- Joined
- Feb 28, 2023
- Posts
- 118
Doesn't have encounters in Water. Spawns Pokemon in impassable areas so they get stuck.Voltseon updated Voltseon's Overworld Encounters with a new update entry:
Small bugfixes
Read the rest of this update entry...
Doesn't have encounters in Water. Spawns Pokemon in impassable areas so they get stuck.Voltseon updated Voltseon's Overworld Encounters with a new update entry:
Small bugfixes
Read the rest of this update entry...
i forgot to save the code on that part. now i know why XD Mistakes happen alright. Edit: at least i got it working now. thank you very much.you didn't follow the steps mentioned.
Go to line 113 in002_VOE_Pokemon Behavior.rband replace whatever is in line 113 and line 114 tofname = GameData::Species.check_graphic_file("Graphics/Characters/", {:species => pkmn.species, :form => pkmn.form, :gender => pkmn.gender, :shiny => shiny, :shadow => pkmn.shadow}, "Followers")
Make sure to make all inaccessable areas impassable tiles, you could do this by just mapping the tiles on those areas with impassable ones, or make an invisible tile, make it impassable and map it onto those areas on the 3rd layer. I recommend doing the first one since having invisible tiles can get really tricky and annoying.Doesn't have encounters in Water. Spawns Pokemon in impassable areas so they get stuck.
Also yes, water encounters are not a thing, only cave and land encounters work in this script
I'll consider it however I'm not planning on in the near futureWill it ever be supported?
It could be that it's conflicting with another script, but to me it looks like you're perhaps using an old version of the script, try reinstalling the plugin freshHello Voltseon, firstly I would like to say that I love your plugins especially the pause menu, secondly I am having problems after installing the overworld encounters plugin, it works perfectly but an error occurs when transitioning from a common map to a map that you have berrys events (happens even though it is an event with only the fertile soil), the problem disappears when deleting the events but I don't know if the error is being caused by a plugin conflict or if it is a bug in Overworld encounters itself, here is mine log along with the error screen (note that before the game crashed completely it was still able to spawn a pokémon), thanks for your attention and for the great plugin you brought to the community.
View attachment 17303
It could be that it's conflicting with another script, but to me it looks like you're perhaps using an old version of the script, try reinstalling the plugin fresh
Do pokemon also appear in water or only in grass?
Also yes, water encounters are not a thing, only cave and land encounters work in this script
Is all of your plugins updated(especially reinefallUtillites),And please use snipping tool to send screenshot,its better when asking help or posing errors.Please helpView attachment 18072
+1When i test the game, theres a point where the game will just not let me see the overworld encounters for some reason (Using 21.1 on it it works fine.)