OK. I thought these two pieces of code of yours were a supplement and correction to the V21.1 side staircase plugin for this gentleman, because you mentioned that there would be strange phenomena when following the vertical ascent onto the slope. To be honest, I attach great importance to this...
Hey, sir, thank you very much for your sharing. I want to use your code. Do you intend to replace the relevant classes and methods in the V21.1 staircase with this code? I'm sorry, my programming skills are quite basic, so I want to confirm with you before proceeding with the actual operation...
Thank you Aenao. When I opened the animation section of this database, I felt a bit excited all of a sudden. However, my software operation skills are not yet proficient enough. But I have already figured out how to present the earlier and compact plot I created in the script! I have prepared a...
Dear Aena, I think I've run into another problem and I need to ask you for some advice. I would like to inquire about how to display bubbles between character dialogues. Or is there any plugin that can achieve this function? I only found the BW dialogue bubble plugin on the forum, but I don't...
Thank you very much, AenaonDogsky. I'm sorry I didn't see your message. I've been busy over the past few days organizing the small character materials for my main world. If you see this message, please ignore it for now. I know you've been extremely busy with your work recently, so I don't want...
Thank you for the guidance you provided, AenaonDogsky. However, the problem I encountered is that when I opened the Animated Battlers Script thread, the webpage that appeared showed a 404 error, and immediately after that, only a firefly moth pattern popped up. I'm not sure whether it's because...
OK, I still want to ask you some questions. When I set up an HGSS-style character in ESS21.1 and designed it as a roadside combat NPC, I noticed that the exclamation mark position shown by the code PbNoticePlayer(get_self) appeared on the character's head. Clearly, it did not adapt to this newly...
I'm very sorry, sir. I have wasted your time. I'm a developer from China. What I mean is Hoenn. Your article on developer guidance is very instructive to me. It has strengthened my belief and made me more determined to create a fun game to present to everyone.