced] += 2
    @battle.pbDisplay(_INTL("{1} goes out of focus!",user.pbThis))
  end
end