as far as those icons they were for testing i will need to remove them, thank you for catching that.
As far as sprite sheets i never designed it to work with animated sprites, i will have to look in to adding that support.
While I'm not sure about the first one, in this context, enough to help though it is complaining about something going on in [Advanced Items - Field Moves] 01_Code.rb. Beyond that i hope someone else in the community can help.
The second one is saying you're missing an image file requested by...
An issue occurred with some games using multi save.
some hid the mystery gift option on the main/load screen and others didn't.
a new file has been added:
999_Patch-Load_Menu_Hard_Coded
I would suggest copying everything over from the .RAR as 002_pbCallMysteryGiftDEBUG had to be changed as...
Yeah for whatever reason, for some games the code I'm using to hide it works and for others it doesn't.
I'm going to test and release a patch but it's going rewrite part of the load screen to do it which may conflict with other load screen mods that affect the commands list
Wish me luck
Oh I see, yes that is correct and it it should be disabled on the load screen menu.
When you said main menu i assumed pause menu, my bad.
I've had no issues with it on a fresh copy or on any of the games I've added it to for testing so far.
Since all it does is set @mystery_gift_unlocked to...
So the current build is designed for multi-save so it goes to the main menu but default right now while i still work on it.
you're welcome to change where it is located or accessed from however trying to load it form the load screen at this time will likely cause a crash.
If your comfortable in...
Fixed issues
Gift card
Corrected batten loading and navigation of gift cards.
Fixed Pokemon icon sprites on wonder cards albums loading the full image and not the first sprite.
Fixed alignment of items and Pokemon icons on Wonder card albums.
Back code
No longer need to adjust NPCs for...
leo_ranger submitted a new resource:
BW Mystery Gift And Card Album - Reimagining of KleinStudio's BW Mystery Gift script using Richard PT's scripts as a base
Read more about this resource...
This plugin is a complete reimagining of KleinStudio's BW Mystery Gift system, rebuilt from the ground up using Richard PT's script framework as its foundation. It modernizes and streamlines the original functionality, offering a modular, stable, and visually dynamic Mystery Gift experience. Key...
I have tried giving the evolution form a different set of innate abilities, however it retains the pre-evolved form's innate abilities. so in some cases it's retaining innate abilities that don't match up to the newly evolved form.
I know someone brought it up before, but I was wondering if anyone has fiddled with the concept of Innate Abilites changing after evolution.
I've tried a little to see if i could do patch work something in to place but had no successwith my skills 😅
Désolé, je ne sais pas écrire en français donc j'espère que cela a du sens
l'exemple ci-dessous consiste à inscrire un formateur:
et celui-ci est destiné aux personnages non jouables, comme le professeur. La balise du voyageur est utilisée pour les icônes d'image à côté de la liste dans le...
Sorry it took me a bit to get back to you, so I've attempted it and done some others to see if maybe it was an issue with symbols or the length of names but I'm not finding an issue.
First thing i would suggest make sure you're using version 1.1 cause i did do a patch fix for a similar issue...