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Recent content by silentgamer64

  1. silentgamer64

    Making changes to existing Pokémon families

    I've considered a triple evolution split for the Togepi line where in addition to Togetic evolving into Togekiss, it can also evolve into either Latios or Latias depending on the gender. As a kid I was convinced that the red and blue triangles on the Lati's indicated some kind of link between...
  2. silentgamer64

    Resource [v16/v17/v18/v19/v20/v21] Cable Club

    Is there any way you could rework this to add the option for a p2p connection instead of relying on a server? I get the appeal of connecting with randoms online for battles and trades, but p2p has a strong case for existing too. Maybe it can work with a friend code/game build code to verify the...
  3. silentgamer64

    Resource Push Rocks Confined on Set Terrain Tag

    Not to worry, that's exactly what I was looking to do. I got the idea from this Zelda puzzle: Thanks!
  4. silentgamer64

    Completed Pokemon Roulette FFA App

    Sorry I missed this question. I can't give you specific instructions since I don't know what OS version you're using, or which version of windows you're looking to emulate, but there's plenty of guides online that explain how to set up virtualbox. Here's one I found just by googling: link
  5. silentgamer64

    Completed Pokemon Roulette FFA App

    I didn't create a 64 bit version this time. 64 bit machines should be able to run the 32 bit app.
  6. silentgamer64

    Resource Push Rocks Confined on Set Terrain Tag

    Great resource! Do you think you could make one for boulders that slide along multiple ice tiles when pushed? Combined with this, it could make for some interesting puzzles.
  7. silentgamer64

    Completed Pokemon Roulette FFA App

    Version 0.9 is out! Custom filters, Card and Roulette Weighting/Probability, and in-app editing have been added! See the OP for more info!
  8. silentgamer64

    Resource JohtoBlaziken's Bootleg Pokémon FireRed

    If you need any FR/LG resources hit me up. I have ui graphics, sprites, maps, etc.
  9. silentgamer64

    Resource JohtoBlaziken's Bootleg Pokémon FireRed

    Fair, but recreating the entirety of FR/LG can take a really long time so I'm sure he would appreciate any help/resources he can find.
  10. silentgamer64

    Resource JohtoBlaziken's Bootleg Pokémon FireRed

    Should have asked me for help, I've already created most of those maps and events for my own game.
  11. silentgamer64

    Completed Pokemon Roulette FFA App

    That's on the list of features I want to add to the app. It wouldn't be too difficult either since all the user would have to do on their end is edit the excel spreadsheet to include specific Pokemon in the custom filter. But things are busy for me at the moment, so if I do add it, it won't be...
  12. silentgamer64

    Completed Pokemon Roulette FFA App

    I've had plenty of people report the same error to me, and believe me when I tell you it's not the app, you just need to install an OS update. 1. First of all, you need to figure out whether your PC is 32 or 64 bit. I know you tried both and neither worked, but knowing what OS your PC is...
  13. silentgamer64

    Completed Pokemon Roulette FFA App

    UPDATE (Version 0.5) The main post has been updated with the details!
  14. silentgamer64

    Recruiting UI Designer for original Pokémon game engine

    Hey, this project looks really cool! Are you aware of Mej's project? He's doing something similar but with Unity. Would you consider collaborating with his team? Or are your goals too different for that?
  15. silentgamer64

    Completed Pokemon Roulette FFA App

    Hey, that's awesome! I'll post that link in the main post in case anyone else runs into issues.
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