• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
  • The Eevee Expo Game Jam has concluded! 🎉 Head on over to the game jam forum to play through the games.
    Don't forget to come back September 21st to vote for your favorites!
  • Reminder: AI-generated content is not allowed on the forums per the Rules and Regulations. Please contact us if you have any questions!
Idle Bubble System – Installation & Usage Guide

v21.1 Idle Bubble System – Installation & Usage Guide 1.0.1

This resource pertains to version 21.1 of Pokémon Essentials.
Pokémon Essentials Version
v21.1 ✅
Also compatible with
  1. v21.1
  2. v21
  3. v20.1
  4. v20
  5. v19.1
  6. v19

Screenshot-2025-04-30-202459.png

Step 1: Install the Script​

  1. Open RPG Maker XP.
  2. Press F11 to open the Script Editor.
  3. Scroll to just below the TextEntry section.
  4. Right-click → Insert → name it IdleBubbleSystem.
  5. Paste the full script (from Idle Bubble System.txt) into this section.
Screenshot-2025-04-30-200311.png



Step 2: Add Required Graphics​

Copy the following files into your game’s folders:
  • bubbleArrowDown.png → Graphics/Pictures/
  • bubbleskin.png → Graphics/Windowskins/
Note: Folder names and filenames must match exactly — Essentials is case-sensitive.


Step 3: Create an Idle Bubble Event​

To show text above an NPC or event:
  1. Open or create an event on your map.
  2. Set the following:
    • Trigger: Parallel Process
    • Priority: Same as Character
    • (Optional) Enable Direction Fix and Stop Animation
  3. Add this script call in the event's commands:
pbIdleBub("Hello there!", 4, 3, 5, true)
Control Self Switch A = ON
Screenshot-2025-04-30-200315.png

Screenshot-2025-04-30-200319.png



Example Event Setup​

Event Page 1
Trigger: Parallel Process
Contents:
pbIdleBub("Welcome to town!", 4, 3, 5, true)
Control Self Switch A = ON

Event Page 2
Condition: Self Switch A is ON
Contents: Empty or standard behavior


Script Arguments Explained​

"Hello there!" – Text shown in the bubble
4 – Radius in tiles (how close the player must be)
3 – Time (in seconds) the bubble stays before hiding
5 – Event ID the bubble appears over
true – true = show full text instantly, false = scroll letter by letter


Tips​

  • Great for background comments, idle chatter, or atmospheric detail.
  • Instant mode (true) is recommended for smoother gameplay.
  • You can reuse pbIdleBub on any event, as often as needed.
Credits
Luxintra, Brenn
Author
Luxintra117
Downloads
350
Views
2,123
First release
Last update

Ratings

0.00 star(s) 0 ratings

Latest updates

  1. Idle Bubble System (Wait-Time Fix)

    Reconfigured wait time between each display.
Back
Top